| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/09/05 08:47:41
Subject: Difficult Terrain vs Vehicle Squadrons
|
 |
Fixture of Dakka
|
How do a squadron of non-walker vehicles resolve difficult terrain tests?
|
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/05 08:59:19
Subject: Difficult Terrain vs Vehicle Squadrons
|
 |
[MOD]
Making Stuff
|
Each vehicle that moves through the terrain takes a dangerous terrain test.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/05 09:05:03
Subject: Difficult Terrain vs Vehicle Squadrons
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
Vehicles count Difficult Terrain as Dangerous Terrain. (P.57 of the small rule book.)
Only models entering the Dangerous Terrain are affected by it. (Basic movement rules on p.14 of the SRB.)
Thus if a squadron has three vehicles and one of them goes into a different terrain piece, only that vehicle has to roll for Dangerous Terrain.
Skimmers ignore Dangerous Terrain tests unless they start their movement phase on top of it and then move, or if they end their movement phase on top of it.
Tau skimmers can be equipped with sensors that allow them to ignore Dangerous Terrain tests.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 05:23:18
Subject: Difficult Terrain vs Vehicle Squadrons
|
 |
Devestating Grey Knight Dreadknight
|
It just occurred to me that a bit of barb wire could explode a leman russ...or is that not difficult terrain?
So Difficult = Dangerous = Failed = Immobilised = Vehicle squadron rules say immobilised = wrecked = difficult terrain wrecks vehicle.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 06:31:06
Subject: Difficult Terrain vs Vehicle Squadrons
|
 |
Frenzied Berserker Terminator
|
Jaon wrote:It just occurred to me that a bit of barb wire could explode a leman russ...or is that not difficult terrain?
That's something you have to work out with your opponent. P57 of the rulebook states that you could decide some terrain has different effects on vehicles than it does on infantry and uses barbed wire as an example of this. My gaming group, for example, uses the guidelines listed there.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 14:18:01
Subject: Difficult Terrain vs Vehicle Squadrons
|
 |
Major
Middle Earth
|
Jaon wrote:It just occurred to me that a bit of barb wire could explode a leman russ...or is that not difficult terrain?
So Difficult = Dangerous = Failed = Immobilised = Vehicle squadron rules say immobilised = wrecked = difficult terrain wrecks vehicle.
happened to me in a game, that was a fething epic tree
|
We're watching you... scum. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 16:31:23
Subject: Difficult Terrain vs Vehicle Squadrons
|
 |
Hanging Out with Russ until Wolftime
|
Yes, it can happen. Yes, it happens a lot.
|
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
|
|
 |
 |
|
|