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![[Post New]](/s/i/i.gif) 2011/01/05 17:15:54
Subject: IG executioner cannon
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Freaky Flayed One
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How exactly does it work? It fires 3 blast templates so does that mean the IG player chooses 3 targets?
What we did was that he choose 1 model in a squad and put the template over and rolls scatter. The models aren't removed but hits are tallied up. He does this 2 more times and tallies up the hits and then we roll that many to-wounds.
Is that how it is suppose to work?
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"That's how I roll: "
Necron fo' life! |
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![[Post New]](/s/i/i.gif) 2011/01/05 17:19:51
Subject: IG executioner cannon
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Arch Magos w/ 4 Meg of RAM
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you shoot and scatter from the same model 3 times, you add up all the hits (even from the sponsons if he is firing those too) and then roll wounds.
never remove models until a /whole unit/ is done shooting.
since it isn't barrage you don't do the funky "blast template goes next to the lats one" thing, and you can hit the same target multiple times, think of it like its firing 3 individual plasma shots, not a big plasma shotgun blast.
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Godforge custom 3d printing / professional level casting masters and design:
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![[Post New]](/s/i/i.gif) 2011/01/05 21:46:06
Subject: Re:IG executioner cannon
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Painlord Titan Princeps of Slaanesh
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I beg to differ. You shoot at the same unit 3 times scattering as normal. You are not restricted to targeting the same model (unless it is a one model unit), just the same unit.
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![[Post New]](/s/i/i.gif) 2011/01/05 21:56:53
Subject: IG executioner cannon
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Freaky Flayed One
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Wait, so does it require your hits to be on the same model or not? Can you change your target (which model is under the blast template center) every blast?
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"That's how I roll: "
Necron fo' life! |
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![[Post New]](/s/i/i.gif) 2011/01/05 22:04:17
Subject: IG executioner cannon
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Aspirant Tech-Adept
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Destroyer wrote:Wait, so does it require your hits to be on the same model or not? Can you change your target (which model is under the blast template center) every blast?
Your target is the squad itself, so switching models in the squad should be okay I would think. Of course your first choice should be what will likely hit the most. I don't know why you would want to move it around each scatter as you won't remove any casualties until your done firing.
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![[Post New]](/s/i/i.gif) 2011/01/05 22:05:57
Subject: IG executioner cannon
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Freaky Flayed One
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Melchiour wrote:Destroyer wrote:Wait, so does it require your hits to be on the same model or not? Can you change your target (which model is under the blast template center) every blast?
Your target is the squad itself, so switching models in the squad should be okay I would think. Of course your first choice should be what will likely hit the most. I don't know why you would want to move it around each scatter as you won't remove any casualties until your done firing.
Oh ok that makes sense.
Thanks for clearing it up guys.
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"That's how I roll: "
Necron fo' life! |
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![[Post New]](/s/i/i.gif) 2011/01/06 01:07:15
Subject: IG executioner cannon
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Heroic Senior Officer
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Melchiour wrote:. I don't know why you would want to move it around each scatter as you won't remove any casualties until your done firing.
Not really a case of moving it around, but sometimes the sponson cannons can't see the model the turret is using as an aim point.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2011/01/08 11:40:16
Subject: Re:IG executioner cannon
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Leader of the Sept
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Leo_the_Rat wrote:I beg to differ. You shoot at the same unit 3 times scattering as normal. You are not restricted to targeting the same model (unless it is a one model unit), just the same unit. When placing templates you have to try and cover as many models as possible. At this stage I would say that this is the aim point for the weapon and the 3 templates scatter from the same point. Models are not removed until after all hits and wounds for the unit are resolved anyway, so I don't see any benefit from wanting to move the aim point. You would almost certainly be causing fewer hits if you did (which is not allowed in the rules). As casualties can be taken from any model in the unit, the only difference would be the starting point for scatter, and as this is random its again hard to see any benefit from moving the aim point, even if it was allowed. Regarding the sponson weapons, the aim point would be restricted by the LoS from the weapon mount, so could well be firing at a different aim point to the turret weapon.
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This message was edited 2 times. Last update was at 2011/01/08 11:42:04
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![[Post New]](/s/i/i.gif) 2011/01/08 11:47:32
Subject: IG executioner cannon
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Decrepit Dakkanaut
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Flinty - good point, except Blast Markers are NOT templates, so that rule does not apply.
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![[Post New]](/s/i/i.gif) 2011/01/08 17:02:23
Subject: IG executioner cannon
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Leader of the Sept
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So I see... oh well, thats me telt
However, now that I've actually read the rules I note the following text is used:
"When firing a blast weapon, models do not roll to hit, instead just pick one enemy model visible to the firer..."
It then goes on to talk about placing the blast marker. To me that implies that you pick a single target model for each weapon being fired, hence the 3 templates out of the executioner cannon would all start at the same point. The "multiple blasts" section in the enxt column specifically mentions multiple weapons being fired from a single unit, not multiple blasts out of a single weapon.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2011/01/08 17:05:37
Subject: Re:IG executioner cannon
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Painlord Titan Princeps of Slaanesh
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I don't know how you came to that conclusion. The rule means that you have to place the hole of the blast marker over a single figure. And that you have to do the same each time you fire a blast weapon. However, it does not mean that you have to pick the same figure each time you place the marker.
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![[Post New]](/s/i/i.gif) 2011/01/08 22:02:15
Subject: Re:IG executioner cannon
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Lord of the Fleet
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Leo_the_Rat wrote:I don't know how you came to that conclusion. The rule means that you have to place the hole of the blast marker over a single figure. And that you have to do the same each time you fire a blast weapon. However, it does not mean that you have to pick the same figure each time you place the marker.
It's very counter-intuitive but the selecting of a model to place the template over happens instead of rolling to hit. So, for a multi-shot weapon (which would normally roll to hit multiple times) that process of selecting a model happens multiple times.
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