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Made in au
Hoary Long Fang with Lascannon



Marrickville (sydney) NSW, Australia

Soon I'm hoping to have a game against a Necron player. As a newb I'd like to get some advice. I know he's got a butt-load of warriors, and a monolith. might have the Destroyer by then, I'm not sure.
I might proxy my pred for another vindicator and drop some ord on their metal butts, but from what I've gathered vehicles don't do well vs. Necrons. I also don't have many to work with. My full force is lots of infantry, 3 rhinos, 3 razorbacks, a 4th rhino/razor once i put the damn thing together, a vindicator, the SW battle-force and the AoBR set, 1 rhino chassis that i think is supposed to be from a predator (eBay had it listed as a land raider and there was no size comparison for me to judge), and a vindicator.
After some discussion on another board my plan so far is I'll give my dread a PC, take 2 vindicators, long fangs w. 3 ML 2 LC, and give him too many vehicles to take out in 1 turn. mostly razor/rhino's though. GH will be loaded with plasma, with some of them in full 10 man squads in rhinos and others in razorbacks with a wolf guard. Blood claws on foot with with rune priest, sky claws in a full squad with wolf priest. Scouts in the back field with a few sniper rifles and a heavy bolter to annoy him into taking the focus off my other troops.
Advice? tips? I still haven't finished a game against someone who knows the rules/what they're doing, so I'm still fairly new at this.

ChrisWWII wrote:"Yea verily, though I pass through the valley of the shadow of death, I shall fear no evil for I am driving a house sized mass of FETH YOU!"

themocaw wrote:I view slaanesh as a giant ball of boobs and genitalia of both sexes.

Edmondblack: There's something about some str10, AP2 blast weaponry which says "i love you" in that very special way. 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

Be sure to get into assault with his warriors. Necrons are at their best when they can shoot, but your Grey Hunters/Blood Claws should be able to kill them with ease.

Also, if you don't know yet, Necrons automatically lose the game when 2/3 of their army has been killed, so make doubly-sure to get in and assault those guys.

You'll also probably want to lay down Vindicator fire on the Necrons. The large blast, high strength, AP1 shot from it will instantly liquefy pretty much any Necron. You should also use these on the Monolith though, Monoliths are easily the most deadly thing in the Necron arsenal. If you play it right, then you should be able to win the game without too much trouble.

This message was edited 1 time. Last update was at 2011/03/04 04:40:03


   
Made in ca
Bounding Ultramarine Assault Trooper





Toronto

Sounds like you have a plan. Space Wolves are very versatile and you should be able to deal with Crons no problem. Rune Priest is an excellent choice. Claws I would never take , Greyhunters hands down instead . Whats your play style that might help us in figuring out which way to go with your tactics and troop/vehicle selection. I personally play Aggressive so it depends on how you want to roll.

 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Its 75% dead, not 66% dead.

Vindicator....eh. Pretty much any smart player is going to see the vindicator and keep their warriors 2" apart. You'll smack 1-3 warriors.

Assault. Close in and assault. A few lascannons will help you deal with the Monolith, but for the most part you want fast assault.

   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

Dashofpepper wrote:Its 75% dead, not 66% dead.

Vindicator....eh. Pretty much any smart player is going to see the vindicator and keep their warriors 2" apart. You'll smack 1-3 warriors.

Assault. Close in and assault. A few lascannons will help you deal with the Monolith, but for the most part you want fast assault.


Ah ok, sorry I haven't played against Necrons in a while so I'm a bit rusty on their rules.

   
Made in au
Hoary Long Fang with Lascannon



Marrickville (sydney) NSW, Australia

my play style is... being determined. Haven't had a proper game yet.
Would you suggest footslogging it, or razor/rhino spam? Was planning on lots of smaller units in razorbacks, with a few full squads of GH in rhinos or on foot with my wolf guard leading. I like the blood claws and their sheer killyness. along with at least 1 full squad of GH to back them up the plan is to soften the enemy up with my plasma GH, and assault with the BC's. Planning on kitting them out fully though. PF, meltaguns (that way i can fire and still assault), a dual-wolf claw wielding wolf guard led by the rune priest.
Would you suggest giving the blood claws a flamer? I know the Necrons have a decent save, but i should be able to take out a few of them if I can manage to clump them up.
*edited to add question

This message was edited 1 time. Last update was at 2011/03/04 05:44:23


ChrisWWII wrote:"Yea verily, though I pass through the valley of the shadow of death, I shall fear no evil for I am driving a house sized mass of FETH YOU!"

themocaw wrote:I view slaanesh as a giant ball of boobs and genitalia of both sexes.

Edmondblack: There's something about some str10, AP2 blast weaponry which says "i love you" in that very special way. 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

Blood Claws are only really worth taking if you take them in large numbers, and have a Wolf Priest attached to them. This is because:
a) Then the Blood Claws will be more controllable and your opponent won't be able to manipulate their Headstrong rule
b) The Wolf Priest will give them Preferred Enemy against a unit type (I usually pick Infantry, since that's what Blood Claws are best suited to fight), which will make up for their poor WS.

If you're not going to take a Wolf Priest, then I don't recommend bringing Blood Claws, but if you want to try them out then feel free to. It sounds like you've got a pretty solid plan, so you'll do fine either way.

As for the flamer, I personally don't really like them, but it can't hurt to give it a try.

   
Made in us
Tzeentch Veteran Marine with Psychic Potential





As Dash said, fast assault is your best bet. And as a SW player, you have several tools ideally suited to that role.

Las/Plas RBacks can pester the Monolith if you feel the need to, but otherwise I would just ignore it and go for the Warriors.

A Rune Priest with Jaws can wipe out quite a few Warriors easily as they are only I2, so that can be useful.

Vindicators suck, try not to use them.

"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
Made in us
Dakka Veteran




You want to Jaws destroyers. And you'll need something that can shoot, catch, or at least threaten the destroyers.

On the other hand, field Wolf Lord on Thunderwolf with a belt or stormshield. He can barely hurt that model unless he fielded a C'tan.
   
Made in au
Hoary Long Fang with Lascannon



Marrickville (sydney) NSW, Australia

I'm throwing my rune priest with the blood claws, and the wolf priest with the skyclaws.
and why do vidicators suck so bad? that str 10 ap 1 large blast seems like it would be brilliant against these guys. anyone i would dies, and can't get back up unless he has a res orb (at least that's how i understand it)
Wolf lord on thunderwolf would be great, but i don't even have anything similarly sized to proxy it with. actually... deffcoptas? hmm...
and aren't i particularly vulnerable to necrons considering any roll of 6 is insta-wound?

ChrisWWII wrote:"Yea verily, though I pass through the valley of the shadow of death, I shall fear no evil for I am driving a house sized mass of FETH YOU!"

themocaw wrote:I view slaanesh as a giant ball of boobs and genitalia of both sexes.

Edmondblack: There's something about some str10, AP2 blast weaponry which says "i love you" in that very special way. 
   
Made in us
Discriminating Deathmark Assassin






It's not that it sucks, but with Gauss weapons lancing left and right, it'll probably get one shot off and then be at least stunned for the rest of the game.

When it hits, it'll be great. You just need to make sure it gets to fire.


Automatically Appended Next Post:
And, like Dash' said, if he's a good player and sees the battlecannon, he'll spread out his warriors in long lines, so if your cannon does fire, it'll only take out a couple Necrons.

This message was edited 1 time. Last update was at 2011/03/05 07:18:07


 
   
Made in au
Hoary Long Fang with Lascannon



Marrickville (sydney) NSW, Australia

that's why I gave him extra armor. and its also the only thing that has a chance at taking out a monolith. but it would bring me under the limit.
btw, here's the list I built. I'm more than a little over the 1500pt limit, advice would be appreciated. http://www.dakkadakka.com/dakkaforum/posts/list/351041.page#2516418

This message was edited 1 time. Last update was at 2011/03/05 10:01:58


ChrisWWII wrote:"Yea verily, though I pass through the valley of the shadow of death, I shall fear no evil for I am driving a house sized mass of FETH YOU!"

themocaw wrote:I view slaanesh as a giant ball of boobs and genitalia of both sexes.

Edmondblack: There's something about some str10, AP2 blast weaponry which says "i love you" in that very special way. 
   
Made in us
Dakka Veteran




Thunderwolf with a powerfist or thunder hammer can kill a Monolith as well.

A vindicator could soak up a lot of fire over several turns, though. He really shouldn't let it fire on important models, like Destroyers or Immortals, and it could take a while to get a weapon destroyed.
   
 
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