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Made in nz
Chaos Space Marine dedicated to Slaanesh





Hi there follow dakkians


This is my first bat rep and you'll have to excuse the lack of knowledge in terms of my opponents Tau army, i'm not entirely sure as to what he had however i'll list what i remember.

As an interesting back story, this game was against my local GW manager, this game came about after winning a local tournament at the store and him stating "You done well, however my Tau army will destroy your daemons, as it designed against drop podding SM armys" , after retorting with a challenge - the stage was set.

So my list was pretty casual, i had no idea what the guy fielded and he wouldnt tell me so, i made a list 2mins before the game started that was assault based as there was NO WAY i was gonna out shoot him. Btw - I only played skulltaker as the guy HATES khorne.
My list was as follows:

HQ:
Skulltaker

Troops:
Bloodletters x 13

Daemonettes x 13

Elites
Bloodcrushers x 6
-Full command

Flamers x 3

Flamers x 3

Heavy Support

DP - Flight, MoN, Nox Touch, Iron Hide

DP - MoT, Bolt

DP - MoT, Bolt

- So as you can see, my list was far from optimised - basically i was using what i had in one of my cases at the time.

His List - Excuse this

HQ:
Commander battle suit thingee w retinue
-This unit was annoying it had heaps of different weapons, all of them were nasty.

Troops:
Firewarrior squads x 10 w dedicated transport

Firewarrior squads x 10 w dedicated transport

Firewarrior squads x 10 w dedicated transport

Firewarrior squads x 10 w dedicated transport



Firewarrior squads x 10 w dedicated transport

Elites
Stealthsuits x 6
- are they elites? i dunno, the lil guys that come from the side.

Also there was a group of 3 kinda battle suit like guys

Heavy Support
Broadsides x 3

Broadsides x 3

Hammerhead tank thing

As you can see, i have no idea what or who the Tau are, alot of his squad had those annoying drone 4++ things - they pissed me off all game.

Soooo..

I split my forces accordingly :
Desired wave: The Tzeentch DP's, 1 squad of flamers, Bloodcrushers
Secondary wave: Skulltaker and letters, Daemonettes, Nurgle DP w wings and the last squad of flamers

Roll a one - lol, looks like my troops are coming in first.

We roll for game type, Anihilation and pitched battle, i win the roll and elect Mr. Tau to go first.

Turn one: Tau
He sets up one squad of fire warriors in his right corner, in cover, giving them a great position to lay some fire down, he deploys his broadside squads on each end of his side almost on his table edge, his commander and retinue are hugging the wall of the cover his first fire warriors are on his left side. He deploys his other fire warriors in between his broadsides on a hill, both his transport are kinda parked beside each fire warrior squad. He basically sets up a horizontal gun line really close to his table edge. He keeps another squad of fire warriors and transport, stealthsuits and hammerhead in reserve.
He deploys his units and passes the turn over to me.

Turn one: Daemons
In true cavalier fashion i place my first squad of squad if flamers right in front of his HQ and retinue - and to my amazement they hit. I watch as my opponent gulps. I place my Daemonettes opposite the fire warriors in cover, hoping to scatter a few inchs then run into the tree like cover in front of them. I scatter pretty bad in the open. I boldly place skulltaker and his bloodletters right in front on his second firewarriors squad and his broadsides - they hit, im praying they do not have enough fire power to kill all of them. I place my DP of nurgle w flight on my right flank in between cover he scatter safely in the middle of two pieces of terrain and outta LOS.
The flamers do mulitple wounds on the commander and retinue, however he abuses his wound allocation and they all take a wound but the drone dies. I run the nettes hoping to reach cover - however they fall agonisingly short, the letters and skully just sit there waiting, with there daemonic fingers crossed, hoping they get to assault next turn. The nurgle DP just chills, he aint getting shot at all this turn and he's within charge range next turn.

Turn two: Tau
He rolls for reserves - only the stealth suits are coming this turn and they arrive on the daemonettes flank. There is a wee bit of movement which is relatively underwhelming and not worth mentioning. The stealthsuits and the firewarriors on my opponents right side fire at the damonettes causing 11 wounds, which 7 are saved!
The broadsides on my opponents left side and the fire warriors there also rapid fire at skully and the letters, causing 8 wounds, which i pass only 1 invulnerable save. Everything else fires at the flamers and they die - I'm down a KP and the letters have been reduced substantially.

Turn two: Daemons
I roll for reserves, flamers and Tzeetch DP are coming in. I place the flamers right next to his firewarriors - almost an inch by where there flamers brethren resided just a moment ago - unfortunately they scatter onto his models and i roll a 1 on the mishap table! Down another KP. I place the DP about 8 inches behind skully and his letters. He hits. Excellent.
So movement - the nettes move towards the stealthsuits, skulltaker breaks from squad and he moves towards broadsides, the letters get into charge range of the firewarriors. My nurgle DP is flys to the other group of 3 battle suit like things. My DP gets a glancing hit with BoT and rolls a 1 on the damage chart, the nettes fleet into charge range of the stealthsuits,
Assault phase. The nettes destory the stealthsuits - there is one left in combat when he fights back and i was very suprised that stealthsuits have a 2 attack base - lol wut? He fails his LD and is destroyed, the letters destroy the firewarriors and skully decimates the broadsides - SKULLS FOR THE SKULL THRONE. I consilidate towards my opponent. The nurgle DP take out two of the 3 other guys. 3 KPS.

Turn three Tau:
He rolls and gets his another dedicated transport and fire warriors from reserve, still no luck with the hammerhead.
He sets up his transport near his commander, broadsides not in combat and the firewarriors in cover. The firewarriors disembark. In truely distasterous fashion he fails to destroy the remaining nettes. Two squads of firewarriors and broadsides firing at these and there is still 2 remaning - a 5++ isnt that bad me thinks. The rest of army focus on the letters and skulltaker, the letters die but skulltaker remains. Another KP for my opponent.

Turn three Daemons:
I get my Crushers They deploy nicely in between the nettes and my DP, they scatter a wee bit but not enough to mishap - perfect. I basically move everything towards his right corner - i make him make a very difficult choice for his next turn - i have both my DP of Tzeentch and my crusher squad in assault range for next turn. Skulltaker is also going to be in assault range next turn also. My two remaining nettes move and fleet towards his fire warriors in cover hoping to get into assault range next turn. My nurgle DP kills the other two suit thingees and consolidates towards my opponents right corner. Things look grim for my opponent.

Turn four Tau:
Lots of shots, lots of hits, lots of wounds - two fire warrior squads, commander and his retinue all fire there weapons at the crushers causing almost 20 wounds - However only 3 of them die! Skulltaker is shot down by one the transports as i failed two 3+ armour saves. The remaining nettes are killed also.Thats all that basically happened on his turn.

Turn four Daemons:
Basically everything was charged and everything was killed. The bloodcrushers went up the building - being infantry and killed the fire warriors - just for the lol factor, the DP's mopped up everything else - We called it a day there. Daemons were victorious!


Would love to hear what you thought the game, the tactics(or lacktherof) or basically anything else



Daemons 4000 points
Emperors Children 1750 points
500 points

Chaos Daemons W/L/D 35/2/2 
   
Made in us
Long-Range Land Speeder Pilot






Tailored list gets this butt reamed. Always fun to read.
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

good game haha, nice to see a tailor made list get beatdown

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Made in nl
Lesser Daemon of Chaos






Groningen, The Netherlands

Well done BBJ :-)

Nice show and that with some bad luck on your side with non-prefered wave, mishaps and bad scatters. Also, since Ive seen some of your other lists, you didn't even go all out list wise!

It often surprises me how much damage a Daemon list can take the first turn and still be able to make a good comeback in the final stage of the battle. Monstrous Creatures often play a part in that in my experience...

Thnx for the Batrep

Cilithan

Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc.

Armies:
Daemons: 5000+ points
CSM/Black Legion: 5000+ points
Deathwatch/Knights: 5000 points
 
   
Made in us
Lone Wolf Sentinel Pilot






Philadelphia

Seeing as this is a tailored list, and a GW manager no less, I'm surprised at the set up.

He has no kroot. Tau tactic number 1 is bubble wrapping. I'm perplexed by that.

He uses stealth suits. No one uses stealth suits. Everyone knows that Crisis suits are much better than them. Sure there are situations for them, but this isn't one of them.

Why does he have devilfish transports? This is a Deep Strike defense list. He doesn't need to move anywhere.


In my completely unprofessional opinion, I think his list was anything but optimized.

 
   
Made in us
Fixture of Dakka





Los Angeles

PraetorDave wrote:Seeing as this is a tailored list, and a GW manager no less, I'm surprised at the set up.
He uses stealth suits. No one uses stealth suits. Everyone knows that Crisis suits are much better than them. Sure there are situations for them, but this isn't one of them.
Why does he have devilfish transports? This is a Deep Strike defense list. He doesn't need to move anywhere.
In my completely unprofessional opinion, I think his list was anything but optimized.
Quite the truth, PraetorDave.
@ big baby jesus:
As a 5 year tau player, I think I can authoritatively state that his list sucked (as PraetorDave cited).
a. Way too many troops
b. as PD pointed out not enough Crisis Suits,
c. and *if* he tailored this to beat daemons, he has no idea what he's doing.

WhyTF would he put the Railhead in Reserve?

So, bbj, you beat an opponent with a poor list and little idea of how to use it, taking away nothing from you.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

The key to winning games is not listbuilding, it's not dice, it's not tactics, it's not paint or terrain.

It's humility.


Automatically Appended Next Post:
PraetorDave wrote: No one uses stealth suits.


I disagree. I use two units of them with two Marker drones. One of the few units in the Tau codex that can actually move and fire their markerlights. Course, my Tau build is very different than anything you'd normally see. Not a single piece of mech.

This message was edited 1 time. Last update was at 2011/02/24 05:30:57


WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

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Made in us
Lone Wolf Sentinel Pilot






Philadelphia

puma713 wrote:The key to winning games is not listbuilding, it's not dice, it's not tactics, it's not paint or terrain.

It's humility.


Automatically Appended Next Post:
PraetorDave wrote: No one uses stealth suits.


I disagree. I use two units of them with two Marker drones. One of the few units in the Tau codex that can actually move and fire their markerlights. Course, my Tau build is very different than anything you'd normally see. Not a single piece of mech.


You're right, I shouldn't have spoken in extremes. However, if you had quoted the rest of that statement, you would have noticed that I also said:
Praetordave wrote: Sure there are situations for them, but this isn't one of them.


I didn't rule out their having uses, I simply was saying that crisis suits are more widely used, and generally considered "better".

 
   
Made in nz
Chaos Space Marine dedicated to Slaanesh





@Cilithan
- Thanks mate, yeah at risk of sounding cliche "The chaos gods were in my favour" lol. And i completely agree w my list - i went pretty easy on him. Could of fielded Tzeentch Chariots, fiends etc.
As for resiliency, i really cant believe (in this game particularly) hiw well the daemonettes did, granted there survival was due to freakish rolling.
Must be your turn for a batrep next? My next will def include pics and be more well written.

@brothererekose
This batrep was never suppose to be a display of tactical genius, optimised lists or anything of that nature. Merely a fun game played with bragging rights as the spoils.
As for my opponents list - i actually have no idea how good/bad it is. If it was bad - so be it, means nothing to me. What does a good Tau list consist of? Have you written any batreps which would be of reference?

Daemons 4000 points
Emperors Children 1750 points
500 points

Chaos Daemons W/L/D 35/2/2 
   
 
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