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HQ
Wazdakka
Big Mek - kustom force field, Boss Pole, 'Eavy Armor
Elites
Lootas x6
Lootas x6
Nob Bikers with Cybork bodies x5
Painboy - Grot Orderly
Nob - power Klaw
Nob - Banner
Nob - Boss Pole
Nob - Naked Chump
Troops
Warbikers x3
Warbikers x3
Warbikers x3
Warbikers x3
Warbikers x3
Gretchin x18 - runt herder
Fast Attack
Warbuggies x3 - Rokkit Launchers
Warbuggies x3 - Rokkit Launchers
Deff Koptas x2 - T/l Rokkit launchers x2, Buzz Saw x1
Heavy support
Killa Kans x3 - Rokkit Launchers
Killa Kans x3 - Rokkit Launchers
Killa Kans x3 - Rokkit Launchers
Total is 1999
Big mek attaches to the gretchin and walks up with the kans or holds an objective and conga lines to keep them with a 4+ cover while holding midfield/backfield. Wazzdakka gets in their face and shoots str 8 into something as he and the nob bikers are hopefully in assault turn 2 onwards and the warbuggies will take cover from the warbikers as everything can put out some decent dakka and when something lands out of a transport they'll have to weather a LOT of fire and hopefully I'll be popping a fair amount of transports a turn with fast moving str 8 for side shots.
I think this list sounds like a blast to play and would get me pretty far in any tournament but I wanted some other opinions on it as well. Thanks for your time.
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