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Made in us
Lurking Gaunt





Out of my mind, back in 5 minutes.

1. Bringing units into charge range - your princes really want to kill stuff.
2. Bringing units out of cover - to get shot OR charged. Where's your 2+ cover save now?
3. Clumping up units for blast/template weapons - plasma cannons anyone?
4. Keeping slow, dangerous units away from you - Meganobz hate lash.
5. Moving units off of objectives - nothing ruins your day like having your troops just walk away from the objective at the bottom of turn 7.
6. Moving protective units out of the way - cheap expendable unit giving cover to the units behind it? Not any more! Shoot and/or charge what YOU want, not what your enemy wants.
7. Removing "bubble wrap" units - Get to the juicy steel center inside of that guard wrapped nugget.

There are many uses, these are the ones I pulled off the top of my head in 5 minutes.
 
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