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Made in us
Raging Ravener




N Nevada

So I was looking at the DE Codex and, as I had been interested in starting one before the codex, I'm not to sure now.
The codex looks strong enough, but I've gone a few rounds with 2 players at my flgs who have gotten the new codex, and to put it nicely, I tabled both with my 'nids with minimal casualties.
Does anyone have a good list/strategy, or are the DE a failure?


"When [have] guns you (not), then [make] guns (you) do."

http://www.dakkadakka.com/dakkaforum/posts/list/431550.page
"Mystery Comics, Where the pen is mightier than the sword, and chain sword is mightier than the pen!" 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

I think it's a little early to be making these kinds of judgments.

If I wasn't already getting ready to start a Chaos Army, I'm quite sure I'd be buying DE based on the new models alone.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in ca
Sister Vastly Superior





It really all comes down to:

-How many games have you played with your nids?
-How many games have your opponents played with the new DE codex?

Give them a few weeks to iron out their lists and attack plan and you may very well find yourself on the receiving end this time.

I highly doubt DE will ever be a fail army, but they will always require a certain finesse to play.

18 / 3 / 6 since 6th ed. 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

I'm a fan. I would definitely play them if I wasnt already so heavily committed to other armies. they're fast and deadly. fragile doesnt matter if all the badguys are dead

that being said I dont know how they'll effect the meta and I'd second monster rain's note of caution...




Automatically Appended Next Post:
Hallowed_Da'Credo wrote:
Does anyone have a good list/strategy, or are the DE a failure?

homonculi + wracks + cronos engines + raiders + liquifier guns on everything that can take it + lances on the stuff that cant.

This message was edited 1 time. Last update was at 2010/11/16 05:16:36


   
Made in us
Raging Ravener




N Nevada

Voldrak, you have a decent point,
I think the guys only had the codex for <2 weeks, and my nids have about 1-2 months of experience, though i did use a brand new list (which I modified and won a small tourny with) but I can't say weather my experience gave me the edge, since he showed me how poisoned weapons get re-rolls to hit icc.


"When [have] guns you (not), then [make] guns (you) do."

http://www.dakkadakka.com/dakkaforum/posts/list/431550.page
"Mystery Comics, Where the pen is mightier than the sword, and chain sword is mightier than the pen!" 
   
Made in ca
Angered Reaver Arena Champion






I've tabled every nids list I've played before the end of turn 5. A couple as early as the end of turn 3.

edit: The thing is the army is a finesse army. Not everyone will be able to wield it properly. In the hands of a strong tactician it will thrive.

This message was edited 1 time. Last update was at 2010/11/16 06:03:30


Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Raging Ravener




N Nevada

Dracos wrote:I've tabled every nids list I've played before the end of turn 5. A couple as early as the end of turn 3.

Thanks for that helpful contribution, but I'm not asking for input on 'nids. If you would like to rage, take it to the proper forum.


"When [have] guns you (not), then [make] guns (you) do."

http://www.dakkadakka.com/dakkaforum/posts/list/431550.page
"Mystery Comics, Where the pen is mightier than the sword, and chain sword is mightier than the pen!" 
   
Made in ca
Angered Reaver Arena Champion






Wow that reaction was uncalled for.

You presented anecdotal evidence indicating the new DE codex is weak.

I presented my own anecdotal evidence indicating the new DE is anything but weak.

And I'm the one raging?

I'm appalled at your reaction.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Raging Ravener




N Nevada

My apologies, I was under the impression that you had used a different, unclarified army, as your signature indicates your DE are not yet ready.
Thusly I interpreted as an attack. For that I am wrong, and apologize.
If it was indeed your DE that you used, than I would be thankful for any specific advice you have for an aspiring DE player.


"When [have] guns you (not), then [make] guns (you) do."

http://www.dakkadakka.com/dakkaforum/posts/list/431550.page
"Mystery Comics, Where the pen is mightier than the sword, and chain sword is mightier than the pen!" 
   
Made in ca
Angered Reaver Arena Champion






You should start by looking over the codex and seeing what looks good to you.

Personally, I've been waiting for ~8 months for the new Dex to start a Wych cult. The new codex did not disappoint in the power of wychs.

Here is the list I'm using. I normally play @ 1500 points.

http://www.dakkadakka.com/dakkaforum/posts/list/328134.page

I'd stay away from the voidraven or razorwing unless you are playing 2k+ games. Every mounted list should have 3x ravager with darklances.

There are a few playstyles that are emerging as very strong:

Wych Cult as above (I not so humbly submit as being very strong).
Haemmies + wracks in raiders.
Archon + incubi supported by warriors in raiders.

A good place to start is to determine what basic troop is most appealing to you. They are all good for their points, so its really a matter of taste. Wracks, Wychs or Warriors. That's your starting point. You can mix and match too, depending on the point size of the games you normally play.

edit: It says in progress because I'm currently proxying for a couple units still, and almost nothing is done painted. I haven't built my venom yet nor the trueborn. The ravagers are on preorder still.

This message was edited 2 times. Last update was at 2010/11/16 06:41:10


Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Raging Ravener




N Nevada

I'm short on money at the moment and have only gotten to look at the new codex a few times, so I apologize, but what are "Wracks"?

Otherwise I had planned on mounting warriors in raiders with a few groups of reavers for a flying circus feel.
-Would incubi be a better support for an archon than a court?


"When [have] guns you (not), then [make] guns (you) do."

http://www.dakkadakka.com/dakkaforum/posts/list/431550.page
"Mystery Comics, Where the pen is mightier than the sword, and chain sword is mightier than the pen!" 
   
Made in ca
Angered Reaver Arena Champion






Wracks are an elite slot unit that, if you take at least one Haemmy, you can take them as troops. They are essentially much smaller versions of Grotesques that cost the same as wychs. They are T4 but don't have the same kind of output or an invulnerable save or fleet. They start with a pain token which helps them, especially if you put a haemmy with them since they then have 2 tokens together to start off with. Their real claim to fame though is their liquifier gun, a S4 AP d6 template weapon.

I'm not convinced on reavers, but some people seem to like them. I think the incubi are better than the court, but they both have things going for them.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Infiltrating Broodlord





United States

Hallowed_Da'Credo wrote:So I was looking at the DE Codex and, as I had been interested in starting one before the codex, I'm not to sure now.
The codex looks strong enough, but I've gone a few rounds with 2 players at my flgs who have gotten the new codex, and to put it nicely, I tabled both with my 'nids with minimal casualties.
Does anyone have a good list/strategy, or are the DE a failure?


I have been playing with the old DE codex for 12 years straight.... I am going to play 45 games with the Dark Eldar before rendering ANY judgment on the book.

Even with 45 games, I still won't have a clear idea of the codex, but, you cannot judge an army based on a handful of games at all.

Ayn Rand "We can evade reality, but we cannot evade the consequences of evading reality" 
   
Made in us
Raging Ravener




N Nevada

The wracks sound pretty sinister.... I'll definitely be doing a lot more research, as well as procuring the codex by the end of the month.
Do they have plans to release a model for them?

Buffo, I appreciate your point, I was just looking for other's experiences in the matter.


"When [have] guns you (not), then [make] guns (you) do."

http://www.dakkadakka.com/dakkaforum/posts/list/431550.page
"Mystery Comics, Where the pen is mightier than the sword, and chain sword is mightier than the pen!" 
   
Made in us
Sister Oh-So Repentia





Texas

At my GW hobby center I kept hearing a rough figure that around 90% of the miniatures or so have been planned to be released by June 2011.

Trust No One

Cult of the Blade Denied 1000 pts  
   
Made in us
Wicked Canoptek Wraith





United States

Well from my experiences between the old codex and this codex I'd have to say neither were a failure they just require a different angle of looking at things their biggest advantage is obviously their speed yet at the same time their speed can screw them over, our weaponry even on our basic warrior is not something to laugh at simply put it is quite scary

Our vehicles are IMO among the most survivable vehicles in the game between the nightshield and the flicker field those can really aggrovate someone when they should have obliterated the vehicle. Also DE can at times have the most HQs in one battle (3 haemonculus = 1 HQ and one of the three can be an ancient if I recall correctly) Also our codex is very flexible and offers many different styles of play and some of our special heroes can really change things up (duke, baron, even malys) So they are very strong however I wouldnt expect the codex to show its true power for awhile so people can really get a good understanding of the codex


Automatically Appended Next Post:
Deep Throat wrote:At my GW hobby center I kept hearing a rough figure that around 90% of the miniatures or so have been planned to be released by June 2011.

June 2011!? That blows way to lower the standards GW, meh atleast we get the models?

This message was edited 1 time. Last update was at 2010/11/16 07:21:24


 
   
Made in us
Infiltrating Broodlord





United States

Hallowed_Da'Credo wrote:Buffo, I appreciate your point, I was just looking for other's experiences in the matter.


KK... Dark Eldar is a top tier army in the right hands. Let's put it that way.

Ayn Rand "We can evade reality, but we cannot evade the consequences of evading reality" 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I play DE for about 8 years.
They can be deadly in the hands of the right General.
But you can also lose big if not everything works well.
Factors can be terrain, bad round of shooting, mission, ...

I've not yet decided what to do with the new DE.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

I'm not sure what Nids you run, but the DE lists I'm running would probably look forward to the match up. That being said, it's more about generals than lists, and both armies have plenty of tools in the tool box. The DE (like the Nids, honestly) require a little more skill than most, as they are fragile and need to synergize their units more than other armies. I believe they can not only compete, but be dominant in the right hands, however, and I don't think they are weak against any existing codex. IG is probably the hardest matchup, but the DE do have answers for them.

I'd suggest your friend probably just needs more experience to develop a feel for the tactics and probably retooling his list, whereas yours is probably more refined and your are more familiar with it, giving you a considerable edge. Give him some time, things will even out.

 
   
Made in us
Raging Ravener




N Nevada

I tend to run hiveguards "overseen" by a T alpha or zoanthropes and infiltrated genestealers.
One guy did footslogging witches and archon+incubi with a group of reavers
the other was kabals in raiders with an archon+incubi in a raider
both games were small, 500 and 750i'm liking the sound of the lists im hearing so far, if anyone else has some nice ideas, please share


"When [have] guns you (not), then [make] guns (you) do."

http://www.dakkadakka.com/dakkaforum/posts/list/431550.page
"Mystery Comics, Where the pen is mightier than the sword, and chain sword is mightier than the pen!" 
   
Made in ru
Drew_Riggio




Russia

Footslogging Wyches are some kind of joke)

are writer, not reader
FB DE 1-0-0 | 1-1-0 
   
Made in us
Slaanesh Veteran Marine with Tentacles





Mpls, MN

Originally I thought of running the Duke with a retinue of 20 Warriors and Lilieth with a a ton of Wyches. But after REALLy reading the rules I became more atracted to Heammys with Wracks because of the S4 on the charge that they then get. So you get rerolls on the charge against T4 and are still 4+ poisoned weapons against anything tougher.

I have to agree that it's gonna take awhile to figure out what the "best" list is. However I feel like DE bring so many different possilbe lists to the table that there might be multiple, then again to each there own.

REPENT for tommorrow you DIE!!!!

Chaos


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