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![[Post New]](/s/i/i.gif) 2010/12/19 02:26:49
Subject: Drop Pod Deviation off table rule
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Knight of the Inner Circle
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At a local tourney there was a guy playing Space Wolves, when he placed all of his drop pods at the back of my table edge. Every single one of them deviated off the table edge and he wanted to just put them at the edge of the table and deploy his troops. As reading the main rule book a deep striker going off board will cause a mishap and per the Space wolf's drop pod rule doesn't mention anything about auto correcting for going off table. The guy never could find the rule allowing him to auto adjust for table edge and the judge never made it to our table before he finally gave up and let the game move on.
So was I wrong or was the guy just trying pull something?
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![[Post New]](/s/i/i.gif) 2010/12/19 02:38:49
Subject: Drop Pod Deviation off table rule
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Lord Commander in a Plush Chair
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A little bit of both...
Board edge seems to be impassable(excepting fleeing units; or other special rules), so inertial Guidance should kick in. (GW FAQ Page 1)
Deep Strike mishaps specify off of table edge as well as specifying Impassable terrain as causes for a mishap.(BRB Page 95)
in the end; you should have gone ahead and had him mishap because mishaps specify off table, and inertial guidance does not.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2010/12/19 02:43:30
Subject: Re:Drop Pod Deviation off table rule
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Longtime Dakkanaut
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The board edge is not impassible terrain, despite units being unable to voluntarily move onto it.
If you deep strike a drop pod and the dice indicate that it scatters off the table, it scatters off the table because none of the Inertial Guidance System rules apply to that condition.
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![[Post New]](/s/i/i.gif) 2010/12/19 02:46:43
Subject: Drop Pod Deviation off table rule
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Knight of the Inner Circle
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Kommissar Kel wrote:
in the end; you should have gone ahead and had him mishap because mishaps specify off table, and inertial guidance does not.
And that's what we did...just had him roll mishaps for all of them; but he didn't like it at all..
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![[Post New]](/s/i/i.gif) 2010/12/19 05:52:22
Subject: Drop Pod Deviation off table rule
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Shas'o Commanding the Hunter Kadre
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Genoside07 wrote:Kommissar Kel wrote:
in the end; you should have gone ahead and had him mishap because mishaps specify off table, and inertial guidance does not.
And that's what we did...just had him roll mishaps for all of them; but he didn't like it at all..
That's what you were supposed to do. If the guidance system doesn't say it can correct if it goes "off the board" then it mishaps, and I hope they mishaped hard.
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![[Post New]](/s/i/i.gif) 2010/12/19 07:59:16
Subject: Drop Pod Deviation off table rule
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Confessor Of Sins
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Genoside07 wrote:...just had him roll mishaps for all of them; but he didn't like it at all..
His own fault for trying the move in the first place, but at least now he's richer in rules knowledge. Another thing people mistakenly try to do with 'pods is to deliberately place them on enemy models, then claim the Inertial thingy to move them out in case they didn't scatter enough (or at all). Sorry, that only lets you reduce scatter... not increase it.
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This message was edited 1 time. Last update was at 2010/12/19 07:59:51
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![[Post New]](/s/i/i.gif) 2010/12/19 08:14:02
Subject: Drop Pod Deviation off table rule
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Longtime Dakkanaut
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They all Mishap.
Thats why you dont put drop pods on the edge of the table rofl.
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5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.
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![[Post New]](/s/i/i.gif) 2010/12/19 09:32:45
Subject: Drop Pod Deviation off table rule
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Ferocious Black Templar Castellan
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Spetulhu wrote:Genoside07 wrote:...just had him roll mishaps for all of them; but he didn't like it at all..
His own fault for trying the move in the first place, but at least now he's richer in rules knowledge. Another thing people mistakenly try to do with 'pods is to deliberately place them on enemy models, then claim the Inertial thingy to move them out in case they didn't scatter enough (or at all). Sorry, that only lets you reduce scatter... not increase it.
Well, technically you could claim that you're reducing scatter by a negative, thus getting to move off if you rolled a low scatter, but not on hits, since there's no scatter to reduce. Would I do this? Never, ever except in friendly games to point out that the possibility exists, but it should be "legal" as far as I can tell.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2010/12/19 11:47:26
Subject: Drop Pod Deviation off table rule
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Emboldened Warlock
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AlmightyWalrus wrote:Spetulhu wrote:Genoside07 wrote:...just had him roll mishaps for all of them; but he didn't like it at all..
His own fault for trying the move in the first place, but at least now he's richer in rules knowledge. Another thing people mistakenly try to do with 'pods is to deliberately place them on enemy models, then claim the Inertial thingy to move them out in case they didn't scatter enough (or at all). Sorry, that only lets you reduce scatter... not increase it.
Well, technically you could claim that you're reducing scatter by a negative, thus getting to move off if you rolled a low scatter, but not on hits, since there's no scatter to reduce. Would I do this? Never, ever except in friendly games to point out that the possibility exists, but it should be "legal" as far as I can tell.
Fine to suggest that in theory, but what would you do if someone tried to pull that on you?
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DC:80S++G++M+B++I+Pw40k99+D++A+++/mWD219R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2010/12/19 12:38:31
Subject: Drop Pod Deviation off table rule
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Decrepit Dakkanaut
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reducing by a negative amount doesnt work in the english language, as you are still increasing the scatter.
So you could try it but you would STILL be wrong. And no, the booard edge is NOT impassable terrain; reserves couldnt walk on if they were...
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![[Post New]](/s/i/i.gif) 2010/12/19 21:55:12
Subject: Drop Pod Deviation off table rule
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Anti-Armour Swiss Guard
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Pods can scatter off table.
It SPECIFICALLY MENTIONS off-table scatters as causing DS mishaps.
The pod has no rule stating it treats board edges as impassable.
Ergo, it can scatter off the edge, and force a DSM roll.
It's an expensive gamble close to the edge of the table.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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