Switch Theme:

hyv3mynd's Nids - 2k vs Dark Eldar  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut





Dawn of war, capture and control. Weee!

http://synaps3.blogspot.com/2011/01/2k-batrep-vs-dark-eldar.html

Thanks for reading~

My blog - Battle Reports, Lists, Theory, and Hobby:
http://synaps3.blogspot.com/
 
   
Made in ie
Norn Queen






Dublin, Ireland

Good read Hyv.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

Great read as usual. It will be interesting to see DE paired with your nids. I think they will complement one another pretty well.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Huge Hierodule





Louisiana

Nice report. Great pictures and descriptions (as always).

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Deadly Dark Eldar Warrior




Very nice read as usual. Once again though, I have to question your friends DE list. I realize it may simply be a lack of models as to why he is running his current list, but he really has a lot of points wastes in his list that are hurting him when he plays you. Harlequins are somewhat useless in that list, as are the hexrifle and the set of cluster caltrops. I know some people like to have Reavers tooled for both anti-infantry and anti-tank, but it really isnt worth the waste of points. Three Ravagers should be standard for any DE list that isnt tooled for a full-WWP list, so I think if he adds one over the Harlies he would give you a better match.

Overall though, nice report, keep em comin!

1500pt Hellion Dark Eldar - 12W/10L/3D 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

interesting fight!\

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
Made in us
Kabalite Conscript




Rochester, NY

vishra wrote:Very nice read as usual. Once again though, I have to question your friends DE list. I realize it may simply be a lack of models as to why he is running his current list, but he really has a lot of points wastes in his list that are hurting him when he plays you. Harlequins are somewhat useless in that list, as are the hexrifle and the set of cluster caltrops. I know some people like to have Reavers tooled for both anti-infantry and anti-tank, but it really isnt worth the waste of points. Three Ravagers should be standard for any DE list that isnt tooled for a full-WWP list, so I think if he adds one over the Harlies he would give you a better match.

Hey, this is the friend with the list you don't like What I'm running right now is pretty much every model I've got. The bikes have been completely underwhelming so far, and I'm planning on replacing them with one of the fliers once that kit comes out (heres hoping for March). As for the harlies, I just picked those up to have a go at painting them and to use in my compy list. So I thought I'd give them a try here. They didn't really do anything, but they seemed to have a psychological effect. And I think the incredibly low chance of insta-killing a MC with the hexrifle is just too hilarious to pass up. Thanks for the tips!

2000 pts
2000 pts
500 pts 
   
Made in us
Drop Trooper with Demo Charge




Great report and thats a great looking DE army good luck in your tournament!

[/URL]
Cyanide & Happiness @ [URL="http://www.explosm.net/"]Explosm.net[/URL 
   
Made in us
Regular Dakkanaut





The DE list was interesting, but really disjointed - I can understand the problem of having to use what you've got, though. On some constructive criticism, however:


Haemunculi + liquifier (with wyches)
Haemunculi + liquifier (with wyches)
Haemunculi + hex rifle (with warriors on foot)
Harlequins x5 + shadowseer, 2 kisses, 1 fusion pistol
Incubi x5 + klaivex + raider, lance, flickerfield


I like the use of the Haemonculi with the liquifiers in the Wych squads, but I think you're wasting the third Haemonculi on the Warriors - you'd probably get more mileage giving him a liquifier as well, and dropping him in with the Incubi... which brings me to my second point. Use Harlequins, or Incubi, but chose one - having both reduces your combat ability with either, which I think really hurt you with this list. I'd go with the Incubi, and give them the third Haemonculi, making them monsters in close combat.


Trueborn x4 + 4 blasters + venom, 2 splinter cannons
Warriors x10 + dark lance + raider, lance, flickerfield, splinter racks
Warriors x10 + dark lance + raider, lance, flickerfield, splinter racks
Warriors x10 + dark lance


I'm not totally sold on Trueborn blaster squads myself, but on paperhammer and mathhammer they seem theoretically effective. I think you pay a hefty premium for more firepower, for what is ultimately a considerably vulnerable suicide squad. It works for IG Vet Squads because they're cheap. For 155 points you get 10 Vets, and a Chimera. 180 points gets you just five Kabalite Warriors with 4 Blasters and a Raider - a considerable difference in cost, survivability, for a small increase in accuracy/firepower. You'd probably get more mileage out of using more than one squad, though. With just one, and your only Venom to boot, they'll get nailed by a savvy opponent and then you'll have a squad of 5 paper-armor warriors waiting to be slaughtered. The Dark Lances are totally wasted on your Raider Squads, particularly since you've given them Splinter Racks.


Wyches x7 + hekatrix, agonizer, shardnet + raider, lance, flickerfield
Wyches x7 + hekatrix, agonizer, shardnet + raider, lance, flickerfield


It might be worthwhile to bump these two squads up to 9 each, if you can find the points (Possibly when you dump the Harlequins, or maybe the Incubi if you prefer the Harlequins). Aethersails might be beneficial too, extending your turboboost move even further. Otherwise, Wyches are a solid choice for close-combat.


Reavers x6 + 2 heat lances, cluster caltrops
Ravager + 3 lances, flickerfield, nightshield
Ravager + 3 disintegrators, flickerfield, nightshield


Reavers can be effective, but cluster caltrops just seem a waste to me. S6 attacks seem nice, but the points cost is prohibitive, and it means you're going to have to fight between justifying and setting up the Reavers to use them, or their heat lances. Use one, or the other, not both... and I'd recommend not using them. Heat Lances are good, but I think Reavers will really shine with Blasters. Since they're Eldar Jetbikes, Reavers get a 6 inch assault move, letting you use JSJ. Pairing that with the Blaster's far longer range, and near equal effectiveness, you drastically increase your Reaver's survivability while maintaining near parity in anti-tank ability.

If this is an all-comers list, the Disintegrators on the Ravager is fine, in an all-comers, I'd probably stick with Dark Lances.


Otherwise, I always enjoy reading these battle reports!
   
Made in us
Kabalite Conscript




Rochester, NY

GhostRecon wrote:I like the use of the Haemonculi with the liquifiers in the Wych squads, but I think you're wasting the third Haemonculi on the Warriors - you'd probably get more mileage giving him a liquifier as well, and dropping him in with the Incubi... which brings me to my second point. Use Harlequins, or Incubi, but chose one - having both reduces your combat ability with either, which I think really hurt you with this list. I'd go with the Incubi, and give them the third Haemonculi, making them monsters in close combat.
I was using a squad of 20 foot warriors with two lances, and putting the Haemie with them to make the squad pretty unflinchable. With only 10 Warriors, though, I don't know if it will really help. Shifting the third to the Incubi seems like a good idea. As for Incubi vs. Harlequins, 5 Incubi are generally crushing whatever they touch. Shifting the Harlequins' points to more Incubi just seems like overkill.

GhostRecon wrote:I'm not totally sold on Trueborn blaster squads myself, but on paperhammer and mathhammer they seem theoretically effective. I think you pay a hefty premium for more firepower, for what is ultimately a considerably vulnerable suicide squad. It works for IG Vet Squads because they're cheap. For 155 points you get 10 Vets, and a Chimera. 180 points gets you just five Kabalite Warriors with 4 Blasters and a Raider - a considerable difference in cost, survivability, for a small increase in accuracy/firepower. You'd probably get more mileage out of using more than one squad, though.
For about the price of the 4 Trueborn, I could take another Ravager and transfer the Venom to Incubi, which frees up a Raider for Warriors. I'll probably try this out.

GhostRecon wrote:The Dark Lances are totally wasted on your Raider Squads, particularly since you've given them Splinter Racks.
The Warrior squads actually had Splinter Cannons. Hyv3mynd just wrote it down wrong

GhostRecon wrote:It might be worthwhile to bump these two squads up to 9 each, if you can find the points (Possibly when you dump the Harlequins, or maybe the Incubi if you prefer the Harlequins). Aethersails might be beneficial too, extending your turboboost move even further. Otherwise, Wyches are a solid choice for close-combat.
7 was my magic number for wyches under the old codex. I've got to fiddle with this a bit more.

GhostRecon wrote:Reavers can be effective, but cluster caltrops just seem a waste to me. S6 attacks seem nice, but the points cost is prohibitive, and it means you're going to have to fight between justifying and setting up the Reavers to use them, or their heat lances. Use one, or the other, not both... and I'd recommend not using them.
I'm probably going to drop the Reavers all together. They haven't really done much, and they die too easily for their points cost.

Thanks for all the feedback. I'm still very much getting used to the new codex.

2000 pts
2000 pts
500 pts 
   
 
Forum Index » 40K Battle Reports
Go to: