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Made in au
Black Templar Servitor Dragging Masonry



Australia

Collecting BT, have not played in tournaments or anything so opinions on how you think it would perform in something like that would be well recieved.
On a Side Note this list is mainly going to up against my brothers BA 1500 pt List but id like to use in competitive matches as well.
Anyways here goes,

HQ
Emperors Champion

Accept any Challenge, no Matter the odds
[/b]140 POINTS

Chaplain- Reclusiarch

Space Marine Bike
Teleport Homer
Holy Orb of Antioch
[/b]140 POINTS

ELITE
Sword Bretheren Terminator Assault Squad (5)
3x PoLC 2x TH SS
200 POINTS

FAST ATTACK
Land Speeder Squadron (3)
3x Multi Melta
3x Typhoon Multiple Missile Launcher
255 POINTS

Black Templar Bike Squadron (3)
3x Power Weapon
126 POINTS (Chaplain will lead Bike Squad)

TROOPS
Crusader Squad (5)
4x BG
1x Lascannon
95 POINTS

Crusader Squad (5)
4x BG
1x Lascannon
[/b]95 POINTS

Crusader Squad (5)
5x BP CCW

w/Rhino (EA and SL)
138 POINTS (Emperors Champ will be in Rhino with Squad)

HEAVY SUPPORT
Vindicator
PotMS
[b]155 POINTS

Vindicator
PotMS
[b]155 POINTS

TOTAL: 1499 Points


My thoughts on making this list were that, the Vindicators with the new and improved PotMS makes them an excellent choice for a heavy support slot and can deal with a wide range of targets.
Also the Chaplain on the Bike i really like the idea of my chaplain swooping in on a bike with a Teleport Homer allowing for accurate Termie DS close to enemy lines, with the addition of the Bike Squad it makes him deadly in CC and gives him
Survivability.
The Landspeeders have the Typhoon Multiple Missile Launcher at a reduced cost for the improved version (Thank you GW) which will tear through Vehicles.

I am open to any constructive criticm and would appreciate feedback.




Automatically Appended Next Post:
Sorry about the bold and underlines in the weird spots, my first post. Have to work on that haha.

This message was edited 1 time. Last update was at 2011/01/25 05:09:28


 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Drop the meltas on the land speeders, you don't want to be close to anything with a typhoon speeder. Use the points to get furious charge on the terminators, FCing LC termies with rerolls to hit will laugh aside any MEQ unit they fight, and the BA don't even get FNP against it. For the rest of the points, get a power fist and a special weapon on the squad going with the Emperor's Champion, as well as as many plasma guns you can squeeze into the lascannon squads. I'd personally take a meltagun on the rhino squad, but a flamer or plasma gun are viable choices too.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in za
Adolescent Youth with Potential



South Africa

Firstly ill rate you drop the bikes, having only 2 attacks each on the charge isnt much for the amount ur paying(each member is worth 2 marines but only has +1T and more movement, and only 1 attack each) i also rate dropping the chaplain to give the termis a LRC, cause without it, they wont do you much good like that, get them FC. and with that freed Fast slot, let each land speeder run on its own. Lastly get the rhino squad some more beef by getting neophytes

No Pity, No Remorse! NO FEAR!  
   
Made in au
Black Templar Servitor Dragging Masonry



Australia

Thank you for the responses, I have made a new list that has incorporated both of your opinions, and I am really liking it in comparison to the list I had previously.
Please feel free to comment again on any changes or modifications that could be made to further improve the list.

HQ
Emperors Champion
Accept any Challenge, no Matter the Odds.
140 POINTS

TROOPS
Crusader Squad x5 Initiates x4 Neophytes
PF & BP
Plasma Gun
7x CCW & BP
Rhino w/EA & SL (Emperors Champion in Rhino with unit)
199 POINTS

Crusader Squad x6 Initiates
5x BG
1x Lascannon
111 POINTS

Crusader Squad x6 Initiates
5x BG
1x Lascannon
111 POINTS

ELITE
Sword Brethren Terminator Assault Squad x5
5x LC
FC
Land Raider Crusader w/SL
483 POINTS

FAST ATTACK
Land Speeder x1
TMML
70 POINTS

Land Speeder x1
TMML
70 POINTS

HEAVY SUPPORT
Vindicator w/PotMS & SL
158 POINTS

Vindicator w/PotMS & SL
158 POINTS

So there it is, unfortunately I had to drop a Land speeder in the process but overall i think it is a better list. The suggestions were great =) Also the reason the crusader squads with lascannons have 6 instead of 5 now is because I had some points left over.
To bad I ended up dropping the Chaplain but i figure ill get one with termie armour and throw him in with the termies in like a 1750 point battle or something haha.

So let me know what you think hope your happy with the changes.








Automatically Appended Next Post:
Edit: Crusader Squads with LC are back to 5 i used the points to give them Plasma Guns instead as well as just adding a neophyte to each group as a meat shield more or less haha.

This message was edited 1 time. Last update was at 2011/01/26 06:01:51


 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

at 1500 points you either go with terminators or mass crusader squads. mass crusader squads being the better option in my opinion...

Possible list:

Emperor's Champion
Accept Any Challenge
140

Elites

Venerable Dreadnought
T-L Lascannon
Missile Launcher
Tank Hunters
165

Terminator Squad (5 man)
Cyclone Missile Launchers x 2
Tank Hunters
265

TROOPS

Crusader Squad (10 man) Initiates
Powerfist
Melta Gun
DT: Land Raider Crusader w/ dozer blade & HK
465

Crusader Squad (10 man) Initiates
Powerfist
Melta Gun
DT: Land Raider Crusader w/ dozer blade & HK
465

1500 points. Everything in army can reroll to hit in CC. The terminators and ven dreadnought have tank hunters, so str 9 missile launchers.
The Crusader squads have powerfists (str 8) reroll to hit, and melta guns so any mech can be fried.

   
Made in au
Black Templar Servitor Dragging Masonry



Australia

Thanks for the response, the list you provided was good and I liked some of the strategic decisions you made in it, 2 LRC im liking that haha.
I'd love to try out something like that in future although due to cost reason the list I have utilizes some of the units I have already purchased previously.

Thank you for the input though I must try that list out in future =)


Automatically Appended Next Post:
Having said that, do you have an opinion on the list I am thinking of. Would it still be competitive?
It is mainlly going to be up against my brothers BA army.

This message was edited 1 time. Last update was at 2011/01/26 11:02:17


 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

on your list:

Lose the vindicator and change the terminators to a tactical squad with tank hunters and cyclones.

put the rest of the crusader squads into the land raider the terminators now aren't in (the terminators can deep strike in)


Automatically Appended Next Post:
You want your emperor's champion with a dedicated close combat squad of crusaders that will tear through the enemy with rerolls to hit and flamer goodness.

Consider trying this crusader setup:

10 initiates
Powerfist
Flamer
181

That's 10 guys rerolling to hit in cc instead of only 5.

In a land raider crusader they can assault straight out of the vehicle instead of having to wait a turn if in a rhino

This message was edited 1 time. Last update was at 2011/01/26 11:29:50


 
   
Made in au
Black Templar Servitor Dragging Masonry



Australia

Wouldnt assault termies be a better choice in the LRC, it is 20 attacks compared to 30 but the Termies have FC along with being able to reroll wounds aswell as having power weapons.
The reason I have the Vindicator is that I am trying to take advantage of the BT ability to use PotMS with it, which is pretty nasty.

I do agree that the Champ needs something better than a rhino although putting him in a Crusader with Initiates seems like a waste when i could put the termies in there.
I appreciate the input though and I can see some of your points but I would prefer having him in the rhino rather than the Crusader due to the stats mentioned above
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Sorry I think i need to read that bit again. You're taking POTMS (30 points) with a Vindicator...
I assume that's so you can move 12" and fire it....

In a list beyond 1500 points a terminator squad in a land raider crusader would be awesome.

What you might want to consider is putting troops in drop pods and having the terminators in the crusader, that might work....
   
Made in au
Black Templar Servitor Dragging Masonry



Australia

Yes that is what I have planned for the Vindicator.
The Drop Pod idea is good, are you talking about using a drop pod rather than the rhino with the champion. Or a drop Pod for each individual squad?
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

HQ

Emperor's Champion
Vow: Accept Any Challenge
140

ELITES

Terminator Squad (5 man)
x 3 LCs x 2 TH/SS
Furious Charge
215
DT: Land Raider Crusader w/ dozer blade & storm bolter
280


TROOPS

Crusader Squad (5 man) Initiates
Powerfist
Melta Gun
Krak Grenades
115
DT: Drop Pod w/ Locator Beacon & Deathwind Launcher
65

Crusader Squad (5 man) Initiates
Powerfist
Melta Gun
Krak Grenades
115
DT: Drop Pod w/ Deathwind Launcher
55

Crusader Squad (5 man) Initiates
Powerfist
Melta Gun
Krak Grenades
115
DT: Drop Pod w/ Deathwind Launcher
55

Crusader Squad (5 man) Initiates
Powerfist
Melta Gun
Krak Grenades
115
DT: Drop Pod w/ Deathwind Launcher
55

Crusader Squad (5 man) Initiates
Powerfist
Melta Gun
Krak Grenades
115
DT: Drop Pod w/ Deathwind Launcher
55

1495

With this idea you have 3 drop pods arriving first turn, deploying and firing deathwind launchers (12" Str 5 AP6) to clear out infantry while crusader squad fires melta gun at tank.
Your land raider crusader rumbles across the table, hopefully not getting immobilised or worse, to deliver Emperor's Champion and terminator squad to heart of enemy, while the remaining two drop pods arrive (hopefully) on turn 2 to deliver more melta death to the enemy's mech.
   
Made in au
Black Templar Servitor Dragging Masonry



Australia

I can see that being a deadly and fun army to play, your suggestions are good, but its getting late. Ill have to play around with army builder a bit tomorrow and make a final decision.
I am going to my LGS tomorrow to check what they have, usually you have to order most stuff in which kinda sucks.

Thanks for your suggestions though dude, you've given me a lot to think over. I guess I will wait till my brother finalizes his list then pick one that best counters it haha.
   
Made in au
Newbie Black Templar Neophyte



Adelaide

Corennus wrote:

With this idea you have 3 drop pods arriving first turn, deploying and firing deathwind launchers (12" Str 5 AP6) to clear out infantry while crusader squad fires melta gun at tank.
Your land raider crusader rumbles across the table, hopefully not getting immobilised or worse, to deliver Emperor's Champion and terminator squad to heart of enemy, while the remaining two drop pods arrive (hopefully) on turn 2 to deliver more melta death to the enemy's mech.


Correct me if im wrong.
I think BT's drop pods can NOT arrive in first turn~

   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

nowhere in the codex or the errata does it say you can't do a drop pod assault. Therefore the warhammer 40000 rulebook applies, and drop pod assault is in the rules there. That's how i'm seeing it.

Certainly in my last game my opponent (black templar) brought his drop pod down first turn.
   
Made in au
Newbie Black Templar Neophyte



Adelaide

Then I think your opponent "cheated" you

BT still use the old drop pod rule (pg22), which means they are not forced to drop half pods in first turn, but arrive as reserve. and BT pods can fire on the same turn as they land.

   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

firing same turn as they land is brilliant.

and maybe I should update my profile hang on...
   
Made in us
Death-Dealing Devastator




Scottsdale, Arizona

Yor initial list wasn't terrible. I would've just dropped the vindicators and taken 2 predators, drop the chaplain and take another termie squad, there should be few points left over so just dump them as neophytes/initiates

DR:90-SG+++MB--I++Pw40k07+D++A+++/CWD-R++T(T)DM+
2500pt :
3-1-1 0-0-2 2-1-2
0-3-0 1-1-0 0-2-0
1-0-0 0-1-0 0-1-0

 
   
Made in za
Adolescent Youth with Potential



South Africa

i see im abit behind on the posts here. would just like to add, we dont drop first turn, it says so in our codex, so they come in as normal reserves, i wouldnt put tactical marines in reserve, you want 48" shots shooting first turn. Also i know for a fact our termis are the most killy things know to man and xenos alike! i never ever ever never run without my termies, though i run them at 5 LC 3 TH/SS, some might call it excessive, others just die

I also know neophytes are worth their weight in gold, they only cost 10 pts, though they are space marines without the reroll and only 4+ armour, if you use 5 neophytes in your list where you would have used initiates, you save 30 pts, i wouldnt use them 1:1 tho, but you save pts.

lastly shoot squads only need to be 5 man squads. the 6th just wastes points

No Pity, No Remorse! NO FEAR!  
   
Made in au
Black Templar Servitor Dragging Masonry



Australia

Thanks for the reponses guys I am configuring my list slowly just to make it versatile and pull all the ideas you have given me, I wont be able to include everything. Id like to stick with some of my original ideas as well as incoporate yours.
ill post once it is done, and am hoping it will be the final haha. Once it is posted feel free to go through it and give your opinion, but aside from your opinion on what you think needs improving id be interested in your opinion on whether or not it is a competitive list that can take on
a variety of lists.

Cheers, will post in about 10-30 Mins


Automatically Appended Next Post:
Haha posting quicker then I mentioned but I went through it on AB and figured id post it sooner
So here goes. Also on a side note I have posted my Brothers BA list on here also, so if you wanna check that out and then comment back, that would be great.

HQ
Emperors Champion
Accept any Challenge, no Matter the Odds
140
POINTS

TROOPS
Crusader Squad x5
Melta Gun
Power Fist
3x BP CCW
Drop Pod (With DML)
150 POINTS

Crusader Squad x5
Melta Gun
Lascannon
3x Bolter
105 POINTS

Crusader Squad x5
Melta Gun
Lascannon
3x Bolter
105 POINTS

ELITES
Sword Brtheren Terminator Assault Squad x5
5x LC
FC
w/ Land Raider Crusader
480 POINTS

FAST ATTACK
LAND SPEEDER
TMML
70 POINTS

LAND SPEEDER
TMML
70 POINTS

LAND SPEEDER
TMML
70 POINTS

HEAVY SUPPORT
Vindicator w/PotMS
155 POINTS

Vindicator w/PotMS
155 POINTS

So thats it some noticable changes have been made, I am thinking of perhaps switching out the Vindicators for 2 more Crusader Squads in drop pods, but to be frank I love Vindicators
Also the Champion I have not yet decided if I want him with the drop pod group or the termies, feel free to give your opinion on that and I am looking forward to the feedback and hopefully you enjoy th list.

This message was edited 1 time. Last update was at 2011/01/27 10:45:58


 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

not too bad as far as I can see.
   
Made in au
Black Templar Servitor Dragging Masonry



Australia

Awesime, glad you think so. Did you have an opinion on whether the Champ should go in the LRC or the Drop Pod.
   
Made in us
Battlefortress Driver with Krusha Wheel






What about instead of a crusader for 265 points you buy:

10 assault marines 10x stormshields powerfist, 265.

12 jumping 3+ invun save marines with a powerfist make a good screen too.

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Because Orock what happens when said expensive assault team goes jumping into a storm of bolters? their storm shields can't help them and they're relying on their 3+ armour save.
For the same price a LRC can nearly guarantee to get you close enough to the enemy the squad can jump straight into combat.

it's expensive, but that's cause it works.
   
Made in us
Death-Dealing Devastator




Scottsdale, Arizona

Corennus wrote:Because Orock what happens when said expensive assault team goes jumping into a storm of bolters? their storm shields can't help them and they're relying on their 3+ armour save.
For the same price a LRC can nearly guarantee to get you close enough to the enemy the squad can jump straight into combat.

it's expensive, but that's cause it works.


I am going to have to agree with you, the lrc is great at it's designed job, forcing saves and getting troops yo the front lines. Plus assault marines aren't that great either, they do the same job as assault terms but are worse at their job

DR:90-SG+++MB--I++Pw40k07+D++A+++/CWD-R++T(T)DM+
2500pt :
3-1-1 0-0-2 2-1-2
0-3-0 1-1-0 0-2-0
1-0-0 0-1-0 0-1-0

 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Until Assault Terminators get an insane upgrade to allow them to assault the turn they deepstrike they have to take a Land Raider to get them to the front lines.

Either that or you take so many of them in a squad it doesn't matter if some of them die the turn after they arrive, but that gets expensive.


Automatically Appended Next Post:
BTW against Blood Angels what you'll need is to be prepared for you Land Raiders to get melta'd early, and have enough firepower to take down those Feel No Pain sanguinary Priests.

This message was edited 1 time. Last update was at 2011/01/29 14:42:47


 
   
Made in au
Black Templar Servitor Dragging Masonry



Australia

Have used this list twice against my brothers Chaos Marine army, won both times.
He is still learning that army so I can't say I won over an expert but it's still reassuring all the same, especially since i improved the second game and absolutely mauled him haha
   
 
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