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![[Post New]](/s/i/i.gif) 2010/08/16 14:57:01
Subject: Tau Rail guns
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Phil Kelly
Somewhere over the rainbow
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4000
1000
Filler
LET THE PEW PEW PEW BEGIN |
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![[Post New]](/s/i/i.gif) 2010/08/16 15:10:04
Subject: Re:Tau Rail guns
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Swift Swooping Hawk
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Hammerheads may fire solid (single shot) or sub (big template)
Broadsides may only fire solid (but its twin-linked)
It should all be detailed in the Tau codex
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WLD: 221 / 6 / 5
5 Dragons 2011: 2nd Overall
DT:80+S++G++M+B+I+Pw40k96++D++A++/mR+++T(T)DM+
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![[Post New]](/s/i/i.gif) 2010/08/16 15:16:54
Subject: Tau Rail guns
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The New Miss Macross!
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it does; the OP's brother is wrong. broadside railguns can ONLY fire the solid s10 ap1 shot.
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![[Post New]](/s/i/i.gif) 2010/08/16 15:19:34
Subject: Re:Tau Rail guns
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Longtime Dakkanaut
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It's actually explicitly stated. Don't remember the page number, but just look up "Railgun" in the Battlesuit Armory section. It explicitly states that the Broadsides (or, to be more specific, battlesuit-mounted railguns) can only fire solid shot.
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This message was edited 1 time. Last update was at 2010/08/16 15:19:58
DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/16 15:29:07
Subject: Tau Rail guns
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Impassive Inquisitorial Interrogator
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Broadside submunition would be awesome...9 s6, large, TL blasts with 72" range for <750 points? Sign me up!
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![[Post New]](/s/i/i.gif) 2010/08/16 15:31:42
Subject: Tau Rail guns
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Longtime Dakkanaut
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Jokorey wrote:Broadside submunition would be awesome...9 s6, large, TL blasts with 72" range for <750 points? Sign me up!
And that, sir, is exactly why they don't have that capability.
If they did I'd never run Railheads ever again.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/16 20:57:53
Subject: Tau Rail guns
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Shas'o Commanding the Hunter Kadre
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It's stated in the codex, broadsides only have the railgun solid slug shot. They are excellent vehicle killers, though I wish their smart missiles were small sub-munition shots...
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![[Post New]](/s/i/i.gif) 2010/08/16 21:22:27
Subject: Tau Rail guns
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Aspirant Tech-Adept
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juraigamer wrote:It's stated in the codex, broadsides only have the railgun solid slug shot. They are excellent vehicle killers, though I wish their smart missiles were small sub-munition shots...
Railguns are excellent "insert ANYTHING here" killers.
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![[Post New]](/s/i/i.gif) 2010/08/16 22:29:59
Subject: Tau Rail guns
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Monstrous Master Moulder
Sacramento, CA
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Yeah, your brother's making rules up.
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Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2010/08/18 03:42:11
Subject: Tau Rail guns
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Devestating Grey Knight Dreadknight
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Melchiour wrote:juraigamer wrote:It's stated in the codex, broadsides only have the railgun solid slug shot. They are excellent vehicle killers, though I wish their smart missiles were small sub-munition shots...
Railguns are excellent "insert ANYTHING here" killers.
*inserts slugga boy*
HMMMMMMMMMMMMMMMMMMMMM.
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![[Post New]](/s/i/i.gif) 2010/08/18 04:21:29
Subject: Tau Rail guns
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Loyal Necron Lychguard
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Jaon wrote:Melchiour wrote:juraigamer wrote:It's stated in the codex, broadsides only have the railgun solid slug shot. They are excellent vehicle killers, though I wish their smart missiles were small sub-munition shots...
Railguns are excellent "insert ANYTHING here" killers.
*inserts slugga boy*
HMMMMMMMMMMMMMMMMMMMMM.
Yes, they can smoosh a slugga boy very easilly...30 of em however...
They do a number on my nids. MCs, special characters (i.e. DoM), small units of T4 elite models like Warriors and Raveners...especially when used in conjunction with some markerlight shots to ruin cover saves.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2010/08/20 05:53:43
Subject: Tau Rail guns
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Devestating Grey Knight Dreadknight
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That sounds like a mighty tasty thing to do! marker lights and railguns can make ANY unit cry!
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![[Post New]](/s/i/i.gif) 2010/08/20 13:13:34
Subject: Re:Tau Rail guns
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Longtime Dakkanaut
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Actually, against Nid T4 models like Warriors, Ion Cannons are much nicer. Three shots at S7 AP3 is better than one shot at S10 AP1, especially with markerlights ensuring they hit and dropping cover saves.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/20 14:15:55
Subject: Re:Tau Rail guns
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Brainy Zoanthrope
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SaintHazard wrote:Actually, against Nid T4 models like Warriors, Ion Cannons are much nicer. Three shots at S7 AP3 is better than one shot at S10 AP1, especially with markerlights ensuring they hit and dropping cover saves.
I don't really agree with this reasoning? For the Ion Cannon to take down a single Warrior, it must first hit all shots, at 2+ if markerlights are used, then wound all shots, at 2+ again, and then all cover must be eliminated by markerlights, or there is a chance they save a wound and you haven't killed a single model. There is much that can go wrong and you will probably not even kill a single Warrior with a single Ion Cannon.
The Railgun on the other hand (let's assume a Broadside), with markerlight support hits on 2+ with a re-roll, wounds on 2+, and if all cover is negated a Warrior is instantly turned to smush.
The single Railgun will reliably kill more models than the Ion Cannon in this scenario.
The Railgun seems much more effecient in this use. Ion Cannons on the other hand absolutely eats MCs. With markerlights you hit on 2+, wound on 3+ and most MCs doesn't get an armour save against it's AP of 3, and it's pretty hard to get them cover saves as well. WIth their high RoF, that's the main reason that I take Ion Cannons. Not for anti- MEQ, that's what fireknifes are for, but for anti- MC, -Bikes, -Light Vehicles. That's where the Ion Cannon really shine IMO.
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![[Post New]](/s/i/i.gif) 2010/08/20 14:47:04
Subject: Re:Tau Rail guns
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Boosting Black Templar Biker
California
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Of course if you miss with the Railgun nothing happens, whereas if you miss with one or two Ion Cannon shots you still probably get a wounded model
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![[Post New]](/s/i/i.gif) 2010/08/20 14:53:43
Subject: Re:Tau Rail guns
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Aspirant Tech-Adept
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Or you can fire a broadside team at them, 3 TL railguns. Add some marker support and its an easy 3 dead warriors. Considering of course there are not any bigger targets.
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![[Post New]](/s/i/i.gif) 2010/08/20 14:54:07
Subject: Re:Tau Rail guns
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Longtime Dakkanaut
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zeshin wrote:Of course if you miss with the Railgun nothing happens, whereas if you miss with one or two Ion Cannon shots you still probably get a wounded model
Exactly.
The Railgun is all-or-nothing.
The Ion Cannon, with three shots, at least increases your chances of at least wounding a model.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/20 14:59:11
Subject: Tau Rail guns
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Inspiring Icon Bearer
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Maelstrom808 wrote:Jaon wrote:Melchiour wrote:juraigamer wrote:It's stated in the codex, broadsides only have the railgun solid slug shot. They are excellent vehicle killers, though I wish their smart missiles were small sub-munition shots...
Railguns are excellent "insert ANYTHING here" killers.
*inserts slugga boy*
HMMMMMMMMMMMMMMMMMMMMM.
Yes, they can smoosh a slugga boy very easilly...30 of em however...
They do a number on my nids. MCs, special characters (i.e. DoM), small units of T4 elite models like Warriors and Raveners...especially when used in conjunction with some markerlight shots to ruin cover saves.
Smart Missle system VS slugga Boys with ML Support. HMMMMMMMMMMMMMMMMMM.
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3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012
href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
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