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![[Post New]](/s/i/i.gif) 2011/03/09 16:36:24
Subject: 2000 Dark Eldar
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Slave on the Slave Snares
Nottingham
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Baron + hellions x 9, Heliarch+Stun Claw
Hellions x 10, Heliarch+Stun Claw - 3 units
Ravager, 3 dark lances, nightshield, flickerfield, sails - 3 units
Lady Malys + trueborn x 5, spilintercannon x 2, blaster x 3
Raider, nightshield, flickerfield, sails
Trueborn x 5, spilintercannon x 2, blaster x 3
Raider, nightshield, flikcerfield, sails
Reavers x 6 +caltrops x 2
Don't know if I can put points on but comes to just under 2000 points
Any suggestions? I posted about Lady Malys and like the idea she is immune to psychic powers. Is she good in closecombat?
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![[Post New]](/s/i/i.gif) 2011/03/09 17:28:02
Subject: 2000 Dark Eldar
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Pyro Pilot of a Triach Stalker
New Jersey
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One Ravager is hardly enough, and the only vehicle upgrade you need are the Flickerfields. The Trueborn seem to have a bit of mixed role, go all AT or all AI methinks. Automatically Appended Next Post: Hold up my mistake didn't see the 3 units part next to Ravagers
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This message was edited 1 time. Last update was at 2011/03/09 17:38:09
"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2011/03/09 17:50:19
Subject: 2000 Dark Eldar
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Malicious Mandrake
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Small suggestion, if I may. Drop everything but Flickerfields, as asimo said, and instead of 5 Trueborn with with 2 blasters and 2 Splinter Cannons, try a 4 trueborn squad with 4 Blasters in a Venom with 2 Splinter Cannons.
210 points for the current Trueborn squad and vehicle you have, 173 points for the Trueborn and vehicle I have suggested, with the same killing power for both infantry and vehicles, but it actually has more because you dont have to choose what to fire with the squad, they fire at the tank or transport, while the vehicle fires at another infantry squad or whatever pops out of the transport the Trueborn just blew up/wrecked. Plus that gives you 37 points to play with!! 74 Points if you do it to both squads and you can still attach Lady Malys to the squad in the venom as you have dropped the one guy.
Then you get another 30 points for dropping the sails and night shields on the Ravagers, so that is 104 pts total saved. Thats another 10 man warrior squad with a Dark Lance, if you want it, or some other respectably used squad.
Edit:
I just added up your list myself and it only comes to 1901, which means that you have 205 pts left over if you make the above changes. That's another trueborn squad like I suggested, with 37 points left over for whatever you might need, such as adding two more hellions to a squad, or one more to each squad, and then 5 pts left over.
Of course, my math skills could be off, but I did use a calculator, and not my head, so I know that the numbers that I pushed added up right
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This message was edited 1 time. Last update was at 2011/03/09 18:00:34
Kabal of Isha's Fall 12000PTs
Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.
And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch. |
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![[Post New]](/s/i/i.gif) 2011/03/09 17:51:14
Subject: 2000 Dark Eldar
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Longtime Dakkanaut
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Baron + hellions x 9, Heliarch+Stun Claw
Hellions x 10, Heliarch+Stun Claw - 3 units
Lose the Stun Claws. They are worthless and you'd be better off with agonizers or power weapons.
Ravager, 3 dark lances, nightshield, flickerfield, sails - 3 units
Lose the sails and nightshields. Not worth it.
Lady Malys + trueborn x 5, spilintercannon x 2, blaster x 3
Raider, nightshield, flickerfield, sails
If you are running any kind of HQ with these guys, you may as well take the Duke and make their poisoned weapons 3+. Additionally, I think the Duke is slightly better of a fighter than Malys is.
Trueborn x 5, spilintercannon x 2, blaster x 3
Raider, nightshield, flikcerfield, sails
I'd put these guys in a Venom if you can. Otherwise bump the squad up to 6 and take a 4th blaster.
Reavers x 6 +caltrops x 2
Not bad, but I'd take 2 lances instead.
I posted about Lady Malys and like the idea she is immune to psychic powers. Is she good in closecombat?
Your army is light on Troops choices for only 2000pts. Malys doesn't really fit in this list at all. The Baron makes sense. However, if you want a killier character, I'd go with the Duke as he also buffs your other units by allowing you to get a better drug roll and makes one of your true born squads better.
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![[Post New]](/s/i/i.gif) 2011/03/09 19:33:05
Subject: 2000 Dark Eldar
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Sslimey Sslyth
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Personally, I've discovered that the Baron/Hellions combination works best with a single, huge unit of Hellions with the Baron attached. Unfortunately, small units without the Baron are pretty fragile to shooting, and a large unit of Hellions gets the most benefit from the Stealth and DT re-rolls granted by the Baron.
I and some friends have tried the multiple Hellion squad build, and the squad(s) without the Baron tend to die without really accomplishing anything worthwhile.
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![[Post New]](/s/i/i.gif) 2011/03/09 21:37:12
Subject: Re:2000 Dark Eldar
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Slave on the Slave Snares
Nottingham
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Thnx for the suggestions! Just so you know i picked raiders over venoms as they are out at the moment and im not good at converting. I will make 2 large groups of hellions and as soon as they are out look at getting the venoms. Having read another post on here I like the idea of an anti-psychic group but its either malys or duke, who was my original idea. thanks for your replies will look at streamlining the hellions and the transports, i find that i'm forever playing objective based games - maybe the store dice are loaded (jk)
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![[Post New]](/s/i/i.gif) 2011/03/11 13:18:35
Subject: Re:2000 Dark Eldar
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Slave on the Slave Snares
Nottingham
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I am thinking now trying to go for a mix of CC and shooting. I am thinking about putting Harleyquins in now or maybe some Wyches? I like the idea of not being spotted (edit: if i have a shadowseer) but is it really that useful? It seems WYches look better inclosecombat but does rending mean power weapon attacks?
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This message was edited 1 time. Last update was at 2011/03/11 13:19:17
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