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Made in us
Crazed Flagellant




Lexington, Tn



Mostly I play Wood Elves so here's my list:

Lords:
General, Silver Armor, Holy Relic, Great Weapon, Pistol - 185

Heros:
Captain, BSB, Armor of Meteoric Iron, Sword of Battle - 123
Lvl 2 Wiz, Dispel Scroll 125
Lvl 2 Wiz, 100
Warrior Priest, Warhorse with Barding, Heavy Armor, Great Weapon - 108

Core:
40 Spearmen, FC - 260
Detachment, 20 Free Company - 100

12 Hand gunners - 96

10 Crossbowmen, Marksman - 85

30 Swordsmen, FC - 205

Special:
30 Greatswords, FC - 328

11 Inner Circle Knights, FC, - 326

Mortar - 75

Mortar - 75

Great Canon - 100

Rare:
20 Flagellants - 200

Lords - 185
Heroes - 456
Core - 746
Special - 904
Rare - 200

Total: 2491

Strategy:

General and Standard Bearer go with Greatswords - General Kick butt unit, General is meant to survive attacks by wardancer noble that normally shows up
Meant to be a anvil unit

Swordsmen meant to travel with them and be a support unit

Spearmen and free company are used to be an tar pit, survive just long enough for the inner circle knights to charge the flank of the offending unit

Flagellants will hopefully find his Treeman or hold up his Wild Riders

Canon - Treeman duty

Mortars - Kill glade guard, a lot of glade guard

Wizards - Fire for one to burn his treekin, Life on the other to bring units back to life or restore wounds

Warrior Priest - ride with the knights for rerolls and ward saves

Handgunners and Crossbowmen - shoot whatever moves
   
 
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