| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/09/06 12:52:06
Subject: Blood angels infantry
|
 |
Regular Dakkanaut
|
I go up against orks, mostly 1 biker warboss, 5 nob bikers, 2 trukks, 24 boys and 2 deffkoptas(probably due to change soon. And now other player has joined which he brings tau, not sure on the build as he is still working the list. We play heavy COD scenery, so not to much room for tanks and the like to get around, lots of terrian tests and what have you.
Seth 160
tactical sq
10 SM
flamer
missile 170
assualt sq
10 SM
flamer
melta
powerfist
combat sheild. 235
assualt sq
10 SM
flamer
melta
powerfist
combat sheild. 235
land speeder melta/assualt 100
land speeder melta/assualt 100
or
Sang guard 200
1000pts
Any ideas.
|
|
This message was edited 1 time. Last update was at 2010/09/06 12:52:44
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 13:42:25
Subject: Blood angels infantry
|
 |
Eternally-Stimulated Slaanesh Dreadnought
|
Blood Angels at 1000 points struggle because they're not so "ground based".
My thoughts are this:
Tone down your HQ.
If you're doing ground pounding consider Death Company.
Landspeeders are good, but marine numbers count:
Possible list:
Librarian
Infernus Pistol
The Blood Lance & Unleash Rage
115
ELITES
Chaplain
Infernus Pistol
Melta Bombs
120
TROOPS
Death Company (5 man)
Infernus Pistols x 2
Thunder Hammer x 1
DT: Rhino w/ Extra Armour & HK
235
Assault Squad (9 man)
Melta Guns x 2
Thunder Hammer
DT: Rhino w/ Extra Armour & HK
262
Assault Squad (9 man)
Melta Guns x 2
Thunder Hammer
DT: Rhino w/ Extra Armour & HK
262
994
Automatically Appended Next Post: OR try this hehehehe
HQ
Librarian
Jump Pack
Epistolary
Blood Lance & Unleash Rage
175
ELITES
Furioso Dreadnought
Wings of Sanguinius & Blood Lance
Extra Armour
Frag Cannons
190
Furioso Dreadnought
Wings of Sanguinius & Blood Lance
Exta Armour
Frag Cannon
190
TROOPS
Assault Squad (9 man)
Melta Gun x 2
Thunder Hammer
222
Assault Squad (10 man)
Melta Gun x 2
Thunder Hammer
222
|
|
This message was edited 1 time. Last update was at 2010/09/06 13:55:55
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 14:08:16
Subject: Blood angels infantry
|
 |
Lord of the Fleet
|
Corennus wrote:
Furioso Dreadnought
Wings of Sanguinius & Blood Lance
Extra Armour
Frag Cannons
190
Furioso Dreadnought
Wings of Sanguinius & Blood Lance
Exta Armour
Frag Cannon
190
Librarian Dreads cannot have any extra options I think
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 14:20:21
Subject: Blood angels infantry
|
 |
Stormin' Stompa
|
kenshin620 wrote:Corennus wrote:
Furioso Dreadnought
Wings of Sanguinius & Blood Lance
Extra Armour
Frag Cannons
190
Furioso Dreadnought
Wings of Sanguinius & Blood Lance
Exta Armour
Frag Cannon
190
Librarian Dreads cannot have any extra options I think
Correct.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 14:21:48
Subject: Blood angels infantry
|
 |
Eternally-Stimulated Slaanesh Dreadnought
|
Frag Cannons are free upgrades. so makes no difference to points.
oh well. take a blood fist with storm bolter then
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 14:52:49
Subject: Re:Blood angels infantry
|
 |
Fresh-Faced New User
|
This is what I would run. Lots of Melta for the Trukks, and the VV will carve through the nobs. While your Assault Squads handle the boys with Sanguinary Priest support.
Librarian
Jump Pack
Honor Guard
Jump Pack
4x Melta
4x Flamer
Sanguinary Priest
Jump Pack
Assault Squad
Meltagun
Sgt Power Fist + Hand Flamer
Assault Squad
Meltagun
Sgt Power Fist + Hand Flamer
Vanguard Veterans
Jump Packs
4x Lightening Claws
2x Hand Flamer
2x Infernus Pistol
Sgt Lightening Claw
Comes out to 1000 points exactly. Thats 22 Jump Marines that will be able to move around your CoD table with ease, Honor Guard will be Trukk killers, Vanguard Vets are Nob or boy killers. I get sweeping advance kills against Orks all the time with them kitted out like that.
Try to use your Honor Guard in support of your Vanguard Veterans, there is a strong synergy there. If you can get the VVs in range of the priest within the HG and grab FNP/FC then your running 1 initiative step above standard marines. With all power weapon wounds, re-rolling "to wound", you will decimate Terminators and most other non Characters. After Heroic Intervention, or instead of it, you could join the Librarian to the Vanguard Veterans and use Unleash Rage, adding re-roll "to hit" along to their re-roll "to wound" from the lightening claws.
Don't forget to shoot though! Use those flamers and meltas!!
Should be able to roll-up that ork list without much difficulty. Tau will be even easier.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/06 15:07:35
Subject: Blood angels infantry
|
 |
Tower of Power
|
Tacticals don't play to Angels strengths. Plus those flamers won't get into range. You want Assault Marines with Dev support for long range shots.
|
warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/07 00:09:49
Subject: Blood angels infantry
|
 |
Regular Dakkanaut
|
Cool, thanks guys, you have given me something to think about with those lists. Did chuck the tacticals in for some flavour but taking a wide awake look at it they would get left behind.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/07 00:27:25
Subject: Blood angels infantry
|
 |
Araqiel
Yellow Submarine
|
I would consider a Recluisarch with a jump pack for your HQ. I would run him with Honor Guard kitted as such (jump packs):
Novitiate
3x lightning claw & stormshield
power fist & stormshield
This is your heavy hitting unit in close combat, you reroll hits on the charge, plus Furious Charge as well. HG & VG seems like a lot of points for a 1000 point list, with only ten Marines total to show for it. This way you get the best of both plus you don't need HI versus orks. The rest of the army I would go with assault squads as you can run down trukks and blast them with your meltaguns.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/09/07 14:41:39
Subject: Blood angels infantry
|
 |
Tower of Power
|
Honour Guard need mass special weapons, not close combat. All those upgrades make them really expensive and with a 3+ armour save will get get blasted like normal Space Marines.
You want something like that, then take Terminators.
|
warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
|
|
 |
 |
|
|