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mesa, az

Why does the Chapter master and the captain have the same stats? i mean wouldnt the chapter master be a little better? i know theres some chapter masters that are better in stats but im talking about the standar ones. Why is that? anyone?

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One has Orbital Bombardment and different Honor guard choices, the other is more plain.

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That stats for 40k aren't supposed to go too much in depth.

For example Space Marines have only 1 W and lower stats than they are portrayed in any of the storys.

Why is this? To make it simple/balance it.

 
   
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mesa, az

That make sense i was always wondering that lol im like how does a SM have 1 wound when they have like 2 hearts and are better than regular humans

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As you go deeper into the game, fluff and rules diverge ever more. What makes a good story is not always what makes a good game so the stats are simplified to a 1-10 system.

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The difference between storys and the game may be huge but that still should not make a captain and a chapter master have the same stats the chapter master should at least have better ws and bs than the captain.


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Not really a point to have better BS, but really, how fair would having WS7 mixed with the weapons choices they have be?

They'd have to make the Chapter Master be 175 + points base in my opinion.

Besides, are Chapter Masters really on par with Mephiston or the Avatar, or a Daemon when it comes to close combat?

 
   
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Australia

grayspark wrote:Not really a point to have better BS, but really, how fair would having WS7 mixed with the weapons choices they have be?

They'd have to make the Chapter Master be 175 + points base in my opinion.

Besides, are Chapter Masters really on par with Mephiston or the Avatar, or a Daemon when it comes to close combat?


And they are not always the best in combat amongst their Brothers either. Look at the Crimson Fists.

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mesa, az

If your talking about Rynns world yeah i agree with you pedro Kantor wasent as a great fighter as Cortez specially in the end of the book that was just epic lol

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an00bis wrote:If your talking about Rynns world yeah i agree with you pedro Kantor wasent as a great fighter as Cortez specially in the end of the book that was just epic lol


Exactly. They should be experts in combat, but perhaps not the best in combat.

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United Kingdom

I too have wondered this. I think the presence of a Chapter Master should bring some command element like Calgar's God of War rule. Even if they are not as exceptional, martially speaking as their Captains. I do feel they should bring somekind of element to them (other than just the honour guard and a bombardment option) - some choices to help define a little character or the option of having them in a Land Speeder or as a Dreadnought (or even on a Jetbike) would be cool as well - giving the player more options of building more of a character to fit with their style of army. Just think of the number of conversions possible!

If all this means his points go well above 200 - so be it. He is the best any marine chapter, therefore the Imperium (in general terms), has to offer. I just feel they need to be (or at least have the option of being) a little bit more special like the written Characters.

   
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Personally, I feel like the orbital bombardment is a slap dash add on that makes no sense. It was just thrown in to differentiate the two choices. I mean, a chapter master only fights if/when his forces have orbital control? I say get rid of this, or make it an optional upgrade. Make a more tactical or strategic rule for them like warspawned was saying. Give them a couple of special wargear choices. With commanders, they should be going for things that improve synergy between them and their forces, not just making them the most badass fighter in the army.
   
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Oo-rah, my friend. Oo-rah!

   
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I agree that the master is not as diverse as he should be. He should have a tactical/leadership ability that sets him apart (like mentioned above) since that is what really makes a true master. In regards to the statline, some masters are great at certain aspects of warfare, but I believe that is adequately covered by the special characters.

Perhaps the master could have an option to purchase alternate 'combat tactics' rules that replace those of the army (like the non-ultra special characters, but you can choose it). This would help portray the Master as the embodiment of the chapters style.

This message was edited 2 times. Last update was at 2010/09/20 21:30:56


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@bromsy

I agree. Since captain's get cmd squad and are the basis for bikes as troops. (non-uniques) I would like to see that the Honor Guard - a pricey and less than optimum choice - would be conferred - "can control objectives." So while termies and command squads may have their advantage, honor guard would have the special benefit of being a pricey objective grabber.

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mesa, az

I think the only chapter master that lacks is Pedro Kantor. In the book the Rynns world the writer made his captain more of a bad a$$ than him its was kinda funny

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For 25 points extra, you can have a chapter master. They can take honour guard squads instead of command squads. This allows you to have 3 to 10 guards instead of only 5.


Oh, and the Chapter Master can call in an orbital bombardment.
   
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Suicidal Cheez wrote:For 25 points extra, you can have a chapter master. They can take honour guard squads instead of command squads. This allows you to have 3 to 10 guards instead of only 5.


Oh, and the Chapter Master can call in an orbital bombardment.


Honor Guard isn't a good choice for their points...

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It would be nice if Chapter Masters retained the old Battle Rites universal rule. That alone would make up the point difference.

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Chapter Masters aren't necessarily the best fighters in their chapter. Lysander could probably crush under his boots whoever the heck is the CM of the Imperial Fists. CM's get to be where they are by being the beast leaders.

Edit: spelling

This message was edited 1 time. Last update was at 2010/09/26 07:42:39








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