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Made in gb
Grovelin' Grot




Guys please review this and tell me what you think, not just pile all this Flash Gitz hate on me.

HQ
Warphead 85P. *

Elites
6 Tankbustas 2 with Tankhammers 1 Ork nob with ‘Eavy armour. bosspole. 110P

30 Ork boyz with Shootas and 2 Big shootas with Ork Nob with Power Klaw. 225P.
30 Ork boyz with Shootas and 2 Big shootas with Ork Nob with Power Klaw. 225P.
30 Ork boyz with Shootas and 2 Rokkit Launchas with Ork Nob with Power klaw. 235P. *


Heavy Support
10 Flash Gitz with More Dakka and Kaptin Badrukk. 435P
Looted Wagon with Skorcha with two big shootas, red paint job, Grot riggers, armour plates, reinforced ram and grabbin’ klaw. 100P
Deff Dread with two big shootas and Grot riggers. 90P
1500P

1500P
1500P
1500P
 
   
Made in us
Yellin' Yoof




salem, OR

with that many boys id drop the warp head and put in a big mek. your vehicles can benefit from that as well.

 
   
Made in us
Lord of the Fleet





Texas

Meh I'm not a really big fan of a Looted Wagon (especially after seeing what a Big Trakk does!)

As said drop the wwarp head for a Mek. Scrap the tankbusters for either more shoota boyz with rokkit launchers, lootas, a battlewagon, or even extra add ons for flash gitz.

 
   
Made in gb
Grovelin' Grot




Dropping the Warphead could doom the list his In-Predictability and the Mob-Rule will keep him going, dropping him for a big mek when there are only Two things that will benifit could be bad, but a KFF would be a nice addition yet to many points I will still keep the warphead for no person can predict his antics.

1500P
1500P
1500P
 
   
Made in us
Screamin' Stormboy





The looted wagon is the real broken leg to this list. The warphead is both fun and, when you're lucky, powerful. Put him in with the Gits and hope for "Ere We Go" so you can Deep strike and obliterate a unite with Gits shots. Or one of his shooty attacks for extra firepower.

But for the Gits you wana maybe drop the Looted Wagon and the Dread to get a nice, beefy BattleWagon for the Gits to ride in. If you get "Ere We Go" and leave the wagon behind then just let one of the boys mobs run around in it.

Should be hilarious.

Time ta make sometin' fun!  
   
Made in us
Nurgle Veteran Marine with the Flu





Michigan

In addition to that, the Deff Dread could be moved to a troop choice if you took a Big Mek, which would allow you another Dread in exchange for your tankbustas

Sometimes you've gotta roll the hard six ~ Adm. Adama
Surprise, I just did something horrible to you! ~ Me





 
   
Made in gb
Grovelin' Grot




Dropping the Looted Wagon and a Deff dread? Thats silly. Deff dread can destroy tanks and the Looted Wagon is great cheap transport.

1500P
1500P
1500P
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Get rid of the big shoota's on the deff dread, go with an extra CCW and a burna. Ork dreads are fighters, not shooters.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in gb
Grovelin' Grot




Skorcha's are great and all yet i was given one with big shootas so. I would rather no buy another.

1500P
1500P
1500P
 
   
Made in us
Stealthy Grot Snipa





Right behind you. No, really.

ummmmmm.... point cut and find a way to give the FG shootier, because 6 is a big number in this edition because it seems that it wounds most normal things on 2's.

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination

one dakka poster's view on the Tau.....("Damn liberal Hindu anime commie nazis led by a pope, curse those peace loving fish-cow-men doing massacres and genocides all the time")

ChiliPowderKeg, about his tau, thinks
Unlike you lot I love playing my space Hindu utilitarian anime robot fish cow people.

WAAAGH! dumbuzz-1500pts

Tau cadre-1500 (almost) 
   
Made in us
Regular Dakkanaut



CT

Who is riding in the wagon? Just one wagon....with it's low AV it's going to get popped right away probably.

Though my honest opinion is drop all the ungrades on the looted wagon and give it a boomgun. Drop some gitz and take kans with rokkits or grotzookas. Take a kff big mek and make the dread a troop choice.

Since the gitz are your theme I'm sure you won't do the above so instead I say drop the tankbustas. Use those points to buy some kans with rokkits. Replace the warphead with a kff bigmek (makiing the dread a troop choice). Make the changes to the wagon. If you need more points to do this take a bit away from the boyz squads.

If you need to take 10 gitz then kit them out at least and give them the painboy, cybork bodies to keep that investment alive (especially if these guys are going to be in foot) and shootier to make their shooting actually meaningful. They are already 1/3 of your points and I can't see them doing too much as they stand. Where to get these points from?.....probably sacrifice one of your other heavy choices (most likely the wagon).

Don't buy a new dread. Cut the big shoota off and glue a scorcha on or better yet magnetize it.

This message was edited 4 times. Last update was at 2010/08/26 17:19:37


 
   
Made in us
Beast of Nurgle



Fort Wainwright Alaska

I love the boyz out in force. All the ork players here take just enough boys to top off their lists and focus on elites and heavies.

Too bad it takes so blasted long to paint.

 
   
Made in us
Mekboy Hammerin' Somethin'






Making an army with flashgits in it as a theme is not as hard as some people think... The trick is to build a list that is 500 points lower than you intend.

You are planning on going 1500, so we need to build a 1000 point list. First your thing, First! lets pick a theme for 1000 Point list. From the looks of it, it appears to be a "Moar Dakka!" list.

Despite what others may say, Orks can build quite the shooty list, despite our BS 2, we unload a torrent of fire to make up for it. (After all, 2 shots at BS 2 has a 5/9 chance of hitting at least once)

For this I recommend Lootas... 15 of them cost the same as a unit of 30 boyz with a Nob, 'Eavy armor, and a Bosspole. The beauty of Lootas is the fact that a Boy with a shoota can be acceptable for a Loota... (Ideally make the shoota bigger or something)

Kannons and Big Guns are a great deal (10 boyz worth gets you 3 BS 3 shots)

boyz with special weapons... you have to be careful as with rokkits, you waste the rest of the squad's shooting on things they cannot hurt. (rokkits are good, just keep that in mind)

For your HQ: I recommend the Big Mek with the SAG... for less then 100 points, you get something that is a legitimate stand alone threat.

1000 points of Hurt+Flahgits
Big Mek: Sag
Lootas: 10 Deff Gunz
Lootas: 10 Deff Gunz
Lootas: 10 Deff Gunz
Boyz: 17 Shootas, 2 Big Shootas. 1 Nob: powerklaw, Boss Pole
Boyz: 17 Shootas, 2 Big Shootas. 1 Nob: powerklaw, Boss Pole
Boyz: 17 Shootas, 2 Big Shootas. 1 Nob: powerklaw, Boss Pole
Big Gunz: 2 Kannons, 4 Grots
Big Gunz: 2 Kannons, 4 Grots
Flash Gits: 10 More Dakka! Snazgunz
Badrukk:



Automatically Appended Next Post:
Just realized that the suggestions I made make you highly vulnerable to LR... I would adjust accordingly...

Remember we can only suggest things to you, you have the final say on Your list...

This message was edited 2 times. Last update was at 2010/08/26 21:28:46


Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
 
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