Asdrubael Vect
Personal opinion, just too expensive for a 1500 point game. Solid
HQ though. I think you would save some points do a little better with an Archon, shadowfield, agoniser, phantasm grenade launcher since you have incubi. More on that below.
Incubi 4 Incubi
Venom splinter Cannon
Night Shields
Incubi 4 Incubi
Venom Splinter Cannon
Night Shields
The night shields are unnecessary, as these will have to get in close to unload the incubi for assaulting. Save the 20 points. Issues you'll have with these guys is that they have no grenades, so you'll have to be careful assaulting anything with power weapons in cover b/c you will attack last and not have any incubi left. The only way you can give them grenades is an Archon with a phantasm grenade launcher. No other
HQ's have the option for it. The incubi can really be too powerful sometimes. 2 squads may be overkill. I think you would be better off taking a squad of wyches in place of one squad of incubi. They serve as more of a tarpit unit, rather than killing anything outright. i would attack any
HQ's or other multi-power weapon wielding squads with the wyches, and leave the puny squads you want out of the way quick to the incubi. Wyches are a troop choice as well and give you another scoring unit.
Ravager Night Shields
Flickerfield
Ravager Night Shields
Flickerfield
Ravager Night Shields
Flickerfield
Always a solid choice, can't go wrong here. The night shield "may" be unnecessary here due to most weapons that can kill it having a 48" range vs your 36" range which doesn't hurt them much. About the only thing they seem to help with is prevening rapid-fire bolters and meltas. Being able to move 12" and fire everything, you shouldn't allow them to get that close anyway.
Kabalite Warriors 10 Kabalite Warriors
Sybarite
Shredder
Splinter Cannon
Ghostplate
Kabalite Warriors 10 Kabalite Warriors
Sybarite
Shredder
Splinter Cannon
Ghostplate
Kabalite Warriors 10 Kabalite Warriors
Sybarite
Shredder
Splinter Cannon
Ghostplate
DE's greatest asset is it's speed and cheap vehicles.... You've negated both with these squads, you need vehicles. The ghostplate is kind of pointless since you're protecting a model that only has 1 extra attack. At 1500 points, you should be running more than 3 squads of troops. The best
DE builds tend to revolve around
msu. I usually run 5x squads of 5x warriors, 1 blaster, venom with extra spl. cannon and a wych squad in there as well. You're basically purchasing the venom and get the warriors as an added bonus. The blaster is in there in case any at make it too close.
Kabalite Trueborn 4 Kabalite Trueborn
Blaster x 4
Venom Splinter Cannon
Night Shields
No complaints here really, except the night shield again. Your range is 18" with the blasters, all you're preventing shooting you is other 18" range weapons and rapid fire. Otherwise, I love these units. I usually throw in an extra trueborn to prevent a single loss
LD test. That way, you'll have to lose 2 to be over 25% losses, lose 1 and you still have 4 blasters.