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Made in gb
Stubborn Hammerer




UK

I'm looking for ideas for a warriors of chaos medium cav unit.

My initial thoughts were heavy armour, no barding, with flails, spears, shields as options.

How does that sound, and how many points? Would they be different enough to be a viable middle ground between the other 2?
   
Made in au
Nimble Pistolier





Victoria, Australia

Instead of going from heavy>medium have you thought about trading up on light cavalry?

As in make the marauder horsemen ride barded mounts or something.. Just an idea because I can't see those heavily armoured Warriors would be... well heavy

You Can't Have Manslaughter Without Laughter

3000pt
1000pt
Empire - W4-D1-L1

DQ:90S++G+++MB--I+Pwhfb05#+D+A--/sWD294R+T(D)DM+



 
   
Made in gb
Stubborn Hammerer




UK

I guess heavy armour for marauder horsemen would effectively be the easiest solution.. would that be enough on it's own, or would I need to boost their stats at all do you think?

Barding seems a bit OTT imo for medium cav. Perhaps not if the empire knights are considered medium?
   
Made in au
Nimble Pistolier





Victoria, Australia

On second thoughts Heavy armour would probably be enough. I'd call Empire Knights heavy. Platemail, shield and barded horse isn't exactly something you'd normally give medium cav.

You Can't Have Manslaughter Without Laughter

3000pt
1000pt
Empire - W4-D1-L1

DQ:90S++G+++MB--I+Pwhfb05#+D+A--/sWD294R+T(D)DM+



 
   
Made in ca
Focused Dark Angels Land Raider Pilot





You need to think though, Heavy armor gives them 5+, being mounted makes them 4+ and if you can take a shield you get 3+ armor save. I think thats a bit much for medium cav considering a lot of heavy cav is sitting at 2+.

If they come with light armor and shields then they'd be at 4+ which I think might be a bit more reasonable. The could have spears, flails, bows or throwing weapons as options. Points wise I'd say 16-18pts/ea would be reasonable.

This message was edited 1 time. Last update was at 2010/10/21 16:49:22


nosferatu1001 wrote:That guy got *really* instantly killed.
 
   
Made in au
Nimble Pistolier





Victoria, Australia

Infreak wrote:If they come with light armor and shields then they'd be at 4+ which I think might be a bit more reasonable. The could have spears, flails, bows or throwing weapons as options. Points wise I'd say 16-18pts/ea would be reasonable.


I don't mind the sound of that. Gives you something that can handle itself in a fight with a degree of survivability.

You Can't Have Manslaughter Without Laughter

3000pt
1000pt
Empire - W4-D1-L1

DQ:90S++G+++MB--I+Pwhfb05#+D+A--/sWD294R+T(D)DM+



 
   
Made in au
Dangerous Outrider





Jake Bake A Cake wrote:
Infreak wrote:If they come with light armor and shields then they'd be at 4+ which I think might be a bit more reasonable. The could have spears, flails, bows or throwing weapons as options. Points wise I'd say 16-18pts/ea would be reasonable.


I don't mind the sound of that. Gives you something that can handle itself in a fight with a degree of survivability.
I don't get it, they already have all those options... except for the bows

or are you guys just joking?

This message was edited 1 time. Last update was at 2010/10/25 15:01:54


 
   
Made in us
Dakka Veteran




Don't camp on the armor saves too much... what really makes heavy cavalry is a lance. If you don't give that to your cav option, you've got something like centigors. Which, coincidentally, nobody ever takes.

Hmm.

Manchu wrote:It's a lie, K_K, pure Imperial propaganda. Where's the Talon of Horus, huh? Plus everyone knows the Imperium planned and carried out the invasion of Cadia itself. Bin Abaddon was just a convenient scapegoat.
 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

I think T 3, 3+ save is about perfect for the heavier end of medium cav. Definitely can't stay in a protracted fight, but tough enough to smash through light things.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Deadly Tomb Guard



In ur gaem, killin ur doodz.

Seems like fully kitted Marauders would be the way to go.

From a fluff perspective, though.... Does Chaos really do "medium cavalry" Seems to me like Chaos is the last race in the entire universe that would consider doing anything half-assed.

They've either earned the respect of the gods and are clad in Chaos armor, or they arent armed in really anything except hope and anger.

If you really wanted to move forward, though. Marauder stats doubled, +6 for the horse, +3 for heavy armor +1 for shields + 2 for flails

so that's 21 points per model Use generic horse stats and marauder stats.

8th ed Khemri in 8-4-0
Malleus wrote:The swordsmen will tar pit nearly anything nearly forever (definitely long enough for the old tank in the flank prank).

 
   
Made in us
Killer Klaivex




Oceanside, CA

I like the idea of marauder medium cav.
Cost them the same as marauder cav with shields, light armor, and flails.

For that cost, they come with shields, heavy armor, and morning stars. They lose the horse master rule as the armor slows them down too much.

You don't get options for ranged weapons, and you can't take a flail (as fighting without the shield is too much like light cav).

I think that should balance out pretty well.

Now, give me options again for Marauder heroes, and Marauder chariots!

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

I don't think it's such a crazy idea, either. The last Warriors book talks about the hordes from the North not drawing any real clear distinction between marauder, warrior, chosen- that they're all just steps along the path of devotion.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Fixture of Dakka






Lancaster PA

I wish you could get the current marauder cav in Heavy armor. I was thinking of running the Rackham Horned Raiders as "medium cav" with Light Armor, Shield and Spear for that 4+ av save and +1 str on the charge, but losing fast cav and paying for all that is a bit much for me. I kind of wish you could either keep fast cav or get a discount on buying the armor and shield together.

I might try it out anyway and see how it goes. Flails would be nice too, but I don't want to lose the shield bonus for melees and only get the +2 str on the first round.


Automatically Appended Next Post:
Actually, can you stop using the flail and use a hand weapon and shield instead the second turn of combat?

This message was edited 1 time. Last update was at 2010/11/03 17:22:43



Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in ca
Focused Dark Angels Land Raider Pilot





No. If you buy a CC weapon you must use it. The only time you get a choice is if you buy two or more different CC weapons. In which case you are only able to choose between the two you purchased.

nosferatu1001 wrote:That guy got *really* instantly killed.
 
   
Made in us
Fixture of Dakka






Lancaster PA

That's unfortunate; being able to go back to CCW&shield might have made it more worthwhile. Thanks for the info!


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Killer Klaivex




Oceanside, CA

Wehrkind wrote:That's unfortunate; being able to go back to CCW&shield might have made it more worthwhile. Thanks for the info!

So buy the spear and the flail. Choose +1 Strength on the charge, and +1 save, or 2+ strength in the 1st round of combat.
Spears are cheap.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Fixture of Dakka






Lancaster PA

Yea, but pushing them to 17 pointer per model plus mark is perhaps a little more than I would be looking for. I don't know, it might be worth it, and I will probably knock around ideas there for a while and test some things out, but by and large I think marauder cav occupies sort of a narrow niche. It can be pretty cheap and fast with moderate success, or it can be slightly expensive (coming in at WoC prices) and not gain a good bit of effectiveness. At the point they start costing the same as WoC I start thinking I should just get more warriors. Str 4 T4 and A 2 is a hell of a jump to make in exchange for the speed of the marauder cav, especially with somewhat easier march moves and longer charge ranges.

Of course, nearly everything in the codex is a candidate for replacing with its points in warriors


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Killer Klaivex




Oceanside, CA

Wehrkind wrote:Yea, but pushing them to 17 pointer per model plus mark is perhaps a little more than I would be looking for. I don't know, it might be worth it, and I will probably knock around ideas there for a while and test some things out, but by and large I think marauder cav occupies sort of a narrow niche. It can be pretty cheap and fast with moderate success, or it can be slightly expensive (coming in at WoC prices) and not gain a good bit of effectiveness. At the point they start costing the same as WoC I start thinking I should just get more warriors. Str 4 T4 and A 2 is a hell of a jump to make in exchange for the speed of the marauder cav, especially with somewhat easier march moves and longer charge ranges.

Of course, nearly everything in the codex is a candidate for replacing with its points in warriors


I think you should try more marauders, and throw in an exaulted. Yes, he slows them down, but he really brings down the hammer.
Try ~20 or so with nurgle. The exaulted will do the killing, they just provide static combat res, make it easier to catch what you break, and help take away steadfast.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ie
Warp-Screaming Noise Marine






Ireland

Maybe heavy armour,shield and a spear.

Maybe have them riding something similar to cold one,a large wolf or something.

 
   
 
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