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Made in nz
Major




Middle Earth

Is there ever any reason to take a valkyrie over a vendetta? I can't be arsed to convert a vendetta and I want to know if the valk is viable.

Seems like it could be decent for infantry suppression with those rocket pods. What does dakka think?

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Made in de
Purposeful Hammerhead Pilot





I use a pair of Valks, mainly because I haven't got enough Lascannons to convert them (though I might try to get some more) but they're cheaper by 30pts and yes, they are pretty good at killing off light infantry.

   
Made in au
Esteemed Veteran Space Marine





Australia

You play Elysian and want dedicated transports.

Vendettas are a shooting unit that can transport units.

Valkyries are a transport that can shoot.

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Road-Raging Blood Angel Biker




United States of America

Honestly I can't see a reason to take a Valkyrie over a Vendetta. The Vendetta is the Swiss Army Knife of the IG. It can carry Melta-Vets, It has 3 Twin Linked Lascannons and for only 10pts more you can give 2 side sponson Heavy Bolters if you want more infantry suppression.

It's basically good against everything which I why I see people use it so often. The Valkyrie is only good against low armor save armies like Orkz, Tyranids, Dark Eldar, and other Guard. Against Eldar, Space Marines, Chaos etc it just can't do the job that the Vendetta does.

Take the time, and money, and convert those Valkyries! You'll be glad you did!

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Esteemed Veteran Space Marine





Australia

Sanguinis wrote:Honestly I can't see a reason to take a Valkyrie over a Vendetta. The Vendetta is the Swiss Army Knife of the IG. It can carry Melta-Vets, It has 3 Twin Linked Lascannons and for only 10pts more you can give 2 side sponson Heavy Bolters if you want more infantry suppression.

It's basically good against everything which I why I see people use it so often. The Valkyrie is only good against low armor save armies like Orkz, Tyranids, Dark Eldar, and other Guard. Against Eldar, Space Marines, Chaos etc it just can't do the job that the Vendetta does.

Take the time, and money, and convert those Valkyries! You'll be glad you did!


Not if you want to actually transport your guys for more than the scout move. The valkyrie can move 12 and fire all its guns and the vendetta can only move 6 and do that.

However IG normally have enough anti infantry firepower by default.

It depends on your army and although most would be better of with vendettas some will be better off having Valkyries.


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Devestating Grey Knight Dreadknight





Because a valkyrie with a multilaser, 2 heavy bolters and 2 MRPs can put out some serious gaunt killing power.
   
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Alexandria

That all well and good, however if your ig list needs help killing infantry then youre doing it wrong ....

Never a reason to take a valk over a vendetta ... if you want anti infantry take a manticore ... or better yet take 2-3 even if you dont need more anti infantry .... theyre just so damn good

This message was edited 2 times. Last update was at 2010/12/26 21:42:53


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Made in us
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Oklahoma City, Ok.

Short of an Air Cav list, there isn't a great reason tactically, Imho. i would run one for fluff personally.
But the Vendetta is just Too good not to take.

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Devestating Grey Knight Dreadknight





I dont have enough LCs for a vendetta, and thats the only true reason
   
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Major




Middle Earth

Jaon wrote:I dont have enough LCs for a vendetta, and thats the only true reason


I have 3 that are the same size

Bloody 1 short!

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Made in us
Awesome Autarch






Las Vegas, NV

Valkyries are surprisingly good.

I was a pure Vendetta all day, every day gamer until I actually tried Valkyries. With heavy bolters, a multi laser and missile pods they are excellent anti-infantry units. They will put a massive amount of wounds on a squad and gut them through wound allocation.

My teammate in Adepticon last year had a squadron of two Valks and they would routinely wipe out infantry squads. We were all very pleasantly surprised at how good they were.

However, the Hellhound also does this very well.

It depends on how you are building your list. If you have plentiful anti-tank in other areas, in can be a smart play to use Valks to fill this role in your list. If not, the Vendetta is obviously an amazing anti tank weapon.

   
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Navigator





Thief River Falls MN

Valks with rocket pods. Move 12" and fire. Damn good horde killers and an awesome transport to boot.

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Decrepit Dakkanaut





Vallejo, CA

Yes, there is a place for the valkyrie. A valkyrie is a transport that is a fast skimmer and can outflank. It is the only serious high-mobility unit the guard has.

The vendetta is a gunship that just so happens to have a transport capacity. Whenever I have seen vendettas used, they have nearly always moved very slowly, so as to unload with all of its weapons (this is especially true if sponson heavy bolters are involved). Transporting infantry is nearly always a secondary concern, relegated to the end of the game, or when the transport is already destroyed or immobilized.

The vendetta is a cheap way to bring some serious lascannon hurt, and is a very worthwhile unit to take. However, if you want a way to transport units quickly around the field, the valkyrie is the way to go, as it won't distract the unit from its primary goal with all the shiny bits on the front. Also, the valkyrie is way better at clearing enemy infantry out of objectives that the troops inside are supposed to take.

A fast, skimmer, anti-infantry transport that can outflank and is cheaper than the vendetta very much makes the valkyrie still worth taking.

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Kid_Kyoto






Probably work

Ailaros already gave pretty much every reason I could come up with for why the Valk still has it's place. The big disadvantage of it though is that it's competing with Vendettas and Hellhounds for a slot, and I have a hard time deciding what to drop. My hellhound squadron is my blanket answer to Xenos and static gunlines, and the rest of my army is my response to Space Marines. It just fills a role I don't need right now in a spot I can't give up. Maybe if they were dedicated transports...

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Awesome Autarch






Las Vegas, NV

@Deadalus

You said it. I usually run 2 Vendettas for mobile anti tank and last turn objective grabbing and a squadron of two hellhounds for crowd control. I find that to be the most efficient combination for tournament gaming.

In casual gaming though, I think Valks could be a very good addition to a list. Especially in a themed, air-cav list.

This message was edited 1 time. Last update was at 2010/12/27 21:17:03


   
Made in us
Drop Trooper with Demo Charge





Tampa FL

to me the valks are the same as the vendettas, the vendettas just have better anti tank capability. seeing as how lightly armored they are, i would go with the gunships and just scream around the board as an added way to pop enemy tanks.

if you can use them to pop tanks, and drop stormies or vets behind lines, you can greatly extend the effectiveness of whatever unit you drop off. i.e. if the flyer pops a predator, and your vets land, they can pop a second tank in that turn. that's 2 for the price of one.


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Made in us
Hardened Veteran Guardsman





Denver CO

The vendettas are definatly worth it, and if you're shrewed you can do some interesting things with the valks, the rocket pod upgrade can be really usefull agiansts hoards, and pretty much gives you a flying lemun russ battle cannon, for 20pts less than the tank.
   
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Battlefield Professional





St.Joseph MO

i always liked the Valk with the missle pods..

I would put a Vet squad inside with 3 Melta guns.


Move 12" Disembark, vets melta target.

Valk now shoots 2 large blasts and its multi laser at the unit that just got out or another unit.

Thought i kept with 2 Vendetta and 1 valk with pods.

This message was edited 1 time. Last update was at 2010/12/28 20:35:18


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