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Made in ca
Guardsman with Flashlight




Walkerton Ontario

Ok I would like some help with this what would people think if I went for a warrior heavy army I know they are expensive I was just wondering if its possible to make it work and how?

Hive Fleet Tharis
4th Company
Deff Hammaz Clan
151st Halkaran Black Dragoons Regiment  
   
Made in us
Lord of the Fleet





Texas

Elite nidz are a bit tricky to use. You'll get ID by a ton of different things unfortunately from missiles to battlecannons to dark lances. Use Primes to buff the warriors and make sure you're not out in the open. Either make warriors shooty or CC but not both.

 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Make sure you take Gaunts especially in a Warrior heavy army as you can stick them in front to give all the Warriors much needed cover saves.

Otherwise I don't think you'd want to do a "Warrior heavy" so much as having a `Nid army with a couple large units of Warriors. You'll still need all the other toys the army has to offer to do the much needed jobs of tank busting and the like.

 
   
Made in gb
Deadly Dire Avenger




Cambridge, England

The other problem with a Warrior heavy army is the lack of mobility coupled with the lack of a decent save.

If I was taking Warriors, I would limit them to the dakka portion of your army and use the prime to buff them. It's not that they are bad in CC per se, just not easy to get into that position.

You could take some Shrikes which would help with closing the gap a little quicker.

...And you shall know us by the trail of dead. 
   
Made in ca
Guardsman with Flashlight




Walkerton Ontario

of course I was keeping that in mind going for atleast 3 shooty units of four model warrior units each kitted with death spitters and a barb strangler and some termaguants or hormaguants tot ie the enemy down gaunts are key

This message was edited 1 time. Last update was at 2010/12/25 21:51:54


Hive Fleet Tharis
4th Company
Deff Hammaz Clan
151st Halkaran Black Dragoons Regiment  
   
Made in no
Liche Priest Hierophant





Bergen

The warrior heavy list will stand a better chanche if you take a lott of other things to draw the fire from al those str 8+ weapons. Carnifexes comes to mind, as does the trevigon mawlock and the last snake.

However, at those points you can just get more trevigons in the troop section.

Also, with so many things to eat the str 8 weaponds. I would also think that ravagers would be good (beast are fast!)

   
Made in us
Awesome Autarch






Las Vegas, NV

I saw a warrior heavy list at the BSB GT 2010, and it got destroyed by everyone. I felt bad for the guy, the list was just to weak to ID attacks. It looked great, but just didn't have the staying power or shooting power to hang with tough lists.

Maybe in a friendly game they'd work, but in general a warrior heavy list will get smoked, bad.

Warriors are pretty subpar in a competitive list. They needed to be tough 5, 2 wounds.

   
Made in ca
Guardsman with Flashlight




Walkerton Ontario

no kidding I ment in like a firendly campaign game in a sense though competative advice is good I just wish there were toughness 5.

Hive Fleet Tharis
4th Company
Deff Hammaz Clan
151st Halkaran Black Dragoons Regiment  
   
Made in us
Mekboy Hammerin' Somethin'





Tyranid warriors suffer from ID too much. You NEED two Primes, they can soak up S8 stuff easily, and giving them a gaunt/venomthrope screen can help.

The Key to running one of these lists is making it so that shooting at any one target is not going to be advantagous at all.

I.E. Your entire army consists of ALL high value targets.

Deep Striking MCs work nicely, and force your opponents to turn away from your warriors.

I run 3 Trygons, around 18 warriors and 2x20 Gaunts, 2 Tyranid Primes, and then 3x3 Zoanthropes in Mycetic spores, though this can also be 3x3 Hive-Guard if you want.

Then I fill out the list around it to complement it if I have any points left over. COUGH GARGOYLES COUGH COUGH COUGH!

What would you shoot at? When your building your list, make it so that nothing your opponent shoots at will cripple your army in any significant way, and that it forces your opponents attention away from your warriors.

This message was edited 2 times. Last update was at 2010/12/25 22:39:46


Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in no
Liche Priest Hierophant





Bergen

I must say that perhaps the worst thing about the warrior is that he is not very good for anything exept synapse and the big blast template.

I take him for synapse, but that is just until I build some more good synapse models elsewhere. :-)

   
Made in us
Awesome Autarch






Las Vegas, NV

Warriors with swords and whips are great if they every get into combat, it is just hard to do so. I have seen Shrikes work well, but again, they are way over costed.

@OP
Honestly, if you make a warrior list, unless you play really, really soft lists that are not mechanized, you will get beaten badly and probably not have fun. Try it in proxy first, it'd be a shame to buy and assemble the list and then hate it because it is so bad.

   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

I'm actually planning to do something similar. Two units of 9 warriors, 2 units of 30 gaunts, a tervigon, a trygon, a unit of genestealers, a prime and a hive tyrant with tyrant guard. The tyrant with guard runs up just behind the gaunt line, cheesing out the cover rules with the guard. It will be running hell for leather at the enemy as fast as it can. The warriors and most of the gaunts will be attempting to shoot at the enemy. I will probably have to adjust the army a bit to add in SOME kind of anti-tank, but I like the way it looks so far. Hive tyrant has Hive Commander so that a unit of warriors can outflank, along with the genestealers. Against guard, that means their deathspitters will hit side armour. I'm hoping the trygon and the tyrant running full speed at the enemy will draw missle fire enough, and the warriors will spread out in lines so that battle cannons and other template weapons can't hurt them too badly.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Mekboy Hammerin' Somethin'





You want to run Trygons in pairs, they just seem to work better that way. If one goes down, the enemy was forced to ignore another.

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in us
Lord of the Fleet





Texas

Or if they're shooting at both trygons, they're probably not shooting your precious Hive Guard and Zoans

 
   
Made in us
Mekboy Hammerin' Somethin'





^True, I love my suicide Zoeys. Hive Guard are nice, but I always run at least 2 Zoeys... The Trygons soak up a massive amount of damage, and more often than not, you will have at least one alive turn 3, upon which your units SHOULD be assaulting, and your opponent is saying "Hmm... Maybe I shoul've focused more on the smaller stuff..."

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in ca
Guardsman with Flashlight




Walkerton Ontario

Well thanks guys I really appreciate the help I think i know what I might take.

Hive Fleet Tharis
4th Company
Deff Hammaz Clan
151st Halkaran Black Dragoons Regiment  
   
Made in us
Mekboy Hammerin' Somethin'





Please post up a list so we can further help.

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in ca
Guardsman with Flashlight




Walkerton Ontario

OK here is the list I'm thinking of 2k points worth

HQ:

2Tyranid primes (dual boneswords, deathspitter, Regen ): 190 points


Elites:

2x3 man/model Hiveguard units: 300 points
3 man/model Zoanthrope unit: 180 points


Troops:

2x5 man/model Warriors units (4 death spitters and a Barbed strangler): 360 points
2x4 man/model Warriors units (3 death spitters and a Venom cannon): 300 points
2x20 model Termagaunt units (all toxin sacs in case assaulted): 240 points


Fast Attack:

20 model Gargoyle unit (with adrenal glands and toxin sacs): 160points


Heavy Support:

Trygon (Prime upgrade and regen): 265 points


Total: 1995 Points

Well guys what do you think? be honest

Hive Fleet Tharis
4th Company
Deff Hammaz Clan
151st Halkaran Black Dragoons Regiment  
   
Made in us
Mekboy Hammerin' Somethin'





Reduce the Zoeys to 2 and giving them a Mycetic spore. This way you can drop them right next to the *Insert Vehicle here*. With S10 AP1 Lance, they should easily Pen. it

Now, if you can find the points, I would suggest giving the primes lash-whip/bonesword combo. Reducing enemies to I1 is so fun... In addition, if you can make room for a second Trygon, that too will help your forces greatly, as your enemies will focus fire first on the Trygon, then the rest. With a second however, they will be hard-pressed to kill both, meanwhile the rest of your army moves into position/up. I prefer melee units over ranged with 'Nids, but you can try shooty if you like, afterall, it is your list!

The gargoyles are jump infantry, so make use of their 12" movement and relentless! They can easily reach your opponents lines within a few turns, and with TS/AG, they will likely munch through the first squad they see.

Oh yes, and notify a MOD to move this to WH40K Army Lists.

This message was edited 2 times. Last update was at 2010/12/26 17:18:32


Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in ca
Guardsman with Flashlight




Walkerton Ontario

thanks footsloggin i will see what i can do and re work that list alittle and a MOD has been notified lol

Hive Fleet Tharis
4th Company
Deff Hammaz Clan
151st Halkaran Black Dragoons Regiment  
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

I don't think I'd run more than 2 units of Warriors (since we can only have 2 Primes), and I don't think I'd run anything else in the army that had less than T6 except for one or two 10-strong Termagant squads (just enough to unlock one or two Tervigons, and give the Warriors some cover if need be), so as to give the opponent something other than Warriors to fire high-Strength weaponry at.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
Made in us
Mekboy Hammerin' Somethin'





^I sort-of agree. Tervigons provide nice FnP for the warriors if need be, and 2 squads with the primes is nice as well, as it opens up more flexibility to add T6 units into the game, by freeing up points.

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in no
Liche Priest Hierophant





Bergen

The trevigons FNP would not help a lott vs the instant death. :-(

   
Made in us
[DCM]
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