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![[Post New]](/s/i/i.gif) 2011/01/21 14:49:29
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Navigator
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Black Templar Sword Brethren (the non-terminator flavor) has never really been a 'must have' unit. Other units can fill the same role in a cheaper and more efficient manner. But I wanted to take another look at them after the FAQ to see if there is anything I may have overlooked...maybe some niche purpose.
There REALLY isn't any reason to take them, is there? I don't know...they're a cool unit...just not worth taking at all, are they?
Terminator units with storm shields are roughly the same cost (maybe 4pts more) than a Sword Bro unit armed with stormshields and Term honors.
No point to make Sword Bros a shooting unit.
And I can't think of why you'd take them in any situation. Well...unless you are really committed to fielding a fluffy themed army.
So do you guys think they have ANY redeeming value?
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![[Post New]](/s/i/i.gif) 2011/01/21 15:32:02
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Charing Cold One Knight
Lafayette, IN
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Spiff wrote:Black Templar Sword Brethren (the non-terminator flavor) has never really been a 'must have' unit. Other units can fill the same role in a cheaper and more efficient manner. But I wanted to take another look at them after the FAQ to see if there is anything I may have overlooked...maybe some niche purpose.
There REALLY isn't any reason to take them, is there? I don't know...they're a cool unit...just not worth taking at all, are they?
Terminator units with storm shields are roughly the same cost (maybe 4pts more) than a Sword Bro unit armed with stormshields and Term honors.
No point to make Sword Bros a shooting unit.
And I can't think of why you'd take them in any situation. Well...unless you are really committed to fielding a fluffy themed army.
So do you guys think they have ANY redeeming value?
The only thing I can think of is to make use of their Infiltrate ability. I don't play BT so I don't know if this is actually a good idea, but they have pretty good access to the armory, so I imaging there is a way to kit them to be effective in this role.
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![[Post New]](/s/i/i.gif) 2011/01/21 17:38:03
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Ferocious Black Templar Castellan
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notabot187 wrote:Spiff wrote:Black Templar Sword Brethren (the non-terminator flavor) has never really been a 'must have' unit. Other units can fill the same role in a cheaper and more efficient manner. But I wanted to take another look at them after the FAQ to see if there is anything I may have overlooked...maybe some niche purpose.
There REALLY isn't any reason to take them, is there? I don't know...they're a cool unit...just not worth taking at all, are they?
Terminator units with storm shields are roughly the same cost (maybe 4pts more) than a Sword Bro unit armed with stormshields and Term honors.
No point to make Sword Bros a shooting unit.
And I can't think of why you'd take them in any situation. Well...unless you are really committed to fielding a fluffy themed army.
So do you guys think they have ANY redeeming value?
The only thing I can think of is to make use of their Infiltrate ability. I don't play BT so I don't know if this is actually a good idea, but they have pretty good access to the armory, so I imaging there is a way to kit them to be effective in this role.
Well, you could infiltrate with double melta, but since you can't be closer than more than 12, you're not gonna get 2D6 for the pens. Possibly las- or plasma cannons? Really wouldn't anyway.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/01/21 17:41:51
Subject: Re:BT Sword Brethren now COMPLETELY irrelevant?
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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If they have the infiltrate ability, do they also have the scout ability?
Because then you can infiiltrate them, either scout move or not (depending on if they have the ability) up 6" (or 2d6), then during the first turn move them 6" (or 2d6) to within melta range / assault range of vehicles.
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![[Post New]](/s/i/i.gif) 2011/01/21 18:19:05
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Arch Magos w/ 4 Meg of RAM
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no, they are basically the same as the troop marines, but have a large number of available upgrades.
They aren't useless persay, but since BT is mostly "field tons of infantry with Preferred enemy, meatgrind enemy into chowder" they are a little finesse-y for what people are expecting from bt ;P
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![[Post New]](/s/i/i.gif) 2011/01/21 18:27:31
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Nigel Stillman
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Put 5 of them (2pw 1lc 2 cc/bp) with the BT EC in a razorback and give the Sword Bro's FC, maybe?
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![[Post New]](/s/i/i.gif) 2011/01/21 18:30:46
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Arch Magos w/ 4 Meg of RAM
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what?
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![[Post New]](/s/i/i.gif) 2011/01/21 18:46:59
Subject: Re:BT Sword Brethren now COMPLETELY irrelevant?
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Willing Inquisitorial Excruciator
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Infiltrate with a multimelta/melta for area denial? Then if shot, advance with your consolidate moves and you can still shoot the multimelta....
even then it is 115 points for not much firepower.
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This message was edited 1 time. Last update was at 2011/01/21 18:49:18
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![[Post New]](/s/i/i.gif) 2011/01/21 19:02:56
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Boosting Black Templar Biker
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Ma55ter_fett wrote:Put 5 of them (2pw 1lc 2 cc/bp) with the BT EC in a razorback and give the Sword Bro's FC, maybe?
@Grundz
Put the Emperor's champion with two powerfist marines, a lightning claw marine, and a regular chainsword/bolt pistol marine in a Razorback, giving them Furious Charge.
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![[Post New]](/s/i/i.gif) 2011/01/21 19:07:00
Subject: Re:BT Sword Brethren now COMPLETELY irrelevant?
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Longtime Dakkanaut
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Dashofpepper wrote:If they have the infiltrate ability, do they also have the scout ability?
Because then you can infiiltrate them, either scout move or not (depending on if they have the ability) up 6" (or 2d6), then during the first turn move them 6" (or 2d6) to within melta range / assault range of vehicles.
They can sort of perform a scout move if you take the vow Abhor the Witch. However they must set up with the rest of the army. Although that relies on the opponent having a psyker in their army. However, most competitive builds have psykers these days. Sword Bretheren have always been a worthless unit anyways. Automatically Appended Next Post: Grundz wrote:no, they are basically the same as the troop marines, but have a large number of available upgrades.
They aren't useless persay, but since BT is mostly "field tons of infantry with Preferred enemy, meatgrind enemy into chowder" they are a little finesse-y for what people are expecting from bt ;P
They are overpriced and have terrible options.
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This message was edited 3 times. Last update was at 2011/01/21 19:14:58
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![[Post New]](/s/i/i.gif) 2011/01/21 20:20:07
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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[DCM]
Tilter at Windmills
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How much for a unit of five with a couple of meltas, maybe a cc upgrade as well, to Outflank and disrupt the enemy backfield?
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
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![[Post New]](/s/i/i.gif) 2011/01/21 20:28:45
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Tzeentch Veteran Marine with Psychic Potential
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I like to think of them as Chosen without the weapon options... both are a little more expensive than normal Marines, both have Infiltrate, and both have expanded armory access. Chosen's role is pretty obvious, 5 Special Weapons Outflanking/Infiltrating. SB seem a little more CC oriented, but too expensive when Termies are right there for only a tiny bit of more points.
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This message was edited 1 time. Last update was at 2011/01/21 20:29:08
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![[Post New]](/s/i/i.gif) 2011/01/21 21:47:57
Subject: Re:BT Sword Brethren now COMPLETELY irrelevant?
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Charing Cold One Knight
Lafayette, IN
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5 guys with MM and either melta or plasma infiltrating only costs 115 points. I personally would love the chance to infiltrate a MM that close. Its only 15 more points than the typical C:SM scouts with cammo cloaks and H/Bolter, for a much better unit.
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![[Post New]](/s/i/i.gif) 2011/01/22 00:15:22
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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[DCM]
Tilter at Windmills
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Except that it doesn't score. I'd be inclined not to take the MM, since you can't move & fire it, but Infiltrating a MM in cover within T1 shooting range might well be worth it.
odorofdeath has picked up what I was getting at- I think the closest parallel is CSM Chosen. The Sword Brethren can't take as many special weapons, but if they can get 1-2 and a Fist, they could still potentially bust up enemy backfield units, and contest objectives near a table edge. And of course, if you're using them, you deliberately place objectives close to table edges.
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This message was edited 1 time. Last update was at 2011/01/22 00:16:10
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/01/22 03:09:02
Subject: BT Sword Brethren now COMPLETELY irrelevant?
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Navigator
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Feh. I'm not convinced.
I don't think a squad that is light on the upgrades (ranged or close combat) would be great to infiltrate. Not sure if they'd fit in with my current BT army build/style anyway.
My emperor's Champ has had good experience running up with a big initiate/neophyte squad. At least they can generally tarpit a squad while the EC hacks away at it. And I don't think Brethren are a good close combat unit compared to other options available.
EC + Sword Bros. MIGHT...MIGHT be good with honours, powerweapon/lightning claws, furious charge and a land raider crusader. But that's a big commitment.
Karuthors: who the heck would take Abhor the Witch when they can have an entire army that has preferred enemy?... Eh. I guess I can't blame you for brain storming.
I think I'm more inclined to kick around some ideas as to incorporating a second HQ with a command squad. I could see a Marshal/Reclusiarch combo with a well-fitted squad doing well.
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This message was edited 1 time. Last update was at 2011/01/22 03:10:08
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