| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/01/11 22:36:35
Subject: Gets Hot! and Feel No Pain...again
|
 |
Frenzied Berserker Terminator
|
There is another debate on the topic here (and no doubt in other places, but this was the first result from my search), but rather than resurrect a two-year-old thread I thought I'd start a new topic on it The question is simple: can Feel No Pain be used to ignore a Gets Hot! wound that is from an AP1 or AP2 weapon? Consensus here and on other forums seems to be a "yes", but I'm not so sure. I specifically want to be sure for my IG, so I might save a few bodies from certain plasma death in my CCS. Here are the relevant rules quotes: Rulebook, p31 wrote:Gets Hot! (...) For each result of a 1 rolled on its to hit rolls [when firing a Gets Hot! weapon], the firing model suffers a wound (normal saves apply). Rulebook, p75 wrote:Feel No Pain (...) [Feel No Pain] cannot be used against wounds from weapons that inflict instant death...Neither can it be used against wounds from AP1 and AP2 weapons, [etc].
So, if you roll a 1 when shooting a plasma gun, the Gets Hot! rule is triggered and the model suffers a wound. The model suffers this wound as a direct result of firing an AP2 weapon, thus it could be said that the model has suffered a wound from an AP2 weapon (although in this case is specifically allowed an armour save). It doesn't matter that the wound itself wasn't AP2, only that the wound was caused by a weapon that is also AP2 (and, in the case of a Guardsman, also causes instant death). On the other hand, it could also be said that the Gets Hot! wound is one simply being suffered by a special rule, rather than by the weapon itself. It's sort of like saying that if you eat a sandwich, a dog will bark - the sandwich wasn't the one that barked, it just caused the dog to do so. Thoughts?
|
|
This message was edited 1 time. Last update was at 2011/01/11 22:37:25
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/11 22:54:04
Subject: Gets Hot! and Feel No Pain...again
|
 |
Shas'o Commanding the Hunter Kadre
|
I forget were it says this in the BRB, but the gets hot special rule says that the model suffers a wound and normal saves apply. This implies you are not restricted in what saves you can take, IE it doesn't ignore any saves.
Since the wound is caused by something that doesn't ignore saves, and that the weapon used technically doesn't matter, only the rule, then you get an armor save/invun save and feel no pain for the model, when applicable.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/11 22:54:53
Subject: Gets Hot! and Feel No Pain...again
|
 |
Fully-charged Electropriest
|
You don't suffer a wound from the plasma gun (else you wouldn't get to take an armour save). You suffer a wound from the Gets Hot! rule which has no specified AP and therefore does not ignore FNP.
|
“Do not ask me to approach the battle meekly, to creep through the shadows, or to quietly slip on my foes in the dark. I am Rogal Dorn, Imperial Fist, Space Marine, Emperor’s Champion. Let my enemies cower at my advance and tremble at the sight of me.”
-Rogal Dorn
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/11 22:55:56
Subject: Gets Hot! and Feel No Pain...again
|
 |
Ship's Officer
|
Your second bit is correct. The wound comes from Gets Hot!, not the weapon itself, so Feel No Pain is not violated.
In other words, the Gets Hot! wound is not an AP1 or AP2 wound.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/11 23:12:19
Subject: Gets Hot! and Feel No Pain...again
|
 |
Renegade Inquisitor de Marche
|
Gets hot! just auto-wounds you. No Ap, no strength.
|
Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/12 15:07:26
Subject: Re:Gets Hot! and Feel No Pain...again
|
 |
Fixture of Dakka
|
It's an interesting argument.
But, I'm going to go with you do get FnP save.
From a strict RAW standpoint, Gets Hot! is causing the wound, not the plasma weapon. Just like No Retreat! wounds aren't caused by the attacking models.
From a more RAI standpoint, Gets Hot! wounds allow an armor save, therefor they would allow a FnP save.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/12 15:15:03
Subject: Gets Hot! and Feel No Pain...again
|
 |
Martial Arts Fiday
|
It's not a shot from an AP2 weapon, it's Get's Hot.
|
"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/12 15:35:04
Subject: Gets Hot! and Feel No Pain...again
|
 |
Alluring Sorcerer of Slaanesh
|
When I first started playing again after a hiatus for a good couple of eds I had the same question.
I read it that as the Plasma Gun was AP 2 and the thing exploding then there would be no save for my Chaos guys as they only had a 3+ armour save.
But as the above posters have said, it's not the plasma gun but Gets Hot that you are making the save for.
|
|
This message was edited 1 time. Last update was at 2011/01/12 15:35:49
No pity, no remorse, no shoes |
|
|
 |
 |
|
|