Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/02/25 01:59:47
Subject: Multiple Mastercraft re-rolls
|
 |
Lone Wolf Sentinel Pilot
|
A typical situation:
A SM Vulkan list with 3 TH/SS Termies. This makes them Master crafted.
9 attacks on the charge. Do you roll all 9 dice together, then pick out 3 misses to reroll, or roll each model seperate with a distinct MC reroll per figure?
The total number of hits can be dramatically different.
Assume the 1st case: 6 hits, 3 misses. 3 rerolls (1 per model) with 2 made. 8 total hits.
2nd case: 1st and 2nd model gets 3 hits each. 3rd model whiffs. Gets 1 reroll and misses again. 6 hits total.
What would be the correct way to handle this scenario?
|
Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 02:01:42
Subject: Multiple Mastercraft re-rolls
|
 |
Impassive Inquisitorial Interrogator
|
or roll each model seperate with a distinct MC reroll per figure?
This.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 02:26:12
Subject: Multiple Mastercraft re-rolls
|
 |
Shas'o Commanding the Hunter Kadre
|
You would have to split up each ones attacks in this case, you can't roll all the dice and then take your re rolls if its supposed to be one reroll per weapon.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 02:28:57
Subject: Multiple Mastercraft re-rolls
|
 |
Ship's Officer
|
Yeah, roll each "dude's" attack separately in that instance. Master Crafted will only generate one reroll within a distinct set of attacks, so for example:
Say 4 of 5 TH/SS Vulkan terminators hit with all their attacks, and the 5th guy misses with all of his. Your best possible outcome should be 12/15 initial --> 13/15 final hits.
But lets say that instead, 3 out of the 5 terminators each miss one hit, and the other two make all of theirs. Now, your best possible outcome will be 12/15 initial --> 15/15 final hits, since each attacker gets a master crafted reroll.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 04:02:15
Subject: Multiple Mastercraft re-rolls
|
 |
Lone Wolf Sentinel Pilot
|
Thanks all. Thats what I was thinking.
|
Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 10:28:13
Subject: Multiple Mastercraft re-rolls
|
 |
Lord of the Fleet
|
Having dealt with this myself - I recommend getting yourself some coloured dice organised (different colour for each guy) so you can roll them together otherwise it can get pretty slow. There's a couple of folks on ebay that will sell you dice with your choice of colour mix.
|
This message was edited 1 time. Last update was at 2011/02/25 10:28:44
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 19:31:22
Subject: Multiple Mastercraft re-rolls
|
 |
Lord Commander in a Plush Chair
|
Scott-S6 wrote:Having dealt with this myself - I recommend getting yourself some coloured dice organised (different colour for each guy) so you can roll them together otherwise it can get pretty slow.
There's a couple of folks on ebay that will sell you dice with your choice of colour mix.
You can also get Packs of 10 Dice in paired separate colors at most dollar stores, 2 clear, 2 red, 2 Blue, 2 yellow, 2 green; so 2 dollars would get you 20 dice, 4 in each color, they are also fairly transparent, larger than most game dice, and slightly rounded edges so can be easily distinguished from your regular dice of any given color.
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 19:39:03
Subject: Multiple Mastercraft re-rolls
|
 |
Newbie Black Templar Neophyte
|
Why re-roll separate if they are all identical?
Is this a rule or a custom?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 19:44:30
Subject: Multiple Mastercraft re-rolls
|
 |
Decrepit Dakkanaut
|
castellan wrote:Why re-roll separate if they are all identical?
Is this a rule or a custom?
It's a rule of master crafting.
Master crafting allows the bearer of the master crafted weapon the ability to reroll one failed to-hit
It does NOT allow the unit as a whole to reroll a hit per MC weapon.
As such, in the exact same way you need to know WHICH Plasma gunner rolled overheat, as that is the only one that can die, you need to know if each model failed a to-hit roll.
For example - a model rolling 4,4,4 (assuming WS4 vs WS4, for ease) would not be eligible for ANY reroll at all - they did not miss. But if the other 5 guys missed 6 times, rolling as a group would make you think you could reroll 6 dice. Now, this is against the rules - you are rerolling someones "misses" twice, not the once that is allowed
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/02/25 20:04:32
Subject: Multiple Mastercraft re-rolls
|
 |
Newbie Black Templar Neophyte
|
Thank you nosferatu!
|
|
|
 |
 |
|