| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/01/28 09:10:41
Subject: Telling squads apart
|
 |
Stealthy Dark Angels Scout with Shotgun
|
I'm painting up my nid army, and I was wondering how best to tell squads apart.
I really like the idea of a unified army so I don't really want to change colours on the claws or carapace.
This doesn't leave many other options that I can think of.
Does anyone have any ideas on how i can differentiate between units in game? Any ideas are welcome.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 09:15:22
Subject: Re:Telling squads apart
|
 |
Regular Dakkanaut
|
Marks. Like Imperial Guard have stripes on their helmets or shoulderpads. You could put stripes in a striking color on the head carapace or on their face even. Think of something small, use different colors for different squads.
|
|
This message was edited 1 time. Last update was at 2011/01/28 09:15:40
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 5911/01/28 09:16:55
Subject: Telling squads apart
|
 |
Using Inks and Washes
|
Put a stripe on the back of the base. Different colours for different units. Not visible from the front, fairly subtle from the back!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 20:03:56
Subject: Telling squads apart
|
 |
Longtime Dakkanaut
|
I've also seen washers attacked to the bottom of the mini's base used effectively. The washers are painted different colors for each squad, so in effect you get a small "ring" of color showing at the base of each model, with a different color for each squad.
As an added bonus, they make models less tippy!
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 20:34:35
Subject: Telling squads apart
|
 |
Roarin' Runtherd
|
Just paint the rim of the base different colours.
|
|
This message was edited 1 time. Last update was at 2011/01/28 20:47:00
Hung like Einstein, Brain of a Horse.... Or just clever enough realise 'ow stooopid I is. ~2000
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 20:35:55
Subject: Telling squads apart
|
 |
Fixture of Dakka
On a boat, Trying not to die.
|
Sharpasaspoon wrote:Just paint the rim of the base different colours.
That's what I do. All bright colors. In fact, I have to get up my 30 boy squad with pink bases...
|
Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 20:36:48
Subject: Telling squads apart
|
 |
Decrepit Dakkanaut
|
Or just place them on the field in such a way so as to make it easy to remember. I sometimes put spaces between my units, for example, so that everything that is 1.5" apart is in a single squad, but the 2.5" gaps are where the units end.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 20:49:38
Subject: Re:Telling squads apart
|
 |
Regular Dakkanaut
|
Iv seen a nids army that the guy put different races corpses on his nids bases. Eg: he had a squad with eldar heads and other bits for one brood, ork skulls, shootas (even a snotling on one) for another ect ect ect
|
Dakka, entropic Immortal, Destroyer of Disease and Fighter against Destruction Behold I have returned! After a year and a half in the USMC I decided I needed my hobbie back In a man to man fight the winneris he who has one more round in his magazine. -Erwin Rommel page 50 of Infantry Attacks |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 21:13:40
Subject: Re:Telling squads apart
|
 |
[MOD]
Making Stuff
|
Timonth wrote:Marks. Like Imperial Guard have stripes on their helmets or shoulderpads. You could put stripes in a striking color on the head carapace or on their face even. Think of something small, use different colors for different squads.
Or, if you want to keep a unified colour scheme, different patterns also work for denoting different units.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 21:35:00
Subject: Telling squads apart
|
 |
Frightening Flamer of Tzeentch
|
For space Marines you can usually place squad #'s on places like knee pads or shoulders. You can also have a slightly different color for a part of armor (for space marines each squad uses either Grey, White, Black, or silver since it goes with my color scheme)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 22:40:36
Subject: Telling squads apart
|
 |
Leader of the Sept
|
I would second insaniak. Unique patterning of the overall army colouring would look really good on the battlefield.
|
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/28 23:10:34
Subject: Telling squads apart
|
 |
Veteran Wolf Guard Squad Leader
|
Scarper wrote:Put a stripe on the back of the base. Different colours for different units. Not visible from the front, fairly subtle from the back!
I would vote for this. Just a colored dot or something per squad. This way the actual models still have a unified color scheme but you can easily look at the base and know what is going on.
|
3500 pts Black Legion
3500 pts Iron Warriors
2500 pts World Eaters
1950 pts Emperor's Children
333 pts Daemonhunters
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/29 00:17:27
Subject: Telling squads apart
|
 |
Focused Fire Warrior
australia
|
yeah paint under the base or a small harking on model itself
|
Moonblade cadre 3400 pts
24th Regiment of Tra 1800 pts
Laylith the whites host - High elves 3500 pts
Men of the holy shrine - Bretonnian 3200 pts
Scarsnick;s hoddies -Night gobbos 2100 pts
The guard of the east gate of Mordhiem - 3200pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/29 10:46:34
Subject: Telling squads apart
|
 |
Esteemed Veteran Space Marine
|
Different colored base edges can help
|
DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+
![]()  I am Blue/White Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical. " border="0" /> |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/29 17:31:38
Subject: Telling squads apart
|
 |
Mindless Spore Mine
|
I paint the underneath of my bases with numbers (roman numeral)
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/29 17:39:07
Subject: Telling squads apart
|
 |
Fixture of Dakka
|
Scarper wrote:Put a stripe on the back of the base. Different colours for different units. Not visible from the front, fairly subtle from the back!
This ^^^ works well for me as well.
you could also paint a pattern or design that is the same throughout the army, just have it located in different locations on different troops
(ie. on the left side on one sqd., on the back of another, front for a 3rd sqd. etc....).
|
"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC
"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/29 20:27:44
Subject: Telling squads apart
|
 |
Ultramarine Master with Gauntlets of Macragge
|
I often put a mark under the base. It's easier with Marines or pretty much any army that isn't Tyranids, but you can always try some patterning.
|
Check out my Youtube channel!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/30 03:42:41
Subject: Re:Telling squads apart
|
 |
Regular Dakkanaut
Regina, Saskatchewan, Canada
|
upliftingprimer wrote:Iv seen a nids army that the guy put different races corpses on his nids bases. Eg: he had a squad with eldar heads and other bits for one brood, ork skulls, shootas (even a snotling on one) for another ect ect ect
I am using a simpler version of this idea. Basically using terrain differences on your bases to differentiate the squads. For example, if you have stones on your bases, put a larger stone in the same spot for each member of the squad - when looking from above, one squad could have a larger stone at the 2 o'clock position, one squad at the 5 o'clock position, etc. This way your army can still have a uniform look without anything glaringly different (like the different coloured base edges.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/30 09:49:12
Subject: Re:Telling squads apart
|
 |
Bounding Black Templar Assault Marine
Melbourne, Australia
|
You're playing nids? surely you can tell the different between hormagaunts and say, warriors ;]
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/30 09:52:17
Subject: Telling squads apart
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
Seriously, it can be a problem. At a recent event I started with two squads of Termagants, and my Tervigon spawned another three squads during a game. It's essential to keep them apart as you aren't allowed to recombine them.
Those small coloured circle stickers you can buy in packets from stationery stores, stuck on the rear of the base. I forgot to take any with me!
|
|
|
|
 |
 |
|
|