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I've come up with this experimental list for DE based around a mainly deepstriking army, im trying to keep the conversions to a minimum, the venoms probly the most complex one i wanna try. anyhow, the list:
HQ
Archon
Husk-blade
Ghost-plate
Combat drugs
Clone field
Phantasm grenade launcher
170
2 Haemonculi
Hex-rifles
120
Haemonculi
Web-way portal
85
Troops
4 wracks
Venom
Night shield
Chain snares
40+70
20 warriors
Shredder
2 Splinter cannon
Sybarite - phantasm grenade launcher
235
20 Warriors
Shredder
2 splinter cannon
205
15 Wyches
Hexatrix-Agonizer
2 shardnets
1 hydra gaunlets
240
Fast Attack
3 Reavers
Blaster
81
Heavy Support
Ravager
Retrofire jets
Flicker field
Torment launchers
125
Talos
Extra close combat weapon
Twin linked heat lance
125
1496
The idea is everything starts in reserve other than the reavers and venom wracks+ wwp haemonculi. the venom squad charges to a convenient spot on the first turn and dumps down the portal after which im expecting it to die whilst the reavers engage the biggest tank threat. either that or they'll hang back and wait for a target of oppurtunity. the warrior squads both have a hami with them, ther jobs to camp on objectives, the whyches and archon are my main munchy unit, they're gonna single out IC's, MC's and if worst comes to worse they can split with the archon going after other targets as the oppurtunity presents itself. the ravagers more anti tank whilst the talos is there to bulk up my munchy factor!. what do you think?
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