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Made in dk
Intoxicated Centigor



Denmark, Ry

Been giving these some thoughts.

- How do you calculate combat resolution when monsters are involved?

- Would a unit of 10 pikemen be able to claim a rank on a dragon and thus be steadfast?

A soldier will fight long and hard for a bit of colored ribbon. ~Napoleon 
   
Made in us
Stoic Grail Knight



Houston, Texas

1. The same way as everything else.

2. Yes... the dragon has no ranks, therefor a single rank of 5 pikeman would be steadfast.

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in dk
Intoxicated Centigor



Denmark, Ry

It hardly seems fair that a hugely deminished unit can muster up the courrage to stand and fight a monster, but it's really something I can use to my advantage, so you wan't hear me complain.

A soldier will fight long and hard for a bit of colored ribbon. ~Napoleon 
   
Made in us
Stoic Grail Knight



Houston, Texas

I agree, its completely stupid that one rank of 20 points in models are steadfast against a dragon and his rider.

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in us
Fixture of Dakka





Heck, it's stupid that a dragon that outmasess an entire unit of spearmen can't bust ranks either.

But them's the rules; we have to cope.

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in gb
Decrepit Dakkanaut




This is to stop the insanity of one model running through an entire army, a la 7th.

Infantry have a purpose now, something sorely lacking in monster-hammer^H^H^H^H^H^H 7th edition.
   
Made in us
Stoic Grail Knight



Houston, Texas

nosferatu1001 wrote:This is to stop the insanity of one model running through an entire army, a la 7th.

Infantry have a purpose now, something sorely lacking in monster-hammer^H^H^H^H^H^H 7th edition.


I agree with this, and the fact that monster hammer was getting out of hand.

However, I think that just because you have 5 models standing there you shouldnt be steadfast.

Of course that depends on WHAT 5 models are there.

If its 5 peasant archers then im pretty sure they would tuck tail and run... But if its 5 Grail Knights they could possibly kill the dragon, and would stand fast. The problem is you cant go writing the rule in for individual units and, where would you draw the line. Thus we are stuck with 10 points of skaven slaves rolling steadfast against a lord on a dragon.

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in dk
Intoxicated Centigor



Denmark, Ry

Yes, although I like the look of a huge army with lots of infantry, i'm kind of missing a reason to include a monster in my armylists.

A soldier will fight long and hard for a bit of colored ribbon. ~Napoleon 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Heres why you run monsters.


you run them up with other units and combo-charge.

your other unit(probably infantry) can add ranks to the fight while the Monster can rip into the unit and possably drag the unit's ranks below yours.

boom, steadfast removed and now they are taking Ld tests at minus alot.


i think they could give monsters a way to remove ranks if theysaid that every 2 wounds a monster has counts as it having a single rank. wounds that are lost do not count.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Fixture of Dakka






Lancaster PA

Yea I agree that something along the lines of "Monsters count as having 2 ranks" or "Monsters can always disrupt infantry as though they had 2 ranks" would work, or count as having 1 rank per wound remaining. Saves them vs silly things like 5 little guys can be steadfast vs them, but doesn't let them plow through big units, but does give them a flank advantage. I do think there should be a big role for flanking fatties beyond just killing stuff.

In fact, I might go so far as to wish that GW instead of giving thunder stomp to monsters had instead given the a rule to disrupt all ranks in infantry. I don't know how you would do it, and it would probably be more trouble than it was worth (tstomp is decent) but it seems to me that the real trouble with monsters in combat is not necessarily that they can do huge amounts of damage relative to a regular unit, but that they knock them around, scare the men, and generally just ruin cohesion. Having a chance to negate rank bonuses (perhaps negating 1 rank per unsaved wound inflicted?) would make more sense to me.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Killer Klaivex




Oceanside, CA

Odds are good that if you are fighting crap infantry in a vacuum, that they will fail either the terror or the break test (even when steadfast).

If you're using the generals leadership and/or the BSB, you're not really fighting just crap infantry anymore.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Fixture of Dakka






Lancaster PA

Yea, but it is still sort of strange that you need 6 dragons to hit a unit in the flank and disrupt their ranks

If anything, bit scary monsters should be better at breaking through fear and such (Terror is pretty weak nowadays) than actually killing. The opposite it true now though.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

I think the way to solve this, as grey templar said, is that the monster counts as having 2 ranks, or perhaps 1, depending on its size or number of wounds (not remaining wounds, just base wounds imo).

This message was edited 1 time. Last update was at 2011/01/07 19:01:49


"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Exactly, a wounded monster wouldn't be nearly as scary as an unhurt one.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Deadly Tomb Guard




South Carolina

Least we forget Monster got better too, the whole d6 hits at str are super awsome. Eventually the guys will break, it just takes time and patience.

 
   
 
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