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2018/08/07 17:02:26
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Regular Dakkanaut
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Could be Rogue Trader stuff.
Maybe Moonclan Grots.
Could be a Nurgle endless spell, they'll have to do those at some point for the other factions.
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2018/08/07 17:22:03
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Longtime Dakkanaut
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There is a pustule-ly bit on the "shoulder", top right corner. That makes GSC less likely than Nurgle. Can't go around seducin' and infection populations with some ugly skin disease.
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Waaagh an' a 'alf
1500 Pts WIP |
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2018/08/07 19:14:46
Subject: Re:Warhammer Community Rumor Engine Thread - page 115 latest hint
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Shrieking Traitor Sentinel Pilot
Burbank, CA
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As much as I'd love it to be more Nurgle stuff, these don't seem as much like Maggots, as they do 'Bitey Grubbs', if that makes any sense. They have little pincers which the Nurgle maggots don't have ( IIRC). I'm going to guess it is something Moon clan/ Forrest Goblin. I'd love to see them get some wild bug stuff.
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2018/08/07 19:35:23
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Nasty Nob
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Kendo wrote:Whatever it is, the left hand swarm of bugs looks like it will snap off in 0.02 seconds. Not a lot appearing to hold those bits on.
Yeah, I'm getting a bit tired with them making so many delicate bits on their new stuff. I appreciate the level of detail they can achieve in plastic now and the ingenious methods they use to make their models look dynamic, but they really need to take into consideration that these figures are game pieces and will experience rough handling. In many cases my models don't even survive painting!
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2018/08/07 20:06:36
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Dakka Veteran
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It’s either an unseen rogue trader model or something from an expanded lost and the damned range.
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2018/08/07 20:16:21
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Decrepit Dakkanaut
UK
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Perfect Organism wrote:Kendo wrote:Whatever it is, the left hand swarm of bugs looks like it will snap off in 0.02 seconds. Not a lot appearing to hold those bits on.
Yeah, I'm getting a bit tired with them making so many delicate bits on their new stuff. I appreciate the level of detail they can achieve in plastic now and the ingenious methods they use to make their models look dynamic, but they really need to take into consideration that these figures are game pieces and will experience rough handling. In many cases my models don't even survive painting!
There is a tassle bit on one of the Khinerai models that on 3 boxes of mine has broken off every time and that's just when I'm lightly scraping the mould lines off! To be honest I don't mind it gone as its so fragile I can't see it lasting any proper use. I do agree, the sculpts are outstanding and the detail great but darn it GW at least make the models have a bit of durability here and there
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2018/08/07 23:02:49
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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The Daemon Possessing Fulgrim's Body
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Perfect Organism wrote:Kendo wrote:Whatever it is, the left hand swarm of bugs looks like it will snap off in 0.02 seconds. Not a lot appearing to hold those bits on.
Yeah, I'm getting a bit tired with them making so many delicate bits on their new stuff. I appreciate the level of detail they can achieve in plastic now and the ingenious methods they use to make their models look dynamic, but they really need to take into consideration that these figures are game pieces and will experience rough handling. In many cases my models don't even survive painting!
My personal theory is that it's at least in part a way to combat recasts. They may look delicate, but in HIPS they'll be surprisingly resilient, and attached with poly cement won't come off easily. However, try and recast those bits in resin and they're massively more fragile, not to mention more fiddly and time intensive to mould and cast.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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2018/08/08 00:46:23
Subject: Re:Warhammer Community Rumor Engine Thread - page 115 latest hint
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Ambitious Acothyst With Agonizer
Boston, MA
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From TGA:
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Kabal of the Slit Throat ~2000pts
Elect of the Plaguefather 4500pts
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2018/08/08 00:51:14
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Longtime Dakkanaut
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As long as it's not Nurgle, I'll be happy. There's a lot of grot fans out there that would be thrilled if this is accurate.
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2018/08/08 09:21:03
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Nasty Nob
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Azreal13 wrote: Perfect Organism wrote:Kendo wrote:Whatever it is, the left hand swarm of bugs looks like it will snap off in 0.02 seconds. Not a lot appearing to hold those bits on.
Yeah, I'm getting a bit tired with them making so many delicate bits on their new stuff. I appreciate the level of detail they can achieve in plastic now and the ingenious methods they use to make their models look dynamic, but they really need to take into consideration that these figures are game pieces and will experience rough handling. In many cases my models don't even survive painting!
My personal theory is that it's at least in part a way to combat recasts. They may look delicate, but in HIPS they'll be surprisingly resilient, and attached with poly cement won't come off easily. However, try and recast those bits in resin and they're massively more fragile, not to mention more fiddly and time intensive to mould and cast.
That seems like a plausible explanation, but their track record for making things resilient is pretty bad. Like I said, a lot of my GW models have had bits break off while I was handling them fairly carefully for painting.
One way they could make stuff stronger and still have thin parts is to make sure that they get supported at multiple points. I try to model my miniatures like that as often as possible, with cables, ribbons and antennae all crossing over each other or draped over other parts of the model, but the monopose nature of the new sculpts makes it difficult and it would help a lot if the designers thought to make them with the intent of that being possible.
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2018/08/08 09:43:11
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Decrepit Dakkanaut
UK
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I doubt its got anything to do with recasters. More likely its an evolution of 3D modelling and printing being more normal instead of them having to sculpt by hand. IT likely lets them create masters and then prototypes of much thinner and more delicate models that would, with hand sculpting, possibly prove too weak to support being worked on long term without metal supports underneath (ergo the very nature of hand sculpting would dissuade them from too many super fine contact areas because they might have to remake that segment over and over)
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2018/08/08 11:27:05
Subject: Re:Warhammer Community Rumor Engine Thread - page 115 latest hint
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Slashing Veteran Sword Bretheren
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Can't wait for Moonclan, could definitely see that being tied to them. Obviously guessing we'll see a more underground theme with all the creepy crawlies.
Bought Skarsnik at WW since he's still one of my favourite sculpts and just waiting for their release. Can't wait to see what's in store for these hilarious bringers of destruction.
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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2018/08/08 14:47:28
Subject: Re:Warhammer Community Rumor Engine Thread - page 115 latest hint
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Regular Dakkanaut
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unmercifulconker wrote:Can't wait for Moonclan, could definitely see that being tied to them. Obviously guessing we'll see a more underground theme with all the creepy crawlies.
Bought Skarsnik at WW since he's still one of my favourite sculpts and just waiting for their release. Can't wait to see what's in store for these hilarious bringers of destruction.
I’m curious if they will fold the Spiderfang in with Moon Clan? Giant creepy crawlers aretheir thing too. The Stormcast Battletome did mention Tempest’s Eye being besieged by the Spiderfang, from below. “The Spear of Shadows” also features the Spider God for a paragraph or two.
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2018/08/08 21:18:45
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Decrepit Dakkanaut
UK
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Perfect Organism wrote: Azreal13 wrote: Perfect Organism wrote:Kendo wrote:Whatever it is, the left hand swarm of bugs looks like it will snap off in 0.02 seconds. Not a lot appearing to hold those bits on.
Yeah, I'm getting a bit tired with them making so many delicate bits on their new stuff. I appreciate the level of detail they can achieve in plastic now and the ingenious methods they use to make their models look dynamic, but they really need to take into consideration that these figures are game pieces and will experience rough handling. In many cases my models don't even survive painting!
My personal theory is that it's at least in part a way to combat recasts. They may look delicate, but in HIPS they'll be surprisingly resilient, and attached with poly cement won't come off easily. However, try and recast those bits in resin and they're massively more fragile, not to mention more fiddly and time intensive to mould and cast.
That seems like a plausible explanation, but their track record for making things resilient is pretty bad. Like I said, a lot of my GW models have had bits break off while I was handling them fairly carefully for painting.
One way they could make stuff stronger and still have thin parts is to make sure that they get supported at multiple points. I try to model my miniatures like that as often as possible, with cables, ribbons and antennae all crossing over each other or draped over other parts of the model, but the monopose nature of the new sculpts makes it difficult and it would help a lot if the designers thought to make them with the intent of that being possible.
I think some of the (regular) breakages may well be slight imperfections in the moulds, I've painted a bunch of bloat drones and one (but only one) of the spikes on it almost always comes off really, really easily despite looking pretty much identical to others that stay put, I suspect there's a slight 'score line' that gets cast in and just provides an easy break point (just try running a knife over a bit of sprue to leave a really really fine line then bend it and it will snap easily when an untouched sprue won't)
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2018/08/11 00:00:38
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Fresh-Faced New User
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My money is on the latest rumor picture being Slaugth. Slaugth is what will come in the Rouge Trader box set - they are not Nurgle. Look again at the Rouge trader images and see if anything matches up with the latest rumor.
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2018/08/11 00:41:55
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Shrieking Guardian Jetbiker
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buzzedaldrin wrote:My money is on the latest rumor picture being Slaugth. Slaugth is what will come in the Rouge Trader box set - they are not Nurgle. Look again at the Rouge trader images and see if anything matches up with the latest rumor.
Is the Slaught rumour still alive? We've already seen snippets from the Rogue Trader book about the creatures being "Gellerpox Mutants" infected by a "Chaos techno-virus" that entered the ship when its Geller field generators broke down, so that's Chaos after all.
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~~~ I Love The Power Glove. It's So Bad. ~~~ |
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2018/08/12 03:30:18
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Dakka Veteran
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MobileSuitRandom wrote:buzzedaldrin wrote:My money is on the latest rumor picture being Slaugth. Slaugth is what will come in the Rouge Trader box set - they are not Nurgle. Look again at the Rouge trader images and see if anything matches up with the latest rumor.
Is the Slaught rumour still alive? We've already seen snippets from the Rogue Trader book about the creatures being "Gellerpox Mutants" infected by a "Chaos techno-virus" that entered the ship when its Geller field generators broke down, so that's Chaos after all.
Pretty thoroughly debunked. Those are Chaos mutants, definitely of a Nurgle influence.
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2018/08/14 12:34:29
Subject: Re:Warhammer Community Rumor Engine Thread - page 115 latest hint
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Longtime Dakkanaut
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2018/08/14 12:46:21
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Foxy Wildborne
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Well, that's different. Looks like it belongs with the "rebreather" but really, wtf?
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2018/08/14 12:46:26
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Mekboy Hammerin' Somethin'
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hmm...I'm thinking that's also part of one of those rogue trader kill team mutant dudes...or maybe GSC?...I can't quite tell if those things on the sides are organic armoured ridges, or mechanical cables...
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...it's good to be green! |
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2018/08/14 12:46:58
Subject: Re:Warhammer Community Rumor Engine Thread - page 115 latest hint
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Stalwart Space Marine
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The latest one looks either Tyranid/ GSC or Slaneshi in origin.
Or, if only, some new Xenos.
However there may be some big HQ model for AoS that I'm not considering.
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2018/08/14 12:47:15
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Longtime Dakkanaut
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vespid?
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2018/08/14 12:51:27
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Foxy Wildborne
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I very much doubt it's anything we could know about.
Wild idea: goblin mushroom zeppelin
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Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here. |
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2018/08/14 12:52:17
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Dakka Veteran
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perhaps some insect beasty that go with the moonclan grots
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2018/08/14 13:12:57
Subject: Re:Warhammer Community Rumor Engine Thread - page 115 latest hint
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Mekboy Hammerin' Somethin'
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(absolutely no way, I know) it kinda reminds me a bit of the old rogue trader chaos dreadnought (not mine, googled)
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This message was edited 1 time. Last update was at 2018/08/14 13:13:20
...it's good to be green! |
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2018/08/14 13:52:56
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Yellin' Yoof on a Scooter
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Someone in the article comments posted an ambull picture. The forehead carapace looks identical.
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2018/08/14 14:01:03
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Tunneling Trygon
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My money is on that being a cape or similar for Moonclan, and possibly upside down to how we'll see it on release
EDIT: Blimey, it does fit with the ambull incredibly well
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This message was edited 1 time. Last update was at 2018/08/14 14:02:16
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2018/08/14 14:29:24
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Androgynous Daemon Prince of Slaanesh
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Given the fact that the models are NEVER what you think, I'd say THIS is the first picture we've gotten of Fulgrim. Or Angron, maybe. But anything you think it is...it isn't; going by history with WHC rumors and leaks, anyway. The whole point is teasing while giving nothing away. Even the Slaanesh claws are likely from something akin to Angron smashing a Slaanesh model into the ground; not an actual new Slaanesh model.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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2018/08/14 14:35:06
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Dakka Veteran
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I still hope this is a new tyranid LoW. They are the only faction without one.
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2018/08/14 14:37:37
Subject: Warhammer Community Rumor Engine Thread - page 115 latest hint
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Fixture of Dakka
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Guessing some kind of grot bug, or the aforementioned ambull.
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