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What would be your 40k Mercenaries army (take anything from any codex following foc) for 1850?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut





What would be your 40k Mercenaries army (take anything from any codex following foc) for 1850?

Gaming Club I was in did this a long time ago had a 40k Mercenaries tournament where you could take anything from any codex as long as you followed the FoC and were 1850 or under points. Course people did a lot of borrowing and reasonable proxies were allowed and it was good fun but that was 2 editions ago. So what would be your 1850 list for such an event under 5th edition rules.
   
Made in us
RogueSangre






Ooh. Interesting.

In both cases, it would be Guard and something.

I think Guard Heavy Support plus a shield of defensive, counter-charging Space Wolf Infantry would be a pretty tough nut to crack, so I'd do it for the gameplay.

I'd also love to do Guard plus Tau, with the Guardsmen modeled as Gue'Vessa (Tau Human Auxilliaries) just because I've always loved that aspect of Tau Fluff. Imagine Leman Russ' and Hammerheads, side by side, pounding the enemy ranks with their big cannons!

   
Made in us
Inspiring Icon Bearer






Ok.

KFF MEK with Burna 105
Rune Priest JOWW on bike 135

2x 30 orks nob pk rockets 500
2 Sang Priests 100
2X 3 Death Rain Suits. 306

3 Ball Preadators 345

3 broadsides with drones A.A.S. 280

1789... Maybe spend the last on grots or guardsmen or kroot as a cheap troops for a back objective/broadside guards.


3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012

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Made in gb
Jealous that Horus is Warmaster




Cornwall UK

I think that is a very good question!
I do believe that a unit of 10 deep-striking terminators led by a Wolf-guard pack leader would be an amazing, if rather expensive mercenary force. backed up by a unit of dark eldar warriors in a Rhino APC for capturing objectives and a Squad of I.G mortars to Pin the enemy in place. Any points left would be spent on gretchin to soak up the bullet, or possibly gaunts instead.

On a themed note, a Space marine captain tooled up for close-combat (A renegade who seeks justice for his banishment), accompanied by some I.G veterans (professional soldiers he worked with beforehand) and a mob of ork shoota boyz (Blood Axes!) would form the core of my army, backed up by Khorne berzerkers (along for the ride...), Kroot carnivores (Mercs by nature, fighting for survival), and maybe a small squad of Khorne Bloodletters in a razorback APC (haunted vehicle, bound to the captain's will).

Many and varied forces in progress according to waxing & waning whims.

I may never finish an army in my life. 
   
Made in gb
Hanging Out with Russ until Wolftime







This cannot work, for one simple reason.

Codexes are internally balanced as well as externally balanced.

Orks have little ranged anti tank, and that balances them out somewhat.

If they suddenly have access to Fire Dragons or Leman Russ, it becomes a horrible mess.

This message was edited 1 time. Last update was at 2010/09/18 16:27:38


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Made in au
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Versteckt in den Schatten deines Geistes.

Gwar! = Missing the Point.

This thread isn't about how balanced it would be, it's about what you would take given free reign over any unit in the game.

And besides, Codices aren't externally balanced. They're designed in a vacuum and, sometimes, even the units within the Codex are designed within a vacuum, with no thought given as to how they would interact with other units in the same Codex.

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Made in es
Oberfeldwebel




Palma de Mallorca, Spain

Sounds pretty funny, but i suspect that cannot be in my FLGS.... too short minded, but hey! a short campaign (rather than a tournament) can be cool... maybe a campaign gave the opportunity to "explain" the .... fluff about your force... its obvious that in a tournament all people will become, as we say here, HArd-asses, in way to win the match (unfortunately, a very common attitude).... that takes me to another thing, i remind in whfb there was a chart of possible alliances.... and in a similar fashion adapt it to 40k....

2000 foot sloging IG
Cataphracts.... need to recalculate points....
Iron warriors waiting for more bucks with a better job
4th Panzerdivision Ost waiting for orders Reichmarschall!!
 
   
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Stalwart Tribune




Doom of Malan'Tai with Necron Pariahs in a Land Raider/Eldar transport with upgrades

+ rest of points into anti tank/normal 5th ed stuff

= Epic Lols
   
Made in us
Calculating Commissar






I just thought of 2 orbital bombardments (WH and SM) with IG and Tau support. THAT would be cool and fun. A mix of Imperium of Man, Tau and Eldar. At 1850.

EDIT: With this music playing in the background.

This message was edited 2 times. Last update was at 2010/09/25 03:04:13


40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
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Made in us
Nigel Stillman





Seattle WA

I don't know points cost for any army other than my own but...

I'm thinking a 24 man crusader squad of black templar (ten marines ten neophtes 1 chap 3 servitors)
emperiors champion
2 deamon princes (with wings)
one squad of warriors (tryanids)
gene stealers
ven dread with las cannon and missle launcher
carnifex
fill the rest with guants for a meat sheild

not sure what that comes to points wise, but it would be a nasty CC army to face I think


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Made in us
Consigned to the Grim Darkness





USA

Let' see... guesstimating the points, because I'm too lazy to do the math...

HQ:
Canoness+Celestians w/Flamer+Heavy Flamer, in Chimera w/HB+Heavy Flamer

Troops:
3xBattle Sister Squads w/2x Meltaguns in Chimeras w/HB+Heavy Flamer

Fast Attack:
2x squadrons of 2 Armored Sentinel w/Plasma Cannons
1 squadron of 2 Scout Sentinels w/Heavy Flamers

Heavy Support:
3x squadrons of 1 Leman Russ Battle Tank w/HB Sponsons

This message was edited 3 times. Last update was at 2010/09/25 03:25:30


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Made in us
Longtime Dakkanaut






I like this idea!

I would run a human 'ironman/warmachine weapon suits' unit as my merc theme, so...
9 oblits or 9 ASS Broadsides, converted as ponderous heavy armored suits
9 MM attack bikes, converted as speedy suits with treadfeet (ala zakus)
9 Deathrain, converted as starcraft marauder suits with a bit more speed
Either Oshava or Conversion Beamer on a Bike for Merc leader
2 Min IST as the trainees yet to get their weapon suit
   
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Willing Inquisitorial Excruciator






MD. Baltimore Area

Big mech with a KFF

As many guard tanks as you can with camo nets on them.

You get awesome shooting vehicles with AV 14 or 12 and a 3+ cover save.....

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Made in us
Grisly Ghost Ark Driver






Azrael and Logan Grimnar? I SMELL SITCOM!!!

But yeah, I'd work out a Dark Angel and Space Wolf list to include as much fail/win as universally possible, taking the worst Space Marine book and cocktailing it with the best, divide by zero and we have ourselves a winner!

This message was edited 1 time. Last update was at 2010/09/29 21:18:30


 
   
Made in au
Member of a Lodge? I Can't Say



Australia

Hmmm interesting concept. I don’t know what I would do but some interesting combinations come to mind.

Chaplain+ Ragnar Blackmane + khorne berserkers = win
Sanguinary Priest + Thousand Sons = extremely tough objective campers
Vulcan + melta/flamer heavy chosen/havocs/csm = win
Fateweaver + CSM = win

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Made in de
Ork Boy Hangin' off a Trukk





Hmm - I don't really know that much about space marines as I just got back into the game, but I remember some really good salamanders commander which made flamers kick ass. Is that Vulkan like candy.man mentioned? Redardless:

Salamanders Commander (Vulkan?)

2x10 SoB w/ Flamer, Heavy Flamer

1x9 Sister Dominion with x4 flamers

3x Land Raider Redeemers

Toss in some anti Tank with the rest, no idea what - I just want to watch some burn

Another option, and again, I have no idea on point costs, but:

Salamanders Commander (Vulkan?)

2x15 SoB w/ Flamer, Heavy Flamer

1x14 SoB w/ Flamer, Heavy Flamer

3x Baal Predators

3x Land Raider Crusaiders

Something along those lines. The last one has prompted quite a bit of wondering as to how I could really get something similar to work through GK and sister allies.

Orkses is never beated in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! 
   
 
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