Inquisitor Gideon wrote:Being "chaos" doesn't give leeway as to why you'd have guys dressed in heavy furs and leathers mixing with more conan-esque bare chested, arms and legs etc. Looks weird.
And the new marauders are still extremely expensive for only ten unique bodies.
Based on the pricing
GW is using for their old world units, 20 marauders will cost 54.50pounds (unless they decided to sell them in boxes of 30 like gors), while the darkoath marauders box is 35.50 for 10, or 76 for 20. And they're both reusing the same bodies twice over, so that's a wash.
I have no doubt that plenty of people will avoid the WFB models for this purpose, but I imagine the sheer price difference will tip many over - you have to spend 40% more than the WFB marauders to get the same number of darkoath. Back in my student days this is exactly the kind of saving I would be looking for when deciding on what to get if I'm wanting to play a faction.
When you scale that up to a full army, 100 darkoath marauders sets you back 355 pounds, compared to 272.50 pounds for the WFB marauders. That's ignoring trying to get better savings with the battalion and reinforcement boxes etc. The darkoath box gets you 26 models for 91 pounds compared to the current battalion box for WFB at 115 pounds for 40 marauders and 10 horsemen - you're doubling your model count for an additional 24 pounds! And that's the discount box for the Darkoath...
If I were building an
AoS army, I'd only be using the more unique centre piece models or unit entries that have no comparable equivalent in WFB, otherwise all those troops would be the cheapest models I could get away with.