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Made in au
Bounding Dark Angels Assault Marine





Vegas Baby

Hi guys,

I'm looking at making an all jump infantry codex blood angels army, but really not interested in painting them up as blood angels.

What would be some good successor chapters that make sense as an all jump infantry force? Flesh tearers look like a pretty decent option to me, but Im not overly struck by their paint scheme. Other than that Flesh Eaters/Angels Vermillion/Blood Drinkers/Angels Encarmine all seem to have pretty much an identical scheme to the blood angels themselves anyway, and Angels Sanguine are in halves which I REALLY dont fancy painting.

Am I stuck with rolling my own here, or are there any official BA derived chapters that would fit the bill

   
Made in gb
Elite Tyranid Warrior






The Lamenters are a BA successor with a yellow scheme. They have quite interesting (if slightly emo) fluff. I'm not sure if it is fluffy for them to have a death company, but a rose by any other name etc...

Raven Guard are also quite Jumpy... There is nothing wrong with playing RG with BA rules, so long as you only buy from the BA list.

EDIT: Also a pre heresy chapter like the World Eaters might be fun.

This message was edited 1 time. Last update was at 2010/11/18 00:46:19


Smarteye wrote:Down the road, not across the street.
A painless alternative would be to add ammonia to bleach in a confined space listening to sad songs and reading a C.S. Goto novel.
 
   
Made in au
Bounding Dark Angels Assault Marine





Vegas Baby

Good shout on the Raven Guard, I do like their paint scheme quite a lot as well. Do you reckon people would consider it a bit cheesy playing them with the BA Codex though?

My current main army is Goff style Orks, so if I did go RG, the mini cabinet would look like a bit of a goth convention!

Lamenters are out, as Im not good enough at painting to pull of a decent yellow, and World Eaters (although a good shout) get disqualified on the basis of having such a crap Primarch.

It does sound a bit like Im looking for the moon on a stick here, but I would really enjoy the assaultyjumppackdoom playstyle, but obviously you need something you want to/are able to do a good job of painting to motivate you to finish the bloody thing!

   
Made in us
Phil Kelly




USA

+1 to pre-Heresy World Eaters, the BA codex fits them perfectly. As for Angron, as long as you don't use him as a counts-as-Mephiston, you should be fine.

Lurking harder than Deathleaper since 2005 
   
Made in gb
Elite Tyranid Warrior






I know exactly what you mean. I'm also building a BA army and I'm not totally happy with the red and black scheme. Doing highlights in yellow is a nuisance; as the yellow paint is quite thin and tends to look brown over the red. Then I always feel like there is a lack of contrast in the scheme overall. Black trim tends to get lost amongst all the red, and gold seems to be the only other colour that works, without making them look too bright, like some kind of clown army.

Yellow isn't actually a difficult colour to paint in, so long as you prime in white. I painted a lot of my Eldar in yellow and it was quite fun and easy. Though I'm not really a fan of lamenters.

I don't see how painting a BA army up as Raven Guard is any more cheesy than painting a BA army up as BA or Blood Drinkers. RG are a jumpy army and the BA marine codex is well suited to that. So long as you're not trying to sneak in Shrike and Chapter tactics while playing DoA, then no one has any right to call you cheesy.

The only other thing I can think of (aside from creating your own chapter) is to paint BA in a campaign colour scheme. A little like how Death Watch BA would be all black with the red shoulder pad... you could do something similar to represent them repainting parts of their armour as a campaign or crusade marking. All black with a red shoulder pad might be nice... Or all white with a red pad and helmet, possibilities are endless.

You could also probably get away with painting a whole BA army gold if you don't fancy red. It wouldn't exactly be out of character for BA to be that garish. Dante + SG armies are mostly gold anyway, though I don't see why you couldn't have ordinary assault squads representing an army of Honour Guard.


This message was edited 2 times. Last update was at 2010/11/18 02:23:26


Smarteye wrote:Down the road, not across the street.
A painless alternative would be to add ammonia to bleach in a confined space listening to sad songs and reading a C.S. Goto novel.
 
   
Made in gb
Ambitious Space Wolves Initiate



Guildford, UK

IDK if i'm talking proverbial but i thought the doom eagles where mostly jump infantry, correct me if i'm wrong.
Also they had a pretty cool colour scheme

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Made in us
RogueSangre






Honestly, you could use any Chapter that follows the force organization laid out in the Codex Astartes, providing your list abstains from Sanguinary Guard, Death Company, or any named special characters.

Remember that all codex chapters maintain an 8th Company - Assault Reserves. The basis for your army could easily be the 8th company with elements seconded from other companies. (Though, probably 1st co if you intend of having Dreads, Terminators, or Vanguard Vets)

   
Made in us
Consigned to the Grim Darkness





USA

Eeps wrote:Good shout on the Raven Guard, I do like their paint scheme quite a lot as well. Do you reckon people would consider it a bit cheesy playing them with the BA Codex though?
Raven Guard sound nice. A pity you can't really represent Raven Guard with the BA codex, given the black rage or whatever ti's called these days.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in eu
Alluring Sorcerer of Slaanesh






Reading, UK

Doom Eagles are often depicted wearing jump packs, although not exclusively.

The name Eagle could also signify that they employ the use of jump packs heavily, but then you could say that Salamanders use Lizards a lot ...

Death Spectres also sound pretty cool. http://wh40k.lexicanum.com/wiki/Death_Spectres

Just my thoughts anyhoo

Raven Guard are a good shout

This message was edited 2 times. Last update was at 2010/11/18 14:19:25


No pity, no remorse, no shoes 
   
Made in us
[DCM]
.







Melissia wrote:
Eeps wrote:Good shout on the Raven Guard, I do like their paint scheme quite a lot as well. Do you reckon people would consider it a bit cheesy playing them with the BA Codex though?
Raven Guard sound nice. A pity you can't really represent Raven Guard with the BA codex, given the black rage or whatever ti's called these days.


You actually can, and I'm really leaning towards this myself.

1) Just don't take any Death Company.

2) Take them, but use them in a slightly after Heresy mode as Corax's 'mistakes'.

Done!

Victorus aut Mortis!
   
Made in us
Member of a Lodge? I Can't Say





Portland

night lords are always an option as well, you could also use the Raptors too, they're second founding loylist. not sure if they really are known for jetpacks, but the name fits

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Made in us
Consigned to the Grim Darkness





USA

Alpharius wrote:
Melissia wrote:
Eeps wrote:Good shout on the Raven Guard, I do like their paint scheme quite a lot as well. Do you reckon people would consider it a bit cheesy playing them with the BA Codex though?
Raven Guard sound nice. A pity you can't really represent Raven Guard with the BA codex, given the black rage or whatever ti's called these days.


You actually can, and I'm really leaning towards this myself.

1) Just don't take any Death Company.

2) Take them, but use them in a slightly after Heresy mode as Corax's 'mistakes'.

Done!

Victorus aut Mortis!
Don't they have the red thirst or something? Somehow that doesn't seem very Raven Guardy.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Infiltrating Oniwaban





Fayetteville

The red thirst just give furious charge, it's not the rage that the death company get.

The issue with using the BA dex is that while you might take it to get jump infantry as troops, you'd be hard-pressed not to indulge in the other BA things that make those troops much more effective, the sanguinary priests, and I'm not sure how you'd work that in and stay true to the RG.

The Imperial Navy, A Galatic Force for Good. 
   
Made in us
[DCM]
.







That is the downside, Arschbombe!

It IS hard to resist taking the "BA Specifc" things (Sang. Priests, Infernus Pistols, Stormravens - but not for long!, etc.).

Still, most can be explained away!

Infernus Pistols? The Raven Guard pretty much own their own Forgeworld!

Sanguinary Priests? Well, Corax was a bit of a whiz with genetics - kind of...

Red Thirst? Well RG are good at the whole "lightning strike" thing.

And on and on.

So, it can be done!
   
Made in us
Infiltrating Oniwaban





Fayetteville

The infernus pistols are easy. It's the sang priests that would bug me. The BA have their whole obsession with the blood of their primarch and the rage thing, but that doesn't fit with my idea of the RG. Dante's hit and run does though. I wonder if opponents would let you swap FC for H&R on the blood thirst rolls?

In any case the only real judge for this is the OP. Since the release of the SM dex 2 years ago the culture seems to have changed and people don't frown on imitation, flavor-of-the-month-style army builds any more. No one cares that your vanilla army with Vulkan doesn't have a drop of green on it. No one cares that the green guys with the thunderhammers and storm shields are actually wolf guard now. And no one will care about a RG army using the BA dex. They'd just be happy to see a fully painted RG army.

The Imperial Navy, A Galatic Force for Good. 
   
Made in gb
Fixture of Dakka






Ol' Blighty

Alpharius wrote:
Melissia wrote:
Eeps wrote:Good shout on the Raven Guard, I do like their paint scheme quite a lot as well. Do you reckon people would consider it a bit cheesy playing them with the BA Codex though?
Raven Guard sound nice. A pity you can't really represent Raven Guard with the BA codex, given the black rage or whatever ti's called these days.


You actually can, and I'm really leaning towards this myself.

1) Just don't take any Death Company.

2) Take them, but use them in a slightly after Heresy mode as Corax's 'mistakes'.

Done!

Victorus aut Mortis!


victory or death!

I was going to do that- only problem is:
No shrike
No Korvydae
No Areth Caan (my RG chapter master)
No scouts (my favorite unit)
No libbies (my other fave unit)
might do them as BA. I rarely play non-apoc. so I could have my SCs allied.
hmm...


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JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
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Made in us
Consigned to the Grim Darkness





USA

The Infernus Pistol is not a thing unique to BA anyway.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ba
Boom! Leman Russ Commander







Melissia wrote:The Infernus Pistol is not a thing unique to BA anyway.

Also it's damn hard to produce.There are only dozen IIRC in Calixis sector.

Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.

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Made in au
Bounding Dark Angels Assault Marine





Vegas Baby

Arschbombe wrote:The red thirst just give furious charge, it's not the rage that the death company get.

The issue with using the BA dex is that while you might take it to get jump infantry as troops, you'd be hard-pressed not to indulge in the other BA things that make those troops much more effective, the sanguinary priests, and I'm not sure how you'd work that in and stay true to the RG.


I've been thinking a little about this (and someone brought it up above somewhere): You could justify a lot of the stuff in the BA book by saying that it has been caused by the RGs "alleged" genetic tinkering to get their numbers back up. The names for the effects may not be the same (as well as the paint schemes of the units), but the outcomes could be explained to fit the BA specific stuff. Ditto for Sanguinary priests etc.

Having said all of this though, Im somewhat tempted to go with flesh tearers. With the help of the local GW store manager, we came up with a paint scheme that's pretty easy and looked pretty reasonable on a test model so I may ultimately go with that.

   
Made in gb
Longtime Dakkanaut






The ruins of the Palace of Thorns

Knights of Blood

They are still loyal to the Emperor and to other Blood Angels, but are renegade. (Not chaos renegade, just renegade)

This message was edited 3 times. Last update was at 2010/11/19 07:03:32


Though guards may sleep and ships may lay at anchor, our foes know full well that big guns never tire.

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Made in us
Purposeful Hammerhead Pilot






Going to throw the hat in the ring with Black Dragons.

21st founding chapter, have bony splints and whatnot. Those guys are generally formed into their own units (IE: Death Company, would also explain relentless, etc.). Similar paint scheme to RG. Not much fluff so don't have to worry about characters / doctrine / etc.

Plus you can get some kick-ass conversion stuff from chapterhouse.

http://warhammer40k.wikia.com/wiki/Black_Dragons

This message was edited 1 time. Last update was at 2010/11/19 07:32:15


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Made in us
Incorporating Wet-Blending





Houston, TX

I also think Raven Guard is a great idea. Sanguinary Priests can be chapter Apothecaries. Maybe Master Apothecaries- the Ravens do have to be extra careful after all with their limited numbers.

Death Company could be the less successful experiments of Corax (yikes!).

Flesh tearers are always fun, though!

-James
 
   
Made in gb
Elite Tyranid Warrior






I think for none BA chapters, you could just say that the commander has hand picked the most ferocious and skilled assault troops available (as you would for a dedicated jump army); That would explain DoA and Even TRT.

And you could also say that he has been using or testing out combat drugs, which would explain DC, TRT, and also why everyone seems to get all worked-up whenever the apothecary is around.

For RG you could maybe even say that the commander has become obsessed with Corax's experiments. Perhaps he has started to think that Corax was on to something, and secretly wants to resume his work. Maybe he just can't admit that his Primarch was wrong, and wants to finish what Corax started in order to vindicate him. Or maybe he happened across some of Corax's old notes, and has started the experiments again. This is all motivation for him to issue out combat drugs etc...

Of course there are a million other fluffy ways to explain why an army has berserkers. Perhaps they have been in a very long drawn out campaign and have developed fanatical hatred towards the enemy.

Perhaps they were the victim of some kind of neurotoxin or exposure to the warp which left them all a bit unhinged and frenzied. So many of the troops had to have lobo chips installed (see necromunda) to keep them functioning and sane.

Perhaps then the Apothecary has some kind of device that can can de-tune the lobo chips in nearby troops and send them into frenzy. Obviously he is the only one suitable to use this device as he is a trained medical professional.

Death Company would just be the troops that were beyond help.

Smarteye wrote:Down the road, not across the street.
A painless alternative would be to add ammonia to bleach in a confined space listening to sad songs and reading a C.S. Goto novel.
 
   
 
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