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Made in us
Knight of the Inner Circle






At a local tourney there was a guy playing Space Wolves, when he placed all of his drop pods at the back of my table edge. Every single one of them deviated off the table edge and he wanted to just put them at the edge of the table and deploy his troops. As reading the main rule book a deep striker going off board will cause a mishap and per the Space wolf's drop pod rule doesn't mention anything about auto correcting for going off table. The guy never could find the rule allowing him to auto adjust for table edge and the judge never made it to our table before he finally gave up and let the game move on.

So was I wrong or was the guy just trying pull something?


 
   
Made in us
Lord Commander in a Plush Chair






A little bit of both...


Board edge seems to be impassable(excepting fleeing units; or other special rules), so inertial Guidance should kick in. (GW FAQ Page 1)

Deep Strike mishaps specify off of table edge as well as specifying Impassable terrain as causes for a mishap.(BRB Page 95)

in the end; you should have gone ahead and had him mishap because mishaps specify off table, and inertial guidance does not.

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Made in us
Longtime Dakkanaut







The board edge is not impassible terrain, despite units being unable to voluntarily move onto it.

If you deep strike a drop pod and the dice indicate that it scatters off the table, it scatters off the table because none of the Inertial Guidance System rules apply to that condition.
   
Made in us
Knight of the Inner Circle






Kommissar Kel wrote:
in the end; you should have gone ahead and had him mishap because mishaps specify off table, and inertial guidance does not.


And that's what we did...just had him roll mishaps for all of them; but he didn't like it at all..

 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Genoside07 wrote:
Kommissar Kel wrote:
in the end; you should have gone ahead and had him mishap because mishaps specify off table, and inertial guidance does not.


And that's what we did...just had him roll mishaps for all of them; but he didn't like it at all..


That's what you were supposed to do. If the guidance system doesn't say it can correct if it goes "off the board" then it mishaps, and I hope they mishaped hard.

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Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

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Made in fi
Confessor Of Sins




Genoside07 wrote:...just had him roll mishaps for all of them; but he didn't like it at all..


His own fault for trying the move in the first place, but at least now he's richer in rules knowledge. Another thing people mistakenly try to do with 'pods is to deliberately place them on enemy models, then claim the Inertial thingy to move them out in case they didn't scatter enough (or at all). Sorry, that only lets you reduce scatter... not increase it.

This message was edited 1 time. Last update was at 2010/12/19 07:59:51


 
   
Made in us
Longtime Dakkanaut






Dallas Texas

They all Mishap.

Thats why you dont put drop pods on the edge of the table rofl.

5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
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Made in se
Ferocious Black Templar Castellan






Sweden

Spetulhu wrote:
Genoside07 wrote:...just had him roll mishaps for all of them; but he didn't like it at all..


His own fault for trying the move in the first place, but at least now he's richer in rules knowledge. Another thing people mistakenly try to do with 'pods is to deliberately place them on enemy models, then claim the Inertial thingy to move them out in case they didn't scatter enough (or at all). Sorry, that only lets you reduce scatter... not increase it.


Well, technically you could claim that you're reducing scatter by a negative, thus getting to move off if you rolled a low scatter, but not on hits, since there's no scatter to reduce. Would I do this? Never, ever except in friendly games to point out that the possibility exists, but it should be "legal" as far as I can tell.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Emboldened Warlock







AlmightyWalrus wrote:
Spetulhu wrote:
Genoside07 wrote:...just had him roll mishaps for all of them; but he didn't like it at all..


His own fault for trying the move in the first place, but at least now he's richer in rules knowledge. Another thing people mistakenly try to do with 'pods is to deliberately place them on enemy models, then claim the Inertial thingy to move them out in case they didn't scatter enough (or at all). Sorry, that only lets you reduce scatter... not increase it.


Well, technically you could claim that you're reducing scatter by a negative, thus getting to move off if you rolled a low scatter, but not on hits, since there's no scatter to reduce. Would I do this? Never, ever except in friendly games to point out that the possibility exists, but it should be "legal" as far as I can tell.


Fine to suggest that in theory, but what would you do if someone tried to pull that on you?

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Made in gb
Decrepit Dakkanaut




reducing by a negative amount doesnt work in the english language, as you are still increasing the scatter.

So you could try it but you would STILL be wrong. And no, the booard edge is NOT impassable terrain; reserves couldnt walk on if they were...
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

Pods can scatter off table.

It SPECIFICALLY MENTIONS off-table scatters as causing DS mishaps.

The pod has no rule stating it treats board edges as impassable.

Ergo, it can scatter off the edge, and force a DSM roll.
It's an expensive gamble close to the edge of the table.

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Old enough to know better, young enough to not give a ****.

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