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Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

I was wodering how a termie based army would work out, so I've made this, in the hope of tips/ thoughts

HQ
Chapter master with termie armour, storm shield and thunder hammer 195 pts
Honour guard-1 champion with additional wep, 3 guard, 1 with chapter banner 175 pts

Elites
Termie assault squad (10) with lightning claws 400 pts
Termie assault squad (10) with thunder hammers 400 pts
Termie squad (10) with assault cannon 430 pts

Heavy Support
Vindicator 130 pts

Troops
Tac squad with power weapon 115 pts
Tac squad with power weapon 115 pts
Tac squad with power weapon 115 pts

2080 Points. Too many termies???


Sternguard never die
 
   
Made in us
Brainy Zoanthrope




80 points over 2k ... not many would let ya play that list unless its a friendly game, but it looks like youll be going for a heavy CC army then eh?
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

I play laid back games, and yes, I'm a CC fan

Sternguard never die
 
   
Made in us
Fixture of Dakka





Los Angeles

DrownedRat117 wrote:Termie assault squad (10) with lightning claws 400 pts
They're going to wipe clean most 10 man units, GEq & MEq, killing 15.
30 swings on the charge
15 hitting
~7.5 wounding, then rerolls, 11 ignores-armor wounds.
Then your termies are sitting in the open with only a 2+/5++ to save them from return enemy fire.

Still with 20 other termies in the pile ...

The Vin will get all of the anti-T attention and not last. Foot slogging tacticals ... well, since you don't have any heavy weapons in them, are they going to squat on objectives or walk behind the Termies?

Given you only have one tank, and people are taking a lot of anti-T these days that's a lot of melta and LasCan fun for them on your termies. Unless, it's all Long Fangs with MLs
then you'll be in good shape.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

Brothererekose wrote:
DrownedRat117 wrote:
Then your termies are sitting in the open with only a 2+/5++ to save them from return enemy fire.



ONLY 2+?!?!?

Sternguard never die
 
   
Made in ca
Bloodthirsty Chaos Knight




Drop the chapter master and honor guard. Take Shrike and Lysander (use shrikes chapter tactics). Put shrike with TH/SS terms and infiltrate, put Lysander with 10 regular terminators and 2 cyclone missiles).

Make your LC Termies into TH/SS

Drop the vindicator

Give your Tactical squads heavy and special weapons








 
   
Made in us
Longtime Dakkanaut






Honestly? You're going to get pasted. All your opponent has to do is kill 15 Tactical Marines, get a dread, Kan, Defiler, or anything h2h with an armor value into combat with your Lightning Claw Terminators and you've effectively lost 400 points right there. And your list is 80 points over.

This is far more competitive:

Shrike: 195
Librarian, GoI, Null Zone, Terminator Armor, Storm Shield: 140

10x Thunder Hammer + Storm Shield Terminators: 400
9x Thunder Hammer + Storm Shield Terminators: 360
9x Thunder Hammer + Storm Shield Terminators: 360

10x Tactical Marines, Power Fist on Sarge, Meltagun = 200
10x Tactical Marines, Meltagun = 175
10x Tactical Marines = 170

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in us
Stalwart Dark Angels Space Marine





Don't run that vindicator or honor guard. If your going for CC a vindicator would probably just blow your own guys away. 3 Honor guard will die right away to PW, pretty much just a waste of points. You should invest more heavily in your troop choices, they are severely lacking. Most of your assault terminators should have TH SS but if you want some LC, I suggest putting 4 in a 10 man squad or 2 in a 5 man squad. No point in having a vanilla squad in your list, just go with all assault. If your going to spend 195 points on a Chapter Master, why not throw in an extra 5 for Lysander? He has a mastercrafted TH resolved at S10, gives your army stubborn, has 4 wounds, and is Eternal Warrior. All that for an extra 5 points.
   
Made in us
Dark Angels Librarian with Book of Secrets






You gonna let them terminators just saunter across the field? you may want to look into a Land Raider...
   
Made in us
Longtime Dakkanaut






SoloFalcon1138 wrote:You gonna let them terminators just saunter across the field? you may want to look into a Land Raider...


Meh. Overpriced taxi-cab. Costs more than just doubling the number of Terminators. With ~30 Terminators, they're going to get there.

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in us
Dark Angels Librarian with Book of Secrets






NuggzTheNinja wrote:
SoloFalcon1138 wrote:You gonna let them terminators just saunter across the field? you may want to look into a Land Raider...


Meh. Overpriced taxi-cab. Costs more than just doubling the number of Terminators. With ~30 Terminators, they're going to get there.


With the number of people who complain, complain, complain that their army can't crack a Land Raider, it's an over-priced taxi-cab?

To the OP, ignore this guy, if you're looking to play 2,500 points, at least grab one Land Raider, best bet: Crusader for an assault squad.
   
Made in us
Longtime Dakkanaut






SoloFalcon1138 wrote:
NuggzTheNinja wrote:
SoloFalcon1138 wrote:You gonna let them terminators just saunter across the field? you may want to look into a Land Raider...


Meh. Overpriced taxi-cab. Costs more than just doubling the number of Terminators. With ~30 Terminators, they're going to get there.


With the number of people who complain, complain, complain that their army can't crack a Land Raider, it's an over-priced taxi-cab?

To the OP, ignore this guy, if you're looking to play 2,500 points, at least grab one Land Raider, best bet: Crusader for an assault squad.


Overpriced. Taxi cab.

Anybody who complains about not being able to crack AV14 obviously is woefully unprepared in regards to anti-tank. I don't know how your meta is, but LRs hardly ever survive past turn 2 where I play.

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in cz
Death-Dealing Devastator





Hi,

you have only 3x 5 men tac squad, it is too few for 2k army, you have no transports for them and for the rest of your army, so your amry is slow, in first opponent turn he will fire on your vindi and scoring units, take only 1 mixed assault termie squad(5xTH/SS,3xLC) and put them into LRC and use saved point for tac squads, also 1 vindi is weak because of it is alone and always number 1 on enemy shoot list, if you want use it, take 2 or 3 of them.

This message was edited 4 times. Last update was at 2011/01/10 22:56:30


 
   
Made in us
Fixture of Dakka





Los Angeles

Brothererekose wrote:Then your termies are sitting in the open with only a 2+/5++ to save them from return enemy fire.
DrownedRat117 wrote:ONLY 2+?!?!?
Given the meta that I read about in forums, and the meta in my local scene (Los Angeles), there's meltaguns, Lances and LasCans o' plenty. Plasma, too, meaning 5++ for the LC termies. Not the much safer 3++ for TH/SS termies.

Since your opponents won't be shooting at any other tank besides the short ranged Vin which, depending on deployment could get ignored for a few turns, the LC crew will draw all of the top notch, high STR, great AP guns.

However, I think 30 termies is nothing to sneeze at. Play the list. Take some pictures. Post some batreps and *then* get snooty. *If* you have a few wins.

This message was edited 1 time. Last update was at 2011/01/10 23:17:16


"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Brainy Zoanthrope




Dont listen to the kid who says LR is over priced ... Youll definitely want to consider taking something that can move these guys faster ... LR is worth the points in 2k+, will give you some fire power while moving, and get your termies up there safer
   
Made in us
Dark Angels Librarian with Book of Secrets






Don't get us wrong, 30 terminators is nothing to sneeze at. But between Usunal and myself, I think we may have a point: transports!

Plus, as was said very early on, who plays 2,080 points? you have 420 points to play around with in terms of transports.

save yourself a couple more points by ditching the honour guard.
   
Made in us
Death-Dealing Devastator






Central Pennsylvania

It reminds me of Pickett's Charge almost.... tac squad marching towards enemy lines and don't make it... Termies advance and get shot down before they get there and the the rest is easy pickings.

You will be slaughtered before you even get there unless you add some speed or more taxi cabs.

-1750 pt - 50% painted
-1000 pt- 50% painted

Set up shop and blast 'em to pieces is my favourite strategy.

DT:80+S+G+M--B--I+Pw40k10#-D+A+/wWD-R++T(T)DM+
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Exactly. Terminators do fail 2+ saves. And a good player will make sure they are taking as many 5++ saves they can. Eventually, your jackhammer will have the might of a ballpeen hammer. Especially in 5th edition, things not in vehicles get shot... fast...


Automatically Appended Next Post:
And terminators, no matter how they are equipped, are bullet magnets. At least an "over-priced taxicab" will take some of the brunt of those bullets!

This message was edited 1 time. Last update was at 2011/01/11 09:31:40


 
   
 
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