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![[Post New]](/s/i/i.gif) 2011/03/10 06:18:55
Subject: 1250 Skaven budget build C&C
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Scuttling Genestealer
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Just looking to get some recommendations from veteran Skaven players. I have devised this list purely on budget. Most of the models were acquired from 2 Island of Blood boxsets (Queek Headtaker and the BSB are modified from the warlords). I feel that it is a pretty solid start, however I have yet to play a game or acquire the Doomwheel. I'd like to eventually build around Grey seers, but that is currently out of my budget :/
__Skaven 1250 Army__
__LORDS__
1x Queek Headtaker........................................................ 215pts
__HEROES__
1x Warlock Engineer.......................................................... 40pts
-Deathglobe
1x Warlock Engineer.......................................................... 40pts
-Deathglobe
1x Chieftain..................................................................... 100pts
- BSB: Shroud of Dripping Death
__CORE__
38x Clanrats..................................................................... 265pts
-Doom-flayer, Full-command, Spears and Shields
20x Skavenslaves............................................................... 42pts
-Musician
20x Skavenslaves............................................................... 42pts
-Musician
__SPECIAL__
2x Rat Ogres..................................................................... 88pts
-1x Packmaster
2x Rat Ogres..................................................................... 88pts
-1x Packmaster
__RARE__
1x Doomwheel................................................................ 150pts
1x Warp Lightning Canon.................................................... 90pts
1x Warp Lightning Canon.................................................... 90pts
*Total........................................................................... 1250pts
BSB and Queek would go in the Clanrat-horde to form the backbone of my army by providing re-rollable high leadership to my flanking slave units. The slave units would be 21 strong (for panic tests) and have Death Globe toting Warlocks leading them. The rat ogres provide them a flank support as well. If kept fairly tight, most units should be in the leadership bubble. Warp Lightning Canons are just solid artillery pieces. Doomwheel was added purely because I want the model so badly
Thanks for looking!
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This message was edited 1 time. Last update was at 2011/03/10 06:25:13
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![[Post New]](/s/i/i.gif) 2011/03/10 06:29:27
Subject: Re:1250 Skaven budget build C&C
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Sneaky Lictor
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You can fit a Grey Seer in there - a bell is good points-cash economy. Also, you might want to combine the skaveslaves groups, and the rat ogres groups. (not with each other)
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This message was edited 2 times. Last update was at 2011/03/10 06:31:32
The Guide to Cheese:
http://www.dakkadakka.com/wiki/en/A%20Guide%20to%20Cheese |
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![[Post New]](/s/i/i.gif) 2011/03/10 06:35:18
Subject: 1250 Skaven budget build C&C
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Scuttling Genestealer
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I don't think I can field a Bell at 1250. It would be more than 25%
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![[Post New]](/s/i/i.gif) 2011/03/10 09:55:44
Subject: 1250 Skaven budget build C&C
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Killer Klaivex
Oceanside, CA
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combine the rat ogres into a unit of 4 rat ogres. You don't get enough hitting power out of 2.
-Matt
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![[Post New]](/s/i/i.gif) 2011/03/10 12:30:21
Subject: 1250 Skaven budget build C&C
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Longtime Dakkanaut
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Also only 1 warlock can have the deathglobes. I suggest swapping the second out for a doom rocket.
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![[Post New]](/s/i/i.gif) 2011/03/10 14:08:32
Subject: 1250 Skaven budget build C&C
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Scuttling Genestealer
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I'll give that a try. Maybe use the doomwheel to flank for my slaves that lose the rat ogres
Where does it mention that I can't carry 2 Deathglobes? Is it FAQ'd?
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![[Post New]](/s/i/i.gif) 2011/03/10 14:54:18
Subject: 1250 Skaven budget build C&C
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Rogue Grot Kannon Gunna
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Because it's a magic item, it's 1 per army.
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![[Post New]](/s/i/i.gif) 2011/03/10 14:55:39
Subject: Re:1250 Skaven budget build C&C
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Paingiver
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You are over your points on rares, max is 25% which is 312.5.
I think making your BSB more defensive is a good idea. Drop the banner, magic banners are really only good on Stormvermin and Plague Monks, units that can take them. Your BSB should always have some defense as attacks can be directed at him by rank and file, and our Chieftens are fairly weak and the BSB is so important.
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Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2011/03/10 16:56:00
Subject: 1250 Skaven budget build C&C
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Scuttling Genestealer
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__Skaven 1250 Army__
__LORDS__
1x Queek Headtaker............................ 215pts
__HEROES__
1x Warlock Engineer.............................. 45pts
-Doomrocket
1x Warlock Engineer.............................. 40pts
-Deathglobe
1x Chieftain.......................................... 99pts
-BSB, Warpstone Armor, Shield and Hand Weapon
__CORE__
40x Clanrats......................................... 275pts
-Doom-flayer, Full-command, Spears and Shields
18x Stormvermin.................................. 131pts
-Musician
20x Skavenslaves.................................... 42pts
-Musician
20x Skavenslaves.................................... 42pts
-Musician
__SPECIAL__
2x Rat Ogres......................................... 176pts
-2x Packmasters
__RARE__
1x Warp Lightning Canon.......................... 90pts
1x Warp Lightning Canon.......................... 90pts
*Total................................................ 1245pts
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This message was edited 2 times. Last update was at 2011/03/10 21:12:22
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![[Post New]](/s/i/i.gif) 2011/03/10 20:41:14
Subject: Re:1250 Skaven budget build C&C
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Paingiver
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Looks good, if you're going for budget you can drop the stormvermin, pick up 2 more ogres from IoB on ebay or whatever and increase your slaves. 20 is OK but 30 is better. I think you need at least 4 ogres in a unit to be effective and 6 is even better. I am worried your current list does not pack a punch, and the bigger slave units should tarpit units while your ogres hit them in the flank.
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Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2011/03/10 21:01:04
Subject: 1250 Skaven budget build C&C
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Auspicious Skink Shaman
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I would combine the 2 units of slaves into one big unit... slaves die in ridiculously high numbers, and with only 20, you'll be lucky to last one round against anything decent. That is just my thoughs
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Skaven: 3000 pts
Daemons: 3000 pts
Lizardmen: 4000 pts
Rohan: 2000 pts
Retribution: 70 pts (1-2-1 so far)
Jesus: check
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![[Post New]](/s/i/i.gif) 2011/03/10 21:04:52
Subject: 1250 Skaven budget build C&C
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Scuttling Genestealer
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I meant to combine the Rat Ogres into the same unit in that edit but I forgot. I added the Stormvermin almost entirely because of how fluffy it is with Queek Headtaker. I will admit I pick units often based on aesthetic appeal so... :/
I cant tell if I want to build an army around the Screaming Bell/Plague Furnace or tons of Rat Ogres and 2 Hell Pit Abominations.
LOW MODEL COUNT SKAVEN!!! Automatically Appended Next Post: What's the optimal unit size for slaves? 25-30? I was told 21 models is a really good unit size for them
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This message was edited 1 time. Last update was at 2011/03/10 21:08:48
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![[Post New]](/s/i/i.gif) 2011/03/10 22:32:01
Subject: Re:1250 Skaven budget build C&C
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Paingiver
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Keep them then, maybe try and fit a Storm Banner on them take advantage of them being there.
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Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2011/03/11 06:29:12
Subject: 1250 Skaven budget build C&C
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Evasive Eshin Assassin
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That's about the only reason to have them in such a small unit, though. Unless you're going for as many weapon teams as possible.
- A 3+ armour save on your BSB isn't nearly enough. One successful Death spell will kill him. Any S5 or higher attacks will still probably punch through. The Armour of Destiny or Talisman of Preservation + Charmed Shield are both good.
- At this point-level, 2 rat ogres can work. Once you hit 1500-2000, you'll probably need at least 4, but more like 6.
- I generally take slaves in batches of 50, with full command. At this level, though, I'd think that 30 would be okay.
- The Doomflayer is a bit weird. Against any army with good initiative (we're the only guys with I4. Every other "fast" army is 5 or more), it'll probably do d3 S4 impact hits and die. The Poisoned Wind Mortar is solid. And the Warpfire Thrower is...absolutely devastating when it works.
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