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Made in us
Calm Celestian






This list does not purport to be the Ultimate Ork army list; however, it does have a reasonable claim on being the ultimate Kan Wall. Read on.

HQ
Big Mek: KFF - 85 points
Big Mek: KFF - 85 points

Troops
Spanna Boyz x 19: Shootas, Mek w/burna - 134 points
Spanna Boyz x 19: Shootas, Mek w/burna - 134 points
Spanna Boyz x 20: Shootas, Mek w/burna - 140 points
Spanna Boyz x 20: Mek w/burna - 140 points

Dred Mob x 2: Klaw x 4 - 210 points
Dred Mob x 1: Big Shoota, Scorcha - 95 points

Fast Attack
Killa Kan Attack Mob x 5: Rokkits - 250 points
Killa Kan Attack Mob x 5: Rokkits - 250 points
Killa Kan Attack Mob x 5: Rokkits - 250 points

Heavy Support
Lootas x 5: 75 points
Lootas x 5: 75 points
Lootas x 5: 75 points

If something doesn't look right, keep in mind that this is an IA8 list

This list was good fun at 1850 with twelve Kans; it should be even more at 2000 (1998) with FIFTEEN! I just got the last three Kans today, so it will be a little while before I can play this, but it almost certainly will happen and soon.

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Krazed Killa Kan




Claremont, ON

What is a Spanna Boy? What is an IA8 list?
I wanna help but not familiar with what you have here. Lootas are elites, kans are heavy. Does this have something to do with IA8? Mek's over Nobs with PK's seems off putting. How are you going to pop anything with more than 12AV. A little explanation would help

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Calm Celestian






IA8 = Imperial Armour Volume Eight:The Raid on Kastorel-Novem

The list uses the Dred Mob army list contained in IA8, and is not a Codex:Orks list.

Spanna Boyz are troops. They are basically Ork Boyz with a limit of 20 and no Nob option, only a Mek.

Deff Dred Mobs are troop choices as well and may be fielded with up to three Dreds per mob.

Killer Kan Attack Mobs are Fast Attack and are three to five in size.

Lootas are Heavy Support.

The list has 25 Dreadnought Power Klaws; I don't think AV12+ is a big issue.

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Storm Trooper with Maglight



Milwaukee, WI

Not to be difficult, but reviewing non-codex lists are problematic because (and this is just my impression) they're basically the guys at Forge World going "Hey, wouldn't this be cool?"

Since they aren't generally used in tournaments and they don't seem to be that play-tested before release (to the extent anything GW releases is play tested, mind you) it's difficult to offer advice on non-codex lists.

That said, any list with 15 kans can't be that bad!

This message was edited 1 time. Last update was at 2011/01/05 03:43:08


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Krazed Killa Kan




Claremont, ON

Would it be possible to outfit a BP on your Meks because with only 20 guys there is a good chance you will far below 11 pretty easily.

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Ladies Love the Vibro-Cannon Operator






Hamburg

Well, its a cool list.
Could you please post a corresponding (approximate) list which is conform with the Orks:codex?

Former moderator 40kOnline

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@Doctor Optimal: Cool is pretty much the point; it's not a serious list.

@skycapt44: No, BP is not an available option. Spanna Boyz are a weak link in the list, but Deff dreds aren't really good units either and they can't even hold objectives.

@Wuestenfux: Okay.

HQ
Big Mek: KFF - 85 points
Big Mek: KFF - 85 points

Elites
Lootas x 5: 75 points
Lootas x 5: 75 points
Lootas x 5: 75 points

Troops
Boyz x 30: Shootas, Rokkits x 3; Nob, PK, BP - 250 points
Boyz x 30: Shootas, Rokkits x 3; Nob, PK, BP - 250 points
Boyz x 30: Big Shoota x 3; Nob, PK, BP - 235 points
Gretchin x 16: Runtherd - 58 points

Fast Attack
Deff Kopta: Buzzsaw, rokkits - 70 points
Deff Kopta: Buzzsaw, rokkits - 70 points
Warbuggies x 2: Rokkits - 70 points

Heavy Support
Killa Kans x 3: Rokkits - 150 points
Killa Kans x 3: Rokkits - 150 points
Killa Kans x 3: Rokkits - 150 points

This is my 1850 Codex Kan-Wall list. To increase it to 2,000 points, I could either add more Boyz or possibly a Deff Dred.

It's not nearly as impressive as the IA8 list.


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Tower of Power






Cannock

Erm normal Kan will list. Pretty good but nothing really different from a normal codex one. Don't get me wrong I like it and it's good but nothing differernt from the next one besides I.A units to make it the "ultimate" kan wall list.

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mercer wrote:Erm normal Kan will list. Pretty good but nothing really different from a normal codex one. Don't get me wrong I like it and it's good but nothing differernt from the next one besides I.A units to make it the "ultimate" kan wall list.


15 > 9. It actually makes a pretty sizable difference. Other than the bigger Kan units, the IA8 changes are mostly nerfs. One could argue that Deff Dred mobs are a bit of a buff I suppose.

The only other thing IA8 has that's appealing is the Maga Dred but the points cost and the monetary cost are both off-putting.

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Cannock

Mega Dread does indeed look awesome!

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pzbw7z wrote:
mercer wrote:Erm normal Kan will list. Pretty good but nothing really different from a normal codex one. Don't get me wrong I like it and it's good but nothing differernt from the next one besides I.A units to make it the "ultimate" kan wall list.


15 > 9. It actually makes a pretty sizable difference. Other than the bigger Kan units, the IA8 changes are mostly nerfs. One could argue that Deff Dred mobs are a bit of a buff I suppose.

The only other thing IA8 has that's appealing is the Maga Dred but the points cost and the monetary cost are both off-putting.


I really like the lifta-droppa wagons, the grot tanks, and the Big Mek special character, though I can't recall his name right now.

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augustus5 wrote:I really like the lifta-droppa wagons, the grot tanks, and the Big Mek special character, though I can't recall his name right now.


Lifta-Droppa wagon is more points than a Chaos Land Raider. Grot tanks are Fast Attack and so are Killa Kan Attack Mobs, that choice is too easy. Buzzgob has no KFF.

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