| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/01/21 02:18:40
Subject: Photon Grenades and Berserk Charge rule...?
|
 |
Speedy Swiftclaw Biker
|
So I encountered this dilemma during the battle last week with my friend who uses Tau. I use Space Wolves.
So Blood Claws have this Berserk Charge rule that grants them a +2 Attack bonus when charging instead of the normal +1.
And the Photon Grenade negates the normal +1 Attack bonus of their foe when charging...
So does that mean Berserk Charge is all but useless when encountering fire warriors equipped with photon grenade?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 03:26:07
Subject: Photon Grenades and Berserk Charge rule...?
|
 |
Water-Caste Negotiator
|
This should be in YMDC.
|
Black Widow Assault Cadre 2000 Points (Under Renovation- Playable) Win-4 Lose-5 Draw-1
Storm Angels 1st Company 2500 Points (DA Codex) (Under Renovation - Playable) Win-3 Lose-4 Draw-3
Corsairs of Fate 1750 Points (Under Construction - Playable) Win-2 Lose-3 Draw-1
Protectorate of Menoth 11 Points (Project Delayed Indefinitely) Win-1 Lose-3 Draw-0
Imperial Guard Regiment (Unnamed) 1000 Points (Project Delayed Indefinitely)
Cygnar 25 Points (Planned) Win-0 Lose-0 Draw-0
Last Game(s): The Spearhead Annihilation Battle between my Storm Angels First Company (Dark Angels) and Skystompa's Waagghh! (Blood Angels) resulted in a MAJOR VICTORY!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 04:34:26
Subject: Re:Photon Grenades and Berserk Charge rule...?
|
 |
Guard Heavy Weapon Crewman
|
the "gain no assault bonus attacks"
p.36
With that I would say you lose both. Unless wording in the dex overturns this.
|
Imperial Guard, 501st Cadian Urban Assault Group: 5300 points
Imperial Fists: 1st and 3rd Companies 4100 points
Witch Hunters: Our Martyred Lady 700 Points |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 08:43:38
Subject: Photon Grenades and Berserk Charge rule...?
|
 |
Decrepit Dakkanaut
|
You lose both, as the +2 is your "bonus for charging", same as the Eversor (? from memory) gains +D6 normally would not do so when facing Defensive grenade equipped models.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 09:33:51
Subject: [quote=DakkaDakka]
|
 |
Infiltrating Hawwa'
|
|
|
This message was edited 1 time. Last update was at 2020/03/15 03:03:11
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 10:08:18
Subject: Photon Grenades and Berserk Charge rule...?
|
 |
Infiltrating Broodlord
The Faye
|
Even so Photon grenades aren't exaclty going to turn the tide...
Not that sad
|
We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.
Chaos Knights: 2000 PTS
Thousand Sons: 2000 PTS - In Progress
Tyranids: 2000 PTS
Adeptus Mechanicus: 2000 PTS
Adeptus Custodes: 2000 PTS - In Progress |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/22 12:30:32
Subject: Re:Photon Grenades and Berserk Charge rule...?
|
 |
Fresh-Faced New User
|
Always wished it was charge bonuses, could do without banshee masks and furious charge when usign defensive grenades aswell
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/22 16:40:02
Subject: Photon Grenades and Berserk Charge rule...?
|
 |
Shas'o Commanding the Hunter Kadre
|
obsidianaura wrote:Even so Photon grenades aren't exaclty going to turn the tide...
I regularly keep these off my infantry squads since I want to be able to shoot you next turn, not be stuck in melee.
It's good to keep in mind however how useful defensive grenades are in certain situations.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/23 10:30:35
Subject: Photon Grenades and Berserk Charge rule...?
|
 |
Infiltrating Broodlord
The Faye
|
juraigamer wrote:obsidianaura wrote:Even so Photon grenades aren't exaclty going to turn the tide...
I regularly keep these off my infantry squads since I want to be able to shoot you next turn, not be stuck in melee.
It's good to keep in mind however how useful defensive grenades are in certain situations.
Yes I'd agree with that, if you're creating an army and you know in advance what you're playing against then it might be useful sometimes.
|
We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.
Chaos Knights: 2000 PTS
Thousand Sons: 2000 PTS - In Progress
Tyranids: 2000 PTS
Adeptus Mechanicus: 2000 PTS
Adeptus Custodes: 2000 PTS - In Progress |
|
|
 |
 |
|
|