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Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

So this is just an over view of the army book.
A quick description of the unit a run through of what they can have what they can take and some set ups that work.
Here goes.

Hope everyone enjoys


Lords.

Kholek:
He is pricey and a cannon magnet.
Yet he fits in really well with a monster army and if he makes it to combat he tears things up to the point where it stops being funny.

Sigvald:
A little on the expensive side.
No themed Slaanesh army is complete without him, his special rules make terrain less of a problem and him with a strong unit can and will massacre units.

On to the generic lords.

Chaos lord:
Great stat line, he is your cc lord choice he has the stats to lay down the law.
He has lots of options different marks, mounts and combine with the magical items and weapons from the army book and brb he is more than a formidable foe.
Personal favorite set up:

Spoiler:


Chaos lord 375
Mok
Talisman of preservation
Helm of many eyes
Rending sword
Jugger

Also

Chaos lord 375
Mok
Talisman of preservation
Helm of many eyes
Glaive of putrefaction
Charmed shield
Jugger

Great saves frenzy high ld asf and reroll to wound at hit and wound unless you are up against HE or something with massive initiative boost.

Lord
Mok or mot
Chaos rune sword
Talisman of preservation
Charmed shield.

Mok if you really want him to murder something and mot is if you want him to have a 3++ ward. The lord becomes ws 9 and str 6 with the sword.

There are many more as well these are just a few I have used and enjoyed and that have performed well.


Sorcerer lord:
He is your level 4 sorcerer with a little more punch and defense than most other casters (as in he can duke it out if he has to).
He has access to Lore of Death, Fire, Shadow, Heavens, Tzeentch, Nurgle and Slaanesh.
The sorcerer wears chaos armor meaning he can take magic armor he also has a 100 points worth of magic items allowance and 50 point of gifts limit.
Personal favorite set up:

Spoiler:
Sorcerer Lord 385
Mot
Lvl 4
Charmed Shield
Talisman of Preservation
power familiar
Disc of tzeentch
Gifts are a personal thing roar and or stream of corruption work well tho (points dont include gifts).


Daemon Prince:
The big mean nasty flying beasty.
He is a bit on the pricier side and lacks an armor save how ever with mot and a few wizard levels and a gift or 2 and he can be a real menace.
Boss salvage came up with several good builds that I cannot find at the moment.

Spoiler:
Daemon prince 475
lvl4
mot (lore of tz).
+ a gift or 2 (not included in the points total).
Something like this is what Boss Salvage posted, if you are down with experimenting this would be something fun to try.


Heroes.

Festus:
A worth while character to take for a good points cost.
Gives a unit 5+ regen saves and guaranties you the nurgle spell curse of the leper and another spell from the lore of nurlge.
Like my friend Ralin runs him with a unit of marauders, this makes him them way more livable.

Troll king Throgg:
Hes the big bad troll king.
He makes trolls a core choice so if you are interested in a troll and or monster army he is the character to have.
Throgg stops trolls from suffering from stupidity and confers his ld to other beasties like the army general would.

Chaos sorcerer:
Your support caster lvl 1 or lvl2 sorcerer with access to the lore of death, fire, Tzeentch, Slaanesh and Nurgle.
He has a 50 point magic item allowance and 25 point gift allowance.
Personal favorite set up:

Spoiler:
Sorcerer
Mot
Lvl 2
Talisman of protection
Infernal Puppet
Third eye of tzeentch.
The third eye is effective by giving him a larger variety of spells and with the disc he can get behind the battle line and stay out of harms way.

Sorcerer 185
lvl2
Enchanted shield
Dispel scroll
Third eye of tz

Third eye is fun and works, stealing spells is always good times.


Exalted hero:
Your watered down combat lord and your armies battle standard bearer.
He has a pretty good stat line very punchy with access to all 4 marks of chaos or choose to be left unmarked.
The exalted hero has a magic item points allowance of 50 points and a 25 point gift allowance.
Personal favorite set up:

Spoiler:
Hero 195
Bsb
MOT
Talisman of Endurance
Enchanted shield
Iron curse Icon
Once again gifts are a personal thing.

Hero 200
Bsb
MOT
Talisman of Endurance
Dragon helm
Shield
Biting blade

Works well can hit ghosts and such yay.


Core.

Chaos warriors:
Your core choice that has a better stat line than most armies elite unites but with a great stat line comes a cost, they are not cheap.
They have the option to take one of the four chaos marks or remain unmarked, with a variety of options to take: shields, AHW, GW and halberd.
Personal liked set ups.

Spoiler:
Warriors with shields mot fc and rapturous standard or war banner.
Warriors with AHW mok fc razor standard.
Warriors with halberds mok banner of eternal flame.
Warriors with halberds mon fc banner of rage.

These also work well with other marks for a themed army.


Marauders:
The cheap horde in the chaos army book.
They have the choice to take one of the 4 marks of chaos or choose to remain unmarked.
The choices for extra equipment is: Shields, flails, GW and light armor.
Some effective set ups.

Spoiler:
Marauders with mok fc and gw.
Marauders with mot fc and shields.


Marauder horsemen:
The fast cav of the chaos army.
They are quite costly for the lack of armor but can be quite effective.
They have the choice to take one of the marks of chaos with the choices of taking Shields, light armor, flails, spears,throwing spears, throwing axes, with the choice of a command.
Some effective set ups.

Spoiler:
Mos musician standard shields spears is good
Add throwing axes for more harassing.

Mok flails and light armor musician standard.


War hounds:
The pets of the marauders. They are large menacing dog like creatures that travel to war with the angry mobs of marauders and warriors.
Some effective set ups.

Spoiler:
No upgrades just simple as that nothing fancy just run them as is Have them out front so that if they are charged the enemy will expose theri flank to your main fighting units.


Special.

Chosen:
The beefed up version of a chaos warrior.
They have the same basic choices as a chaos warriors for marks and gear.
The main difference is the chosen champ can take a magic item with a limit of 25 points.
An effective set up.

Spoiler:
Chosen, mot, fc, halberds and shields, wailing banner, champ with favor of the gods.
Chosen, mon, fc, halberds and shields, banner of rage, champ with favor of the gods.
Chosen, mok, fc, halberds and shields, +1 movement banner or wailing banner or other, champ with favor of the gods.


Forsaken:
They are unpredictable and only wear heavy armor.
They do not have access to any marks or upgrades.
With a low stat line, over all unpredictability and a large points cost they are not a great investment.

Chaos chariot:
The chariot choice for the chaos army.
It can take any of the 4 marks of chaos.
Crewed by 2 chaos warriors with halberds.


Ogres:
Ogres that have turned to fight for the chaos gods, they can take any of the 4 marks of chaos.
They have the choice to upgrade their armor from heavy armor to chaos armor, AHW and great weapons along with the option of a fc.
Some set ups.

Spoiler:
Ogres chaos armor mok gw fc.
Ogres chaos armor mon gw fc.


Dragon Ogres:
A combination of a giant lizard and an ogre.
They have a high movement lots of wounds high str.
They do not have a choice in marks but they have the choice of taking AHW and GW also one may be upgraded to a champ.
An effective set up.

Spoiler:
Dragon ogres with AHW.


Trolls:
They are trolls, they have a good movement and are armed with hand weapons.
They do not have access to any marks of chaos and no access to any upgrades.
They have mutant regeneration and troll vomit making them hit hard in cc.
An effective set up.

Spoiler:
Run with Throgg.


Chaos Knights:
These heavily armored bringers of death are fast moving heavy hitters.
The knights are armored with chaos armor and a shield and mounted on a barded chaos steed and are armed with ensorcelled weapons.
They have the choice to take any of the marks of chaos as well as being able to chose normal lances.
A couple of set ups.

Spoiler:
5 knights, mok, standard bearer, musician, +1 movement banner.
5 knights, mot, standard bearer, musician and blasted standard.


Rare.

Chaos spawn:
These monstrosities fall stumble roll and flail randomly across the battle field.
With a random move and random attacks and the choice of the 4 mars of chaos.
An effective set up.

Spoiler:
Mok or Mos.


Chaos warshine:
They carry the symbols of the dark gods into battle making them more aware of the battle and the warriors that are taking part in it.
The shrines bless units with rolls on the eye of the god rolls bestowing gifts from the dark gods themselves.
An effective use.

Spoiler:
Run with chosen.
Run with mot for a better ward save.


Hellcannon:
Daemon spirit bound to the metal making an angry metal beast the spits the molten flesh and crushed bones of its victims onto anything that stands before it.
The cannon shoots a small template at high str like a stone thrower.
It is great fro watching the back of the battle line and stands up to most war machine hunters and can hold its own in combat.
It has no access to any marks an no access to any additional equipment.
An effective use.

Spoiler:
Sitting in the back field for a turn or 2 then charging headlong into combat and eating and stomping the enemy.
Watching your flank because it is pretty deadly in combat against infantry.


Dragon Ogre Shaggoth:
Bigger than a dragon ogre but smaller than Kholek and all around just nasty.
It is very strong has a good movement and over all a good stat line.
It does not have access to any of the marks but has the choice for an AHW or a gw.
An effective use.

Spoiler:
Run with a monster army.
As a big scary thing that cannons should shoot at and of they dont it wrecks face in combat.


Giant:
These abominations trudge across the battle field stumbling every now and again stepping on everything smaller than him and hitting anything too small to step on with his massive club.
The giant does not attack as normal but has its own special table of attacks.
He also has access to all 4 marks but does not have access to any equipment.
An effective set up.

Spoiler:
Giant with mos. Because who dosnt love an asf giant.


So this is a quick over view of the chaos army book.

This message was edited 5 times. Last update was at 2012/02/15 08:05:00


Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in gb
Regular Dakkanaut






cowpow16 wrote:
Hellcannon:
Daemon spirit bound to the metal making an angry metal beast the spits the molten flesh and crushed bones of its victims onto anything that stands before it.
The cannon shoots a large template at high str like a stone thrower.
It is great fro watching the back of the battle line and stands up to most war machine hunters and can hold its own in combat.
It has no access to any marks an no access to any additional equipment.
An effective use.

Sitting in the back field for a turn or 2 then charging headlong into combat and eating and stomping the enemy.




I thought the hellcannon only used the small template?

mmmm that was a dodgy mushroom 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Ooops


Automatically Appended Next Post:
Fixed it thanks for pointing that out.

This message was edited 1 time. Last update was at 2011/08/08 07:25:59


Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in gb
Regular Dakkanaut






a good read i just wanted to make sure i hadnt been cheating myself out of alot more kills lol

mmmm that was a dodgy mushroom 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Haha ya no worries and ya wouldnt that be terrible?

But ya think this is a decent general overview?

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in gb
Regular Dakkanaut






yeah its good.
i like the idea on giving tips for character / unit builds.

mmmm that was a dodgy mushroom 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Well some tips never hurt to point you in a direction that makes it easier to start.
Thought it would be a nice little add on.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Killer Klaivex




Oceanside, CA

Looks pretty good, but I'd disagree on 2 points.
120 points for a chariot is a good purchase when used supporting deep infantry. 5 wide marauders of tzeench that strip steadfast, supported by a chariot charge will win you combat. D6+1 hits, and another 4S5 attacks is a great deal at 120 points.
If you're running warriors in wide units, or marauders in horde formation, you won't have the narrow front that will let the chariot go corner to corner. But in a list designed for chariots that deploy narrow and deep, they work very well. The swiftstrider lets the chariot run down things that warriors and marauders don't catch.

On the topic of Fast Cav, that comes down to the opponent. Marauder cav is ~20 points more expensive than goblin fast cav, only hits more often, and much harder. Also has very nifty Horse Lords rule, which has won me games.
85 points gives you 5, with shields and spear, and mark of slaanesh. That's S4/S3 attacks on warmachines, turn 2.
In an army that lacks scouts, fliers and warmachines, this is a very cheap way to deal with enemy gun-ines.
MoS means you won't panic, forcing an opponent to kill them all to save their warmachines.
If 2 units of fast cav can divert attention from the real threats (advancing infantry), you can do pretty well.



You left out chaos hounds.
Cheap meat shield that gives other units a round of protection from BS based shooting.

-Matt


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Thanks for that I have not yet used horsemen until September.

Oops forgot about hounds my bad ill add that in.

Still tho for 10 points more a shrine is that will get you a lot more and has more and better saves and giver of glory is pretty nice.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Automated Rubric Marine of Tzeentch






VA Beach

I'm a 40k player looking to jump into fantasy with WoC being my first army. This is greatly appreciated.


Let the galaxy burn.

 
   
Made in gb
Regular Dakkanaut






cowpow16 wrote:Thanks for that I have not yet used horsemen until September.

Oops forgot about hounds my bad ill add that in.

Still tho for 10 points more a shrine is that will get you a lot more and has more and better saves and giver of glory is pretty nice.


i agree id rather pay 10 points more for a shrine over a chariot.
mark slaanesh is a must for the horse riders tho. they tend to get shot at alot lol

mmmm that was a dodgy mushroom 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Well glad I could help

With a 5+ armor save may as well make em useful and not run away.

Even tho I ammo a fan of running shrines without chosen (since my rolls suck) they are a better investment.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Just an observation: Sigvald as he stands is pretty much completely useless. I constructed a Lord with the Mark of Khorne on a Juggernaut that can quite literally do absolutely everything better than Sigvald can for 10pts less.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

If used properly he can be quite devastating.

Point being I believe I also mentioned that he is usually used in a themed list, which is usually not the same as a super competitive list.

There are lord builds that can do more damage too but Sigi is a useful character in a themed army he can pull his weight and would fit, I would see no other use for him.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in gb
Trustworthy Shas'vre






Dorset, UK

Nice One Cowpow, A great report This should help me make my new WoC army list
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Why thank you and hey that was the intent, make things a little easier for people or at least give them something to start with.

Sounds like this was worth doing

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Killer Klaivex




Oceanside, CA

AnomanderRake wrote:Just an observation: Sigvald as he stands is pretty much completely useless. I constructed a Lord with the Mark of Khorne on a Juggernaut that can quite literally do absolutely everything better than Sigvald can for 10pts less.

Really?
You were able to make a lord with 1+ armor, 4+ regen, stubborn, ASF, ItP, 7 attacks, he and his unit treat dangerous terrain as clear; AND gets a look out roll?
Or wait, I also forgot about Ld10.

I'm thinking you glossed over some of those abilities.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Congrats to Matt for looking over the finer points of Sigi.
I didnt even remember all that.

As I said I have seen him be very effective and make himself more than worth his points.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Mighty Gouge-Horn






Looks good Cow, should I post up the Items and Spells here or just send em to you and let you edit them in?

D.O.O.M.F.A.R.T's 30th man!
Red_Zeke wrote:Now if your theme, is Hans, the arch-lector, who likes taking out the war altar to go watch his steam tank race around, while shooting off 3 cannons and 3 mortars for a fireworks display, it gets a little iffy.

http://www.dakkadakka.com/dakkaforum/posts/list/390844.page
CowPows ying to his WoC Yang 
   
Made in no
Terrifying Doombull





Hefnaheim

Looks good, but Im not glad that you left Wulfrik out.... He is by far one of the most effective SC in the army, but except for that it looks good. I hope for maybe a battle plan? or a show of how you build your army
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Ralin doo it up ill link your link in this

Sorry I thought I had him in there.
The thing with him which Ralin pointed out was the enemy will hug the sides and the back meaning your main troops have further to go which is a good counter strategy.

I am not sure how to actually teach or tell people how to build an army since I dont know how I do it myself.

The way I usually start is figuring out what my points limit for each section is as in lords heroes core blah blah.

Then I go with what I want in the army like say I want a hellcannon or a lord or hero set up a certain way or a unit.

I write that down, I prefer microsoft word since I have a PC.
Enter him in and continue on.

Fill out the required core and then see what you have left for points.

At that point just see what unit that would still be effective you could fit in.

See what you have left for points and if you need to drop some drop them off the lord or hero or drop useless upgrades adn or gifts.

Then toy with it.


Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in gb
Regular Dakkanaut






Ralin Givens wrote:Looks good Cow, should I post up the Items and Spells here or just send em to you and let you edit them in?


when is this been added.?

mmmm that was a dodgy mushroom 
   
Made in us
Inspiring Icon Bearer





Cowpow,

I like some of your ideas here but you didn't go as in depth as I'd have liked. =(

You left out a few SC's because you think they can be countered, but forgot to consider their synergy with certain builds.

Valkryia can be used effectively as a Fear-Causing flyer with killing blow and a devastating charge.

Wulfrik is best used in an army with two hellcannons and a BSB in the back sporting the Doom Totem along with a Lore of Death Wizard. Sure.. they see Wulfie and 50 Marauders.. but they cant castle up because you will destroy them with focused cannon-fire. Then, all their units are testing against hellcannon wounds at -3 Ld. Wulfrik eats up whats left or engages their biggest threat in endless marauder combat while your main force advances up.

He also poops on Slaans and Teclis.

I didnt know if this was supposed to be a rudimentary rundown or an in-depth look at the army book, but it was informative without breaking everything down to nuts and bolts.

Nice work.

This message was edited 1 time. Last update was at 2011/08/19 13:07:24




Age of Sigmar, New World Tournament Ruleset


[centerPlease feel free to pop in and comment, or send me a PM![/center]



 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

I know I didn't include everything I didn't have the time to.

The reason for wulfrik isthe rest of your army gets tofoot slog it further because an opponent will hug the backand flanks.

This was supposed to be for just a general idea for starters and such.

This wasn't meant for me to tell people how to build an army but rather to give a starting point and then go from there.

As for the rest it will be added soon might leave out characters since you should figure them outfit yourself.

But thanks if you want to know something in detail I could prob help ya but ya this was supposed to be general.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in gb
Fleshound of Khorne



South Africa (akaThe Armpit of the Devil)

Very informative! Thank you!

Just one question though: the BSB, if he takes a magic banner, is he then not allowed to take any magic items?

I may be wrong, since I'm a noob, but I would just like to make sure.


Fortune may favour the brave, but Khorne favours me!!!

quote=malfred]I want to take that Falcon and make it pregnant.

In response to Jutami's awesome painting 
   
Made in us
Horrific Howling Banshee




saintevil wrote:Very informative! Thank you!

Just one question though: the BSB, if he takes a magic banner, is he then not allowed to take any magic items?

I may be wrong, since I'm a noob, but I would just like to make sure.



Yes that is true for all armies.

Quoted from "The Defenestrator":
"Yes, I don't buy into the goody goody image the Tau PR machine has churned out . They're all dirty cold-blooded space-communists if you ask me! Besides, their shiny, selfless "we love everyone for the Greater Good" vibe is so unfitting for the "lulz we're all badass jerks" future of 40k. GW needs to play up their cold, calculating, "join us or die, and probably still die anyway" Borg-y style. That's just me of course."

Altanis wrote Vindicare. Hes like Santa he watches when your sleeping. He knows when your awake. I doesn't matter if youve been bad or good because the inquisition put a hit out on you and a shield breaker round is gonna go through your head when your eating your weaties.





 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

You hit the nail on the head.

Just a suggestion there is no banner that the bsb needs for what he costs give him magic stuff works way better and is much more fun.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Just a quick mention, unless it's been FAQ'd, Throgg does not get rid of stupidity for trolls. He just gives them better leadership. He doesn't have it, but his unit will, and thus has to test. Also, Chaos armor is allowed to be worn while casting spells, but other magic armor (shield) is not. So, if the magic armor has "chaos armor" in the rules, it's ok for the sorc. If it doesn't say "chaos armor," he can't wear it. Just wanted to help out.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Where does it say you cant have shield and cast?
The sorcerer has armor hence he can take magic armor as far as I am aware.

The book and the FAQ state they can wear magic shields.

I cant find anything about throgg in the faq at first skim.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

My apologies on the magic shields. You are absolutely correct on that. In the previous book it was Chaos Armor only, and everyone I play with continued that rule-I'll have to take advantage of it. It's kind of hidden, when it should be showing up in either the magic item section or the sorcerer rules.

However Throgg definitely does not remove stupidity for trolls. His rules state that he causes fear, has will of chaos, eye of gods, mutant regen, trolls become core and all monsters may use his leadership within 12 inches and re-roll failed breaktests, and he has vomit. Nowhere in there does he remove stupidity.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
 
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