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![[Post New]](/s/i/i.gif) 2010/12/19 12:21:34
Subject: Infiltrating Armies
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Deranged Necron Destroyer
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Lately, I've been trying to work out an army relying to a great degree on infiltrate. Of course, not many armies are even capable of that.
So far I've considered:
IG: Al-Rahm and Harker, but I already have an IG army
Space Marines: large amounts of scouts, but I can't seem to think of a good way to support/utilize them
Black Templars: Sword Bretheren and command squads, using crusader squads and some Predators for fire support
Tyranids: Stealers and Pods
But none of these have struck me as ideal yet. So, does anyone have any ideas or experience running an army that takes advantage of deploying almost anywhere on the table?
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![[Post New]](/s/i/i.gif) 2010/12/19 12:48:03
Subject: Infiltrating Armies
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Screaming Banshee
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I was beaten by a very cheesy Blood Angels army that arrived almost entirely on jump packs and assaulted the turn they deepstruck.
Now, I liked the guy that was playing me... so I didn't give him a phat slap, but if you don't mind a bruised cheek; Blood Angels?
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![[Post New]](/s/i/i.gif) 2010/12/19 13:15:09
Subject: Re:Infiltrating Armies
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Deranged Necron Destroyer
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I'm not really interested in a primarily deep striking force, mostly due to the randomness and inconsistency of arrival.
Infiltrate is pretty much the opposite, as you can pick exactly where your units arrive, and are able to use them fully straight away.
Now, some DS support is something I'm considering, but I want the main focus to be on infiltration. Too bad I haven't found an army yet that can do quite what I want.
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![[Post New]](/s/i/i.gif) 2010/12/19 14:40:54
Subject: Re:Infiltrating Armies
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Swift Swooping Hawk
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Eldar?
Outflanking scorpions (wave serpent optional)
infiltrating scorpions
Outflanking war walker squadrens
Infiltrating pathfinders/rangers
Being a relativly fast army, any back-up you take thats mounted in a vehicle will get to where you need them quickly.
Also reapers could be decent support as the reaper Exarch can take a tempest launcher and crack shot. Meaning you get a barrage weapon that is AP3, ignores cover and re-rolls to wound.
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WLD: 221 / 6 / 5
5 Dragons 2011: 2nd Overall
DT:80+S++G++M+B+I+Pw40k96++D++A++/mR+++T(T)DM+
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![[Post New]](/s/i/i.gif) 2010/12/19 15:09:52
Subject: Re:Infiltrating Armies
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Bounding Dark Angels Assault Marine
where are you from? Finland? Country between sweden and Russia? Never heard.
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DA ravenwing?
-Sammael - Jetbike With plasma cannon
-scouting bike squadrons
-lots of land speeders and some people say they are scroring when divide their attack squadron to combat squads
or maybe dark eldar?
i dont know what they have...
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This message was edited 1 time. Last update was at 2010/12/19 15:10:33
Jone96 wrote:
...I tought that unforgiven was going to floorball practices (He wasnt and yes, he really plays floorball)...
Omegus wrote:As for the Dark Angels, they are a codex chapter with some dresses and emo angst tacked on. |
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![[Post New]](/s/i/i.gif) 2010/12/19 15:48:04
Subject: Infiltrating Armies
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Mekboy Hammerin' Somethin'
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As far as infiltrate goes, Scouts are nice, cheap, and can take down mech. However, I suggest 5 mounted in a Land Speeder Storm, with a multi-melta, with one scout with a meltagun... Actually, I run two. Then I Infiltrate 2 Scout-Squads with Telion in one somewhere where the enemy will likely have me rolling 3+ or 2+ cover saves thanks to Camo-Cloaks and Telions ability... Then I have 2 CC Scout squads that infiltrate nearby objectives, and hold them by sitting in cover and firing at threats with I5+ Grenade, while the Snipers help pick off I5+ Grenade Threats. The list works well... Just fill it out with what you want.
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Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
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![[Post New]](/s/i/i.gif) 2010/12/19 16:36:12
Subject: Re:Infiltrating Armies
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Mysterious Techpriest
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the unforgiven wrote:
or maybe dark eldar?
i dont know what they have...
Deldar only have mandrakes and one unique character with infiltrate, though all their vehicles can deepstrike either by default (the razorwing and voidraven), or through taking Duke Sliscus or buying retrofire jets for venoms, raiders, and ravagers. They've also got webway portals, but that's only a little better than deepstriking: you don't scatter, you can move and assault, but you enter the board from one particular spot, rather than coming in anywhere.
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![[Post New]](/s/i/i.gif) 2010/12/19 17:52:16
Subject: Infiltrating Armies
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Mekboy Hammerin' Somethin'
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Oh yes, and I forgot to mention that I also run 7 Scout bikers with a Libby, with avenger, and quickening. The sergeant in the CC squads and Scout biker squad have powerfists. I have 2 Techmarines, one of which is on a bike, both have servo harnessees. These are here to support the CC squads by bolstering their cover to allow them to sustain the fire. One is with the CC squads, the other is with the Scout Bikes. All of this comes to 1500 Points exactly. With over 50% of my army Infiltrating, and 0% Deep-Striking.
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Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
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![[Post New]](/s/i/i.gif) 2010/12/19 18:28:11
Subject: Re:Infiltrating Armies
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Daemonic Dreadnought
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Alpha Legion infiltrating CSM troops
Infiltrating cultists as troops
Infiltrating Havocs as heavy support
Chaos Codex 3.5
No legal list for Alpha Legion since the 4th ed chaos codex came out
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2010/12/19 18:49:11
Subject: Infiltrating Armies
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Ladies Love the Vibro-Cannon Operator
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I'm not really interested in a primarily deep striking force, mostly due to the randomness and inconsistency of arrival.
Not true. Try a DoA army.
Two third of the army arrives in turn 2 and the units arrive where you want them.
Vanguard Vets can charge upon arrival if within 6''.
I never got problems to place my units correctly.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/12/21 18:48:31
Subject: Infiltrating Armies
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Screaming Banshee
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What on earth is DoA?
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![[Post New]](/s/i/i.gif) 2010/12/21 18:49:47
Subject: Infiltrating Armies
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Kovnik
Bristol
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Henners91 wrote:What on earth is DoA?
Descent of Angels
Its just the BA's very annoy rule which just pops them down with only 1D6" scatter.
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Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.
ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.
Black Templars- Nothing makes you manly like unalterable AV 14! |
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![[Post New]](/s/i/i.gif) 2010/12/21 18:54:52
Subject: Infiltrating Armies
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Screaming Banshee
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Neurgh...
I've played BAs once and seen them play a good couple of times.
Almost entirely a deepstruck army (Assault Marines with Sanguinary Priests).
The most blatantly imbalanced one-sided battles I have ever seen included that army and I'm not really one to whine, in the hobby for the fun of painting and the fluff really.
But whoever wrote that codex needs his soul fed to Slaanesh...
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![[Post New]](/s/i/i.gif) 2010/12/22 02:29:14
Subject: Infiltrating Armies
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Contagious Dreadnought of Nurgle
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stealers.
you could take 6 x 15 swarms of stealers and a winged hive tyrant for 15pts, add in some ymgarl and youve got a 1750.
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Pestilence Provides. |
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![[Post New]](/s/i/i.gif) 2010/12/22 03:23:29
Subject: Re:Infiltrating Armies
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Xeno-Hating Inquisitorial Excruciator
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Scouts w/ Shrike = Scout Alpha Strike.
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![[Post New]](/s/i/i.gif) 2010/12/22 03:32:47
Subject: Infiltrating Armies
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Scuttling Genestealer
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I'd go stealer shock backed up by MCs
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![[Post New]](/s/i/i.gif) 2010/12/22 05:59:41
Subject: Infiltrating Armies
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Daemonic Dreadnought
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Henners91 wrote:Neurgh...
I've played BAs once and seen them play a good couple of times.
Almost entirely a deepstruck army (Assault Marines with Sanguinary Priests).
The most blatantly imbalanced one-sided battles I have ever seen included that army and I'm not really one to whine, in the hobby for the fun of painting and the fluff really.
But whoever wrote that codex needs his soul fed to Slaanesh...
2 tricks.
Always chose to go 2nd, going 1st does no good against doa especially in an objective based game.
Pop smoke on the turn before ba reserves come in, deep striking minimal scatter melta guns are a lot less scary once smoke is popped.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2010/12/22 06:07:01
Subject: Infiltrating Armies
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Tzeentch Veteran Marine with Psychic Potential
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also even though they Deepstrike accurately, they can't assault that turn. So you have a whole turn to show them the business end of your boomstick xD
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"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown
"Yeah, f*ck you too!" - R.J. MacReady, The Thing |
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![[Post New]](/s/i/i.gif) 2010/12/22 10:45:38
Subject: Re:Infiltrating Armies
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Tunneling Trygon
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I'm always a fan of 60+ genestealers with rending claws and broodlords causing early carnage ...
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"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson |
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![[Post New]](/s/i/i.gif) 2010/12/22 11:52:22
Subject: Infiltrating Armies
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Devastating Dark Reaper
QLD, Australia
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As mentioned Eldar can do it. For a 100% infiltrating army this is the cheepest Eldar can go:
Karandras - 215pts
5x Rangers - 95pts
5x Rangers - 95pts
Total: 405pts
Fill out with Scorpions and Rangers/Pathfinders and you're good to go. If you don't mind deep striking, then an Autarch or two with some fast attack will flesh it out alot more.
Personally I like the idea of it, my current list has me putting down no more than 2 units during deployment, haven't had enough of a play with it to say exactly how effective it is.
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Craftworld Squishy: ~1500pts of Eldar |
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![[Post New]](/s/i/i.gif) 2010/12/22 20:19:26
Subject: Infiltrating Armies
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Bonkers Buggy Driver with Rockets
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If you want to know about scout armies, look up greatcrusade08 on the Bolter&Chainsword forum - he's done a scout army and pretty much knows the ins and outs of them.
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![[Post New]](/s/i/i.gif) 2010/12/22 20:36:02
Subject: Infiltrating Armies
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Deranged Necron Destroyer
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Juvieus Kaine wrote:If you want to know about scout armies, look up greatcrusade08 on the Bolter&Chainsword forum - he's done a scout army and pretty much knows the ins and outs of them.
Thanks, this guy really seems to know what he's talking about.
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![[Post New]](/s/i/i.gif) 2010/12/22 20:54:04
Subject: Infiltrating Armies
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Mekboy Hammerin' Somethin'
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Ya, I just read through it too, thank you Kaine! Looks like ill be adjusting my list some...
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Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
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![[Post New]](/s/i/i.gif) 2010/12/22 21:26:11
Subject: Infiltrating Armies
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Bonkers Buggy Driver with Rockets
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Footsloggin wrote:Ya, I just read through it too, thank you Kaine! Looks like ill be adjusting my list some...
You're very welcome good sir
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