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Made in us
Huge Hierodule




United States

The Red Terror - 170 Points
WS:7 BS:0 S:6 T:6 W:3 I:7 A:5 Ld:10 Sv:4+

Composition: 1 (unique)

Unit Type: Beast

Weapons & Biomorphs:
- Hardened Carapace
- Scything Talons (two sets)

Special Rules
- Instinctive Behavior - Feed
- Fearless
- Hit & Run
- Tremors
- Monstrous Maw
- Eaten Alive

Tremors: The Red Terror is a burrowing monstrosity that uses it's enhanced senses to pick out the largest groups of potential prey to ambush and devour. When the Red Terror becomes available from reserves, roll for it as normal. If the roll is successful, place the Red Terror within two inches of the enemy unit with the largest model composition that is not in a transport. If it cannot be deployed within two inches of the largest unit, then find the unit with the next largest model composition and use it as the target instead. The unit must then take a Morale Check. During the following assault phase, the Red Terror must assault that unit. Vehicles do not count towards the unit with the highest model composition. If all enemy units are in a transport, the transport containing the unit with the highest model composition is the target.

Monstrous Maw: The Red Terror's maw is the stuff of nightmares. Filled with thousands of teeth and dripping with acidic enzymes, the Red Terror is capable of shredding and melting the toughest of armor. The Red Terror's attacks ignore Armor Saves and are Poinsoned (2+).

Eaten Alive: The Red Terror is infamous for eating its prey whole, where it will be quickly digested to help fuel and reinvigorate the monstrous creature. The more it eats, the stronger it gets. At the end of the assault phase, roll a die for every enemy model killed by the Red Terror during that assault phase. Should any of the dice result in a 6, the Red Terror gains +1 wound (up to a maximum of 10 wounds). Note, that you can only recieve one wound per Assault Phase, no matter how many sixes you get (IE, if you get three 6's out of the four dice you rolled, you still only get one wound back, not three.)



What do you guys think? It seems pretty balanced. It's mainly something to chew up those large Troop choices like Guardsmen.

This message was edited 1 time. Last update was at 2011/02/08 20:50:28


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Elite Tyranid Warrior






I like it, and it is not too overly powerd I think.

The Tremors special rule has a nice twist to it so that this Red baddy is not just another Mawloc spam type. Also, you gave a clever version to regeneration so the enemy feels less cheated by over powerd units. Nicely balanced and seems fun to play.



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Made in us
Fixture of Dakka





San Jose, CA

1) I think this model should be a monstrous creature. It's fluff and mini is that of a MC.

2) Regarding tremors, what if it can't be deployed within 2" of the "largest unit" (i.e. that unit is surrounded by other units by castling, etc.)? What happens when that unit fails its LD?

Overall, I like it, but you really should make it a MC as well as a beast.


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Raging Ravener







Is it elite, Fast attack of Heavy support?

 
   
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Huge Hierodule




United States

jy2 wrote:1) I think this model should be a monstrous creature. It's fluff and mini is that of a MC.

2) Regarding tremors, what if it can't be deployed within 2" of the "largest unit" (i.e. that unit is surrounded by other units by castling, etc.)? What happens when that unit fails its LD?

Overall, I like it, but you really should make it a MC as well as a beast.


1) To me, the Red Terror was always just a souped-up Ravener. Raveners aren't monstrous creatures, so I don't see why it should be one. Also, the mini is only on a 40mm base...most Tyranid MC's are on 60mm bases.

2) If it cannot be deployed within 2" of the largest unit, then you find the next biggest that it can be deployed within 2" of. As for the second part, I meant a Morale check, not a LD test.

ENKHANNA wrote:Is it elite, Fast attack of Heavy support?


Fast attack.

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Alpharius wrote:Darth Bob's is borderline psychotic and probably means... something...

 
   
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Hmm... I think that "Eaten Alive" rule should be incorporated into the rules, similarly to the 3rd edition (at least I think this is it) ruleset found here: http://www.borsoft.net/ilbastione/download/documenti/TheRedTerror.pdf

Though I think its initiative value needs to be increased to that of a Ravener, and then make it 150 Pts...

This message was edited 1 time. Last update was at 2011/02/08 21:02:10


Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
Made in us
Fixture of Dakka





San Jose, CA

Darth Bob wrote:
1) To me, the Red Terror was always just a souped-up Ravener. Raveners aren't monstrous creatures, so I don't see why it should be one. Also, the mini is only on a 40mm base...most Tyranid MC's are on 60mm bases.


It's still going against fluff as the Red Terror is a monstrous ravener-type creature that can swallow models whole, not just a souped-up ravener. Re-inventing the RT as just a beast is like re-inventing Old One Eye as just an infantry unit or saying you can take grey knight troops in a chaos army. I realize that this is your version of the RT, but it just doesn't feel right. Consider the following:

1) S6 T6 - it's got the stats of a monstrous creature.

2) Even though it's part of the fluff for Eaten Alive special rule, but you even mention it as a monstrous creature there.

3) The model is large. It may be on a 40mm base, but then so are some of the older models like the pewter Daemon Princes, the C'tans and the Eldar Avatar.

I like what you've done with the re-make of the RT. I just prefer re-makes to be as close to the original in areas which are not stats or special rules (like, for instance, unit type).

Darth Bob wrote:
2) If it cannot be deployed within 2" of the largest unit, then you find the next biggest that it can be deployed within 2" of. As for the second part, I meant a Morale check, not a LD test.


I'm assuming that if they fail the morale, they fall back, but you may want to clarify it in the rules. Otherwise, it could mean that if they fail morale, they are pinned, they fight at WS1 in assault, etc.


P.S. Also, I think it's fair to keep its original Armor Save of 3+, especially if you do decide to make it monstrous.

This message was edited 1 time. Last update was at 2011/02/09 06:48:47



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Nottinghamshire- England

i REALLY don't like the Monstrous Maw rule...

2+ Poision and ignoring armour saves???

This thing is a Anti MC Machine!
Rip through a Wraithlord or a Carnifex on the turn it charges!


Perhaps just leave it at Posioned 2+???

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Lord of the Fleet






London

Bloodhorror wrote:i REALLY don't like the Monstrous Maw rule...

2+ Poision and ignoring armour saves???

This thing is a Anti MC Machine!
Rip through a Wraithlord or a Carnifex on the turn it charges!


Perhaps just leave it at Posioned 2+???


I suggest making it Poisoned 2+, but on a wound roll of 5+, it causes ID, regardless of Toughness.
   
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Tunneling Trygon





Nottinghamshire- England

Kinda like Duke Slilcus's Venom Blade !

That'd be better and more fair

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A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
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Right behind you. No, really.

I believe that the attacks should ignore saves.
Something that costs 170 points should not do absolutely nothing against a termie squad then get torn to shreds.

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Tunneling Trygon





Nottinghamshire- England

Rends on a 4 or 5+ perhaps?

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A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
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Grim Dark Angels Interrogator-Chaplain





Earth

bring back my favourite rule!!
"if all of the red terrors attacks hit, choose one infantry model in enemy unit, this model is eaten alive, remove it from play"
   
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Right behind you. No, really.

Formosa wrote:bring back my favourite rule!!
"if all of the red terrors attacks hit, choose one infantry model in enemy unit, this model is eaten alive, remove it from play"


I choose Ghazgkull.

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination

one dakka poster's view on the Tau.....("Damn liberal Hindu anime commie nazis led by a pope, curse those peace loving fish-cow-men doing massacres and genocides all the time")

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Unlike you lot I love playing my space Hindu utilitarian anime robot fish cow people.

WAAAGH! dumbuzz-1500pts

Tau cadre-1500 (almost) 
   
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Canada

I don't see the Red Terror as something that slaughters MC though, so 2+ Poisoned attacks seem excessive to me. Ignoring armour saves should be enough to make it kill Termies.

   
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Earth

stompydakka wrote:
Formosa wrote:bring back my favourite rule!!
"if all of the red terrors attacks hit, choose one infantry model in enemy unit, this model is eaten alive, remove it from play"


I choose Ghazgkull.
[/quote

lol this is exactly how it used to work, i only saw him eat 2 people in all the years i used him, one was a SM captain the other a DE archon.., take that you stupid shadow field!
   
 
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