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Made in gb
Towering Hierophant Bio-Titan





Fareham

Librarian - 100



Librarian dread - 175
Drop Pod - 35
Furioso - Frag cannon, heavy flamer - 135
Drop Pod - 35
Furioso - blood talons - 125
Drop Pod - 35



25 death company - 500
Death company dreadnought - heavy flamer, blood talons, grapple - 150
Drop Pod, beacon - 45
Death company dreadnought - heavy flamer, blood talons, grapple - 150
Drop Pod, beacon - 45
Death company dreadnought - heavy flamer, blood talons, grapple - 150
Drop Pod, beacon - 45
Death company dreadnought - heavy flamer, blood talons, grapple - 150
Drop Pod - 35
Death company dreadnought - heavy flamer, blood talons, grapple - 150
Drop Pod - 35




Dreadnought - TL lascannon, missiles - 140
Dreadnought - TL autocannon x2 - 120
Dreadnought - TL autocannon x2 - 120



2,475



25 points left to play with in the list. (might get another grapple and another beacon)
General idea is to get the locators on the field and use those to coordinate the pods as they land.
With the 6" drop with no scatter i should be able to get around an entire army and to the exact points i need.
With the melta guns and grapples tanks shouldnt be too much of a problem, if they are ill just assault them with one of the 8 combat dreads.

The 3 weapon dreads are simply there for ranged support, so they dont have a pod as i want them firing on turn 1.

Granted, horde may pose a problem, but im hoping all the heavy flamers and the frag cannon can thin them down quick enough so that dreads can finish them in combat.

The 25 man DC unit is simply to soak up fire and allow 5 more dreads in the list, so the libby gets to roll with them and throw out S10 force weapon attacks.

C&C needed as allways.

   
Made in us
Wicked Canoptek Wraith





Alabama

Does this list have any scoring units? IIRC death company can't hold objectives and they'll have a hard time contesting any either because they're always moving around right? And they're foot slogging so they'll have a hard time getting to places.

"You're right, we all know you are."

Tomb World Fabulosa 18/2/6 (Supreme conquerors of Dash's dark eldar
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

True enough, the list has no scoring units in it.
The main idea is to focus on the opponants troops 1st to make sure they cant score either.

   
Made in us
Lord of the Fleet





Texas

Hmm so you only have 1 lascannon and 2 furiosos (including the librarian) that can deal with AV14?

whats the S of the grapple? I would suggest some more DCCW in such a high point game

 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Ken: keep in mind nearly every dread also has a melta on the CCW.
And a grapple is only S8.


I have been thinking about dropping the talons from 3 of the DC dreads though.
Seems a shame to lose S10 (i am right in thinking that talons drop the dreads S back to 5 right?)

If that is the case, then i may be dropping the talons from 3 DC dreads in favour of blood fists again.

This message was edited 1 time. Last update was at 2010/08/23 00:31:17


   
Made in us
Lord of the Fleet





Texas

۞ Jack ۞ wrote:Ken: keep in mind nearly every dread also has a melta on the CCW.



Doh! I forgot that BA dreads have 2 CCW which means a melta on them!

looks good then. maybe swap 1-2 DC dreads with normal weapons for S10

 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Shame talons lose that extra S, but i guess its worth paying for them against horde or armoured units.

lol, its the storm bolter thats dropped for a heavy flamer, melta stays

   
Made in us
Wicked Canoptek Wraith





Alabama

Idk, in a 2500 point game, your opponent will probably have a lot of stuff that can deal with dreads. AV12 front and 10 rear isn't a whole lot of armor. When you drop down, you're sorta stuck there for a turn. So, if you drop close to your enemy then it won't be too hard for them to hit that rear armor. But if drop too far, then you're footing it to them.

I think it's a really cool list though, dreads are awesome models. If you paint it up well it'll be a really impressive looking army that's fun to play and play against. I think you might have trouble in objective missions, but in a friendly game it doesn't really matter who wins or loses. So, run with it and try it, I'm just pointing out a reason you might have trouble.

"You're right, we all know you are."

Tomb World Fabulosa 18/2/6 (Supreme conquerors of Dash's dark eldar
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Furioso's are AV13 rather than 12.
Death company dreads ignore shaken and stunned.
Basic dreads are as they allways are.

Dont forget, thats 11 dreads for them to kill, and i wont be dropping them with exposed rear armour (ill be using the pod to cover the back on the drop)

Also, once im in combat they have to try and stop them without ranged weapons, which is what will pose the threat.


Orks are a good example of no decent anti-tank (lack melta, lance etc)
They have the numbers, but what good is that when boyz cant scratch the dreads?

   
Made in us
Fresh-Faced New User





۞ Jack ۞ wrote:Furioso's are AV13 rather than 12.
Death company dreads ignore shaken and stunned.
Basic dreads are as they allways are.

Dont forget, thats 11 dreads for them to kill, and i wont be dropping them with exposed rear armour (ill be using the pod to cover the back on the drop)

Also, once im in combat they have to try and stop them without ranged weapons, which is what will pose the threat.


Orks are a good example of no decent anti-tank (lack melta, lance etc)
They have the numbers, but what good is that when boyz cant scratch the dreads?


Orks have power klaws and deffrollas. I think they would rather you assault them with the dreads.
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Deffrollas - If im in combat it has no use.
Klawz - im sure they will hurt against dreads, but they do against most things.
S8 gives it a not bad chance (9-14) but still nothing sure to kill a dread.
Also, the units will be getting burned to death before combat, so the klaw nobz wound shield will be close to none.

   
 
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