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Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Been wanting to make a somewhat winnable list that has a Chaplain in every squad.
Tell me what ya think.

H.Q. Choice

Reclusiarch -160pts
Melta Bomb, Jump Pack

Reclusiarch -160pts
Melta Bomb, Jump Pack

Elite Choice

Chaplain -130pts
Melta Bomb, Jump Pack

Chaplain -130pts
Melta Bomb, Jump Pack

Chaplain -130pts
Melta Bomb, Jump Pack

Troop Choice

Assault Squad -225pts
Flamer, Meltagun, Melta Bomb, Infernus Pistol

Assault Squad -225pts
Flamer, Melta Gun, Melta Bomb, Infernus Pistol

Assault Squad -225pts
Flamer, Meltagun, Melta Bomb, Infernus Pistol

Assault Squad -225pts
Flamer, Melta Gun, Melta Bomb, Infernus Pistol

Assault Squad -225pts
Flamer, Meltagun, Melta Bomb, Infernus Pistol

Death Company -515pts
14 Marines, Jump Packs, Infernus Pistol, Hand Flamer

Lemartes, Guardian of the Lost -150pts

"Decadence Unbound..."

10,000+


 
   
Made in us
Flashy Flashgitz




CT

Drop a chaplain for 3 sangpriest w/ JPs. You will benefit more with that as your assault marines will be a lot more durable and they and the chaplains will gain FC. Try and fit in a PF or TH on your DC, maybe even 2 since their rage will bring them close to enemy armour. Other then that it seems playable.

I'm a latin bro, so my slampiece cooks me quesadillas.  
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Sharjah

Well, given the restriction you're operating under, there isn't too much you could do differently. I would suggest not mixing meltaguns and flamers, take squads that are all one or the other. You should also drop a DC Marine or two to get some Power Fists in that squad. As it is, you have a lot of points that could be tied up for a long time by a walker.

By the way, are you going to start on the table most of the time? Those Chaplains will be expensive sergeants if your opponent is charging you, which they should if you deep strike.

This message was edited 1 time. Last update was at 2011/03/15 01:30:48


Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points

In Progress: 500 points
Coming Soon:  
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

So maybe 3 Squads of 2 Meltaguns and Infernus pistol, then 2 squads with Flamers and Hand Flamers?

"Decadence Unbound..."

10,000+


 
   
Made in us
Thinking of Joining a Davinite Loge







You could drop the DC down, pick up 2 honor guard squads so you will have more special weapons and 2 built in priests which IMO you NEED if you are going DoA.

But to echo others, it is unwise to mix and match the weapons. You should go one way or the other.

This message was edited 1 time. Last update was at 2011/03/15 05:29:45


Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Infernus pistols and hand flamers suck. Um pf in the assault squads is a must add priests you need them. For the love of humanity and the love of your units put the dc into a transport those guys will rage all over and jump packs cost too much for them

Overview of the WoC army book.
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Do you have enough Priests do you?
 
   
Made in gb
Tower of Power






Cannock

Why you got a army of Chaplains for? You only really need one for the Death Co and you've taken Lemartes. Get Sanguinary Priests for elites they will help your army much better. You want to re-roll hits get Librarian with unleash rage as you can cast it in any assault phase and the Librarian costs cheaper than a Reclusiarch.

All the squads should have the same special weapons not a mix as meltagun is anti tank and flamer anti troop so when firing a meltagun at a tank you only get one chance, I prefer to double my chances and take two meltas and have better weapon synergy.

For 2,500 points this isn't a lot and a jump infantry list I wrote at 2,000 points will out number this. Seriously consider the Death Co as they're costing a packet of points.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Just love the chaplain fluff so I'm keeping it that way

"Decadence Unbound..."

10,000+


 
   
Made in gb
Tower of Power






Cannock

Good luck then without Priests

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Thinking of Joining a Davinite Loge







Hey Riddick, as I mentioned, if you drop down the Death Company and pick up 2 honor guards you can still keep with the theme of chaplains while picking up special weapons and priests who cannot be singled out. You would be able to put a chaplain in every unit but the honor guards, but they should not be seeking combat if they have special weapons.

Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
 
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