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![[Post New]](/s/i/i.gif) 2011/01/28 01:57:38
Subject: WoC Nurgle Sniping - 2500 points.
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Inspiring Icon Bearer
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2500.0 Pts - Warriors of Chaos Roster 1 Chaos Lord of Nurgle @ 320.0 pts (Mark of Nurgle/ Chaos Runesword/ Glittering Scales/ Dragonbane Gem/ Shield) 1 Chaos Sorcerer of Nurgle @ 145 pts (Mark of Nurgle/Warrior Bane/Dragonhelm/Dispel Scroll) 1 Chaos Sorcerer of Nurgle @ 155 pts (Mark of Nurgle/1 Skull of Katam) 1 Chaos Sorcerer of Nurgle @ 105 pts (Mark of Nurgle) 1 Festus the Leechlord @ 185 pts 18 Chaos Warriors of Khorne @ 368 pts (Champion/Musician/Standard Bearer/Halberd/Rapturous Standard) 18 Chaos Warriors of Khorne @ 336 pts (Musician/Standard Bearer/Halberd) 18 Chaos Warriors of Khorne @ 336 pts (Musician/Standard Bearer/Halberd) 5 Chaos Knights of Khorne @ 260 pts (Musician/Standard Bearer) 5 Chaos Knights of Khorne @ 260 pts (Musician/Standard Bearer) 5 Chaos Warhounds @ 30.0 pts The general premise of this list is twofold. Lots of attacks at Str 5 and the sniping of no/low ward special characters. In 1 block I will have a full command + Lord + the more stabby Nurgle Sorc. This puts two more sorcs and festus in the 2nd rank behind them. From there Festus is relatively safe from challenges and the Lord of Nurgle is extremely hard to hit. The entire block gets Regen 5+ and poisoned attacks. One of the Mage's has the Skull of Katam, which gives +1 to cast and dispel to all wizards within three inches.. which will help since I'll only be throwing 1 to 2 dice at a 5+ cast of Magnificent Buboes . The bigger upside here is that I can cast it 4 times in a turn as long as I wind up with at least 8 dice. With them all being at +2 to cast, I could maybe get away with 1-diceing it. If I happen to have dice left, I'll use Rot Glorious Rot for the fun of it. Miscasts should be rare, but will sadly take a horrendous toll should one occur. The dogs are there to eat crow for a turn or two and the Knights are flank charge units only unless there's an easy unit or warmachine. The Lord, like I said, should be hard to hit. The sword makes him WS 9, Nurgle drops their WS by 1, and the Glittering Scales give them another -1 to hit. The math there? It takes WS 6 to hit him on 5's and WS 11 to hit on 4's. I don't even know if WS's go that high. He's also relatively cheap coming in at under 400 points. The problem with him is that his save line is considerably worse than the average lord, with a 5+ save and a 5+ regen from Festus. The biggest weakness of the army is the deathstar block, which isnt really a proper deathstar. I've given them the Rapturous Standard to help with Combat Res, but I dunno if it's enough. I should do a lot of killing with the front two ranks as is. I've considered dropping the other units of warriors to 15 and increasing the main one to 24, but I dont like making Khorne units too small. I've also considering turning the block holding the hero's into a Tzeentch block with shields instead of Halberd toting Khorne warriors. Love it? Hate it? Lemme know. I'd like help finding out what I should avoid tackling with these units and where they are strong... so any helpful advice is appreciated.
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This message was edited 1 time. Last update was at 2011/01/28 02:05:59
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![[Post New]](/s/i/i.gif) 2011/01/28 12:54:43
Subject: Re:WoC Nurgle Sniping - 2500 points.
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Shunting Grey Knight Interceptor
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Nice snipers, but it looks like over 900 points for lords/heros, doesnt that take you over the 25% limit?
isnt 625 points the limit for 2.5k?
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![[Post New]](/s/i/i.gif) 2011/01/28 13:02:40
Subject: Re:WoC Nurgle Sniping - 2500 points.
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Mad Gyrocopter Pilot
Scotland
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25% for lords and 25% for heros separately.
Overall I think it might be a little heavy on heros. I would change one of the sorcerers for an exalted BSB. Festus is a nice hero though I must say. With the BSB you'll also stick around in combat that bit better as well.
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This message was edited 2 times. Last update was at 2011/01/28 13:08:22
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![[Post New]](/s/i/i.gif) 2011/01/28 13:06:35
Subject: Re:WoC Nurgle Sniping - 2500 points.
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Shunting Grey Knight Interceptor
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Oh, I asked that Q yesterday at my GW and they said 25% for both..meh
Well then it looks like youll be the 1st chaos army to actually say 'come to me'! unto over 5 tons of metal
sniping off 2 Wound casters and all^^
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![[Post New]](/s/i/i.gif) 2011/01/28 13:46:09
Subject: WoC Nurgle Sniping - 2500 points.
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Inspiring Icon Bearer
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I really like the Lord in this setup.. and it's true. It might be a good idea to trade off one lvl 1 for a BSB.
Any thoughts on making the command block tzeentch instead of Khorne?
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![[Post New]](/s/i/i.gif) 2011/01/28 16:14:35
Subject: WoC Nurgle Sniping - 2500 points.
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Mad Gyrocopter Pilot
Scotland
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Thunderfrog wrote:I really like the Lord in this setup.. and it's true. It might be a good idea to trade off one lvl 1 for a BSB.
Any thoughts on making the command block tzeentch instead of Khorne?
If you want a little more defence sure. You could always make them sword and board ones for a 5+ close combat ward save if you want to make them have more staying power. With the khorne units holding each flank of the unit for a nice pincer tactic.
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This message was edited 1 time. Last update was at 2011/01/28 16:15:40
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![[Post New]](/s/i/i.gif) 2011/01/28 19:09:11
Subject: WoC Nurgle Sniping - 2500 points.
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Killer Klaivex
Oceanside, CA
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Put the lord on a palaquin. He'll take up an extra spot in the front rank, so you won't need as much help to push the leech lord into the 2nd rank.
Of course, this would take away from rank and file swinging; but I think you can do it as a cheap, more cost effective build.
I don't like units with too many characters; it's such a juicy target for nuke spells.
-Matt
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![[Post New]](/s/i/i.gif) 2011/01/31 19:33:03
Subject: WoC Nurgle Sniping - 2500 points.
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Horrific Horror
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Deathstar versus ???
Purple Sun, Dwellers Bellow, Pit, Gateway, Motar, Stone thrower.
910 point in Heros and Lords could go bye bye real quick.
Or imagine a group of Ogres making you roll for Leadership and running away and off the board. Or how about the masque and a ledership destroying BSB from Daemons with a terror causing unit coming in.Warlock engineer with a brass orb could make you flinch
One arrow with flaming gets through and the regeration is gone. Now the cannons rip into the unit.
I would spread the wealth around.
And you could always challenge or accept challenges with your Champion.
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This message was edited 1 time. Last update was at 2011/01/31 19:33:38
What do you mean "IT MOVED?"
Motto: That which does not Kill me, SHOULD RUN. |
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![[Post New]](/s/i/i.gif) 2011/02/04 19:58:26
Subject: WoC Nurgle Sniping - 2500 points.
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Fixture of Dakka
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I think I like the idea of a palanquin instead of the glittering scales on the lord too. More space in the front rank (and you still get supporting attacks from lads behind him) a pile of little poisoned attacks from the ride itself, plus Fear. I think you are better off with a better save on him than trying to make him hard to hit since most mundane troops already need a 5+. What I would do is put him on a palanquin with a sword of swift slaying instead of the rune sword and glittering scales. Six more attacks at str 3 with poison, ASF reroll on his own attacks, and 2+/5+ saves.
As to Tizz sword and board lads for the death star, that probably isn't a bad idea at all since you can't snipe if you are stuck in melee. Without a BSB you are sadly just one bad Ld roll away from being sucked in, so a little more control over your blister battery is a good idea I think.
Great plan though for using Skull of K and a bunch of little mages. I had been knocking around ideas with that for a while but never got around to building a list. This is a very clever and mean plan for it
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![[Post New]](/s/i/i.gif) 2011/02/04 20:12:13
Subject: Re:WoC Nurgle Sniping - 2500 points.
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Automated Rubric Marine of Tzeentch
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I'd get a Power familiar in there somewhere to help with the buboes spam.
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![[Post New]](/s/i/i.gif) 2011/02/04 21:25:42
Subject: Re:WoC Nurgle Sniping - 2500 points.
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Inspiring Icon Bearer
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Tzeentchling.
I was thinking of adding power familiar myself. My only problem with the Palanquin is that I lose the ability to LoS.
HawaiiMatt
I'll play around with the Palanquin tonight and see how it feels. I'm still thinking the more casts of Buboes the better, but I could be wrong.
Da_Viking
Of all the races, I think Chaos fears the "uber" spells the least.
Purple Sun/Pit? 5 Initiative and 8 on the Lord.
Dwellers? Str 4 and 5 on the Lord
Gateway? Yes.. an 11 or 12 on the power will kill me pretty quickly. Gotta watch out for that one.
Warmachines? Tizz gives everyone a 5+ ward with Ironcurse icon, assuming I dont get my armor as well. Then T4 across the board helps vs wounding as well.
The point here is that I'm not going to just make it that easy. If they are warmachine heavy I can go ahead and split some wizards among my units. If I'm playing Chaos with Gateway I'll especially split up my characters.
Losing a (fear?) check vs anything would be pretty bad, but failing a Ld9 would be pretty horrific in any event. If I add the palanquin I'm immune to fear and only fear vs terror.
I plan to add a bsb at the cost of something, though I havent decided what. Possibly festus, if I roll with Tzeentch in my main block. Having a lot of poisoned attacks would be nice, but in a unit not frenzied and using tzeentch saves, it's more anvil than hammer at this point anyways. Problem with losing festus is he counts as a level 3 ifor offensive purposes with the Skull of Katam.
I'll post an alternative list soon with the inputs I've recieved. Thanks everyone for your advice.
Are the Palanquins a big square base or a calvary base?
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![[Post New]](/s/i/i.gif) 2011/02/05 02:52:08
Subject: WoC Nurgle Sniping - 2500 points.
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Fixture of Dakka
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Palanquins are 50x50 bases.You do lose LoS, but with regen/Ironcurse it might not be as big of an issue. It is a bit scary, but pretty hilarious when he stops the cannonball dead
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![[Post New]](/s/i/i.gif) 2011/02/05 08:34:46
Subject: WoC Nurgle Sniping - 2500 points.
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Inspiring Icon Bearer
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I played the list tonight with the Palanquin, buried in Halberds of Khorne as opposed to Tzeentch guys.
Built with Palanquin, Fencers Blades, Dragonhelm.
Khorne block was 5x5, so Festus and 1 lvl 1 sorcerer hit the 2nd rank.
Moments of Note: Charged some Ogre Bulls and challenged the BSB. Since I didnt built the evasive style lord with the glittering scales and such, he was hitting my WS 10 on 4's. Depressing.
We tied the duel and the Khorne block shredded the ogres in a bad way. Festus's regen was a huge help, as were the poisoned attacks.
I also took a charge from a Hydra and beat it in combat. It broke and got ran down next turn.
The list was built at 1800 points so there were changes, but I still think the skull and a lot of low level nurgle sniping is pretty strong.
I just dont know if I like Festus more than Wulfrik. I've slaughtered a lot of warmachines with Wulfy and I know in Ard Boys there will be cannons a'plenty.
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![[Post New]](/s/i/i.gif) 2011/02/05 15:43:46
Subject: WoC Nurgle Sniping - 2500 points.
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Fixture of Dakka
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Yea, I don't really see the point of the fencer's blades on WoC characters. They are already such combat monsters the only real buffs I see worth while are Str from a halberd, more attacks, rerolls from ASF or Rending Sword, and maybe some of the WoC tricks like Killing blow (maybe). Plus side, you get to save points on killing power. Downside, you don't get to pimp out your lord as much.
Especially weapon skill wise, which only matters in case of Fear and REALLY divergent WS scores. Against most characters you are either looking at 4 or 3, the only points that matter on the scale.
How did the palanquin do attack wise? 6 Str3 poisoned attacks seems cool in theory, but how did it play out?
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![[Post New]](/s/i/i.gif) 2011/02/05 18:32:43
Subject: WoC Nurgle Sniping - 2500 points.
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Inspiring Icon Bearer
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It fit in well because my entire WoC halberd block had poisoned attacks thanks to Festus. Basically in a challenge my Lord had 12 poisoned attacks with half of them strength 5 and the other half str3.
I think I would use it again to try it out once more. Against really high T targets I could see it being useful than it was vs some T4 ogres.
To be honest, the best thing the palanquin did for me was bestow fear on my Lord. Made my guys immune to terror fleeing and fear in general.
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![[Post New]](/s/i/i.gif) 2011/02/07 05:43:46
Subject: WoC Nurgle Sniping - 2500 points.
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Spawn of Chaos
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Thunderfrog wrote:It fit in well because my entire WoC halberd block had poisoned attacks thanks to Festus. Basically in a challenge my Lord had 12 poisoned attacks with half of them strength 5 and the other half str3.
I think I would use it again to try it out once more. Against really high T targets I could see it being useful than it was vs some T4 ogres.
To be honest, the best thing the palanquin did for me was bestow fear on my Lord. Made my guys immune to terror fleeing and fear in general.
Yes congrats on the OGRE and Dark elf defeat the lords of chaos got! was a good game.
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This message was edited 1 time. Last update was at 2011/02/07 05:44:40
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