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Made in us
Decrepit Dakkanaut




 NurglesR0T wrote:
 Jidmah wrote:
MBH at 102 sounds awesome though.


Really does, 306 for a unit of 3 is much easier to plug into lists, or separate them into 3 units for a cheapish outrider detachment.




Automatically Appended Next Post:
 Jidmah wrote:
Slayer-Fan123 wrote:
Horde lists with Typhus and some max squads of Pox Walkers sound delicious for board control now. I'm thinking 4 max squads and then whatever to supplement them.


They are slow as feth though, and they still fly off the board if someone wants them gone.


They're not so bad as long you don't expect them to be going for linebreaker. Several blob units zoning out the midfield and your DZ can be incredibly annoying to shift, plus it's always fun catching people off guard when they realise one of those units is S5 T5

And if they get targeted down.. well those 60 pox walkers are only 300 points, which will soak up an armies worth of shooting.


Exactly. I'm not looking to get anywhere. I'm expecting them to stay put, and for the price + morale immunity they're good to stay put.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Pestilent Plague Marine with Blight Grenade





I'm a bit confused about the difference between the Daemon Prince of Nurgle and the Death Guard one. The model listed in the DG codex is called 'of Nurgle,' yet it has the DG codeword. The one in the CSM codex seems to be quite similar, only it does not have disgusting resilience. Is the DG one the bloated unit with the fat sword, or am I missing something here?
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 NurglesR0T wrote:
They're not so bad as long you don't expect them to be going for linebreaker. Several blob units zoning out the midfield and your DZ can be incredibly annoying to shift, plus it's always fun catching people off guard when they realise one of those units is S5 T5

I'm not saying that pox walkers are bad, I just don't see a point in buffing them. My opponents usually aren't caught off guard by T5 pox walkers after they have seen that happen once - in fact I get asked for the toughness of every pox walker mob every game, even if Typhus isn't even part of my list. Which just means that one unit of pox walker isn't getting shot, unless they have S6 weaponry like assault cannons and don't care either way. In addition, psychic powers can fail or be denied, which means you opponent can use that opportunity to get rid of them.
Typhus himself only moves 4" a turn with halved advances, meaning he is even slower than pox walkers - blobs with good advance rolls will just leave him in the dust and you'll lose a lot of area by chaining towards him. Even at 155 points he is not worth the minimal bump in durability, as you could always just get more pox walkers instead - or replace all of them with plague bearers which have the Typhus buff and miasma as part of their rules.
To get your points back for Typhus, he needs to get into combat, which will never happen if you deploy him in your deployment zone unless you enemy is coming towards you. I've had much more success just deep striking him behind a mob of pox walkers that has already crossed most of the board, or near blightlords or drones, if juicy targets for his meanreaper or smite are nearby.

And if they get targeted down.. well those 60 pox walkers are only 300 points, which will soak up an armies worth of shooting.

Not really... the easiest way to get rid of a unit of pox walker is charging it - either with lots of attacks like boyz, zerkers or genestealers or with something they can't kill - like a trukk or rhino.
Otherwise they usually get dwindled down by units which have nothing better to shoot, like troops camping on objectives, random vehicle hull/pintle-mounted guns.

This message was edited 2 times. Last update was at 2019/12/02 11:16:38


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Crazed Spirit of the Defiler





Hi this is a super longshot but I don't suppose anybody has a spare Mortarion head? Or specifically his hood?
Can't see it on any bits sites.
Thanks

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Legends removed Sorcerer on Palanquin as option for Death Guard - he now is CSM only.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Jovial Plaguebearer of Nurgle






 Jidmah wrote:
Legends removed Sorcerer on Palanquin as option for Death Guard - he now is CSM only.


As well as jump pack lords and sorcerers for us.

Not that I ever ran either mind...

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in eu
Fresh-Faced New User



Poland

Jump pack lord with relict sword and buffs could take out flyer in one round... buuu

DG: 4500
DA: 5500
IK: 1000 
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






 lare2 wrote:
 Jidmah wrote:
Legends removed Sorcerer on Palanquin as option for Death Guard - he now is CSM only.


As well as jump pack lords and sorcerers for us.

Not that I ever ran either mind...


If you use legends, you can still have them. Palanquin Sorcerer is gone even if you use legends.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Pestilent Plague Marine with Blight Grenade





 lare2 wrote:
 Jidmah wrote:
Legends removed Sorcerer on Palanquin as option for Death Guard - he now is CSM only.


As well as jump pack lords and sorcerers for us.

Not that I ever ran either mind...


I haven't seen a single DG list use either unit since the codex released, T4 and no DR makes them pointless in the first place.


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Oozing Plague Marine Terminator





You use the Jump Lord when you cant afford a Prince. I brought a Jump Lord to a summer GT this year armed with a Combi Plasma and Chain axe. Its job was to buff PBCs and Deredeos while Chaos Knights and Daemons do other stuff.
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






I just use a regular lord for that, I don't see a point for the jump pack on a pure buff bot - when he advances, he is just as fast as the vehicles.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Jovial Plaguebearer of Nurgle






 Jidmah wrote:
I just use a regular lord for that, I don't see a point for the jump pack on a pure buff bot - when he advances, he is just as fast as the vehicles.


You clearly roll better than I do. Disgustingly Resilient - can make that everytime. Runs and charges? I'm getting 1s everytime.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in us
Oozing Plague Marine Terminator





Jump pack is more flexible, when trying to spread out Arch Contaminator and hit rerolls. although I do have a Footlord for backfield babysitting if the need ever arises.

Jump Pack> Foot> Terminator Armor.

I dont see the use for PlagueCasters if you're not buffing Infantry models, so Raptor Lord was my go to.




Automatically Appended Next Post:
He will now be joining the Iron Warriors instead.

This message was edited 1 time. Last update was at 2019/12/07 02:44:05


 
   
Made in de
Krazy Grot Kutta Driva





 NurglesR0T wrote:
 lare2 wrote:
 Jidmah wrote:
Legends removed Sorcerer on Palanquin as option for Death Guard - he now is CSM only.


As well as jump pack lords and sorcerers for us.

Not that I ever ran either mind...


I haven't seen a single DG list use either unit since the codex released, T4 and no DR makes them pointless in the first place.



CSM jump pack sorcerers on the other hand come quite handy for that sweet warptime, death hex and prescience.
At least if you try to mantain style with him instead of just using a TS exalted or Ahriman allied in.
Really glad they didn`t cut the jumppack sorcerer from CSM since i finished mine this weekend to run with my death guard.

   
Made in au
Pestilent Plague Marine with Blight Grenade





 Grotrebel wrote:
 NurglesR0T wrote:
 lare2 wrote:
 Jidmah wrote:
Legends removed Sorcerer on Palanquin as option for Death Guard - he now is CSM only.


As well as jump pack lords and sorcerers for us.

Not that I ever ran either mind...


I haven't seen a single DG list use either unit since the codex released, T4 and no DR makes them pointless in the first place.



CSM jump pack sorcerers on the other hand come quite handy for that sweet warptime, death hex and prescience.
At least if you try to mantain style with him instead of just using a TS exalted or Ahriman allied in.
Really glad they didn`t cut the jumppack sorcerer from CSM since i finished mine this weekend to run with my death guard.

Spoiler:


That is an amazing conversion! Very fluid and looks like it could be an actual model for sale


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Regular Dakkanaut




I heard a rumor that Disco Lords made their way into the deathguard points list in CA-19. Is this just a silly wish-listing someone had or is it legit?
   
Made in au
Pestilent Plague Marine with Blight Grenade





drakerocket wrote:
I heard a rumor that Disco Lords made their way into the deathguard points list in CA-19. Is this just a silly wish-listing someone had or is it legit?


Definitely false sadly..


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in gb
Jovial Plaguebearer of Nurgle






These point drops are nuts... struggling to fill 2k. Just adding stuff for the sake of if. Not too sure if I'm a big fan of it all.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in us
Pestilent Plague Marine with Blight Grenade





For my cultist unit, should I put in a group of just autoguns or mix it up with guys with pistols and melee weapons? The autoguns have a much longer range, but the melee weapons allow for the extra attack. Granted, none of these weapons are of course all that powerful, but I want to get the best loadout as possible.

When it comes to the Disco Lord, while it would be cool if DG could take one, it could be helpful in a separate allied, Nurgle-marked CSM battalion.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Considering how DG don't have warpsmiths and that the lord discordant is a warpsmith on a mount, I don't see that happening.

Lore-wise DG should have obliterators, greater possessed, masters of possessions and venom crawlers though...

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in nl
Jovial Plaguebearer of Nurgle





I actually wondered about that before, why donĀ“t we have warpsmiths? We don't get all the deamon engines of our brother CSM legions but we have some of our own that I assume are created in much the same way.
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






I guess the concept of a warpsmith doesn't really work when all their creations rust and rot, plus most DG daemon engines are just as much flesh as metal.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut




We are also the only chaos faction to keep our apothecaries in some form with the plague surgeons so tit for tat I suppose
   
Made in us
Longtime Dakkanaut





Why no death guard chaplains?/
   
Made in th
Fresh-Faced New User




i just saw PBC with entropy cannon cost is cheaper (136) than spitter (140), do they worth to take it or not?
   
Made in au
Pestilent Plague Marine with Blight Grenade





broxus wrote:
Why no death guard chaplains?/


I guess the Tallyman serves this role - I really hope that in the next DG iteration they give the Tallyman a prayer table similar to the Dark Apostle but Nurgle themed.


kaiseric wrote:
i just saw PBC with entropy cannon cost is cheaper (136) than spitter (140), do they worth to take it or not?


I've used them quite a bit as a source of AT - whilst they are good, they suffer never hitting on better than a 4+ and ideally requiring a cheap chaos lord to babysit to improve the odds adds to the cost. I can see why most prefer the spitters and advance them up the board as they work too well with arch-contaminator


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in gb
Jovial Plaguebearer of Nurgle






Anyone got any xp of putting pox in a rhino for the chuckles. How'd that work out for you?

Thinking of filling up some pox bombs and just rushing them forward hell for leather.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Why would you do that? They aren't actually great in combat.
If you bother to run transports both plague marines, possessed and terminators are really deadly in combat, use them.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Jovial Plaguebearer of Nurgle






 Jidmah wrote:
Why would you do that? They aren't actually great in combat.
If you bother to run transports both plague marines, possessed and terminators are really deadly in combat, use them.


Definitely not to kill things. Was thinking it'd tie stuff up for a turn or 2 in combat whilst the rest of my army works its magic.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

I've used Poxwalkers quite a bit in both casual and competitive settings.

They have only been into actual consequential combat a handful of times. I've created maybe 2 Walkers with their base ability and maybe 6 with the strat. They are so underwhelming if you have any expectations for them beyond standing on objectives and requiring overkill to kill them due to morale immunity and DR. Now that they are cheaper, you can run more other things with the points saving.

Again, I've tried Typhus and Necrosis, with a 20 man blob Vitality ed and they still sucked.

Don't put them in Rhinos.

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
 
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