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Made in us
Longtime Dakkanaut






Los Angeles, CA

Hey guys... I figured it was high time we got some data and some anecdotal evidence in the mix of the grey knight discussion... I played two 1500 point games and here is the first of two.

First one was a dawn of war annihilation against dark eldar.

Here is the grey knight list I used...

castellan crowe

10x purifier squad 4x psycannons 5x halberds
razorback assault cannons psybolt ammo

10x purifier squad 4x psycannons 5x halberds
razorback assault cannons psybolt ammo

5x purifier squad
razorback assault cannons psybolt ammo

dreadnought 2x autocannon pysbolt ammo

dreadnought 2x autocannon pysbolt ammo

dreadnought 2x autocannon pysbolt ammo

and here is the dark eldar list I faced... from memory, don't break my agates over details

archon shadow field agonizer wwp

5x trueborn 3x blaster 2x splinter cannon

5x trueborn 3x blaster 2x splinter cannon

9x wyches hekatrix agonizer
raider shock prow

10x wyches 2x hydra gauntlets hekatrix power weapon

10x warriors blaster splinter cannon
raider disintegrator shock prow

5x reavers cluster caltrops

ravager

ravager

ravager with disintegrators


My heart leapt for joy when I saw annihilation come up... but then my heart completely sank into my chest when I saw daw of war... The entire army I am running is pretty much designed to excel at the 24" range game. And I am going to be starting most of it off table. Ugh!

I do win the roll to go first and i definitely want the first non-night fight turn... So i deploy crowe and one full purifier unit, combat squadded like this...



My opponent deployed across from the mini-dev squad as close as he could with a raider full of 9 wyches, and the archon out of line of sight all alone in a building. And then proceeded to seize the initiative. Oh brother!

Top of one... I don't have a picture for.... but he basically moved on the table with a raider full of ten warriors and got out with them, he also moved up with one trueborn unit and threatened a charge with the wyches, but looked like he was going to be out. It didn't really matter, the warrior shooting was devastating, and he sprinkled in some disintegrators as well. He shrewdly managed to get a single model left alive and then shot at it with wych pistols, killing it and snagging a valuable pain token.

Bottom of one... I move on 12" with my razorbacks and move + run my dreadnoughts right behind them thusly. I jumped into a passing razorback with the fighty half of my purifiers. And the other mini-dev squad jogged on... They were going to have a hard time getting into action this turn. I probably should have just deployed the two purifier units as ten mans for annihilation dawn of war.



Castellan crowe then broke cover behind the wall, and charged into the wyches... they were in for a rude awakening...


He busted off a cleansing flame, and then went into "not in the face" stance. I killed 3 wyches with it, and then didn't take any wounds (no surprise). But they decided to pass leadership 5. Good for me I guess

Top of two. My opponent had held the full wych unit and the bike unit in reserve, but neither showed up through the webway. He shot a lot of dark lance at one of my semi-hidden dreads, immobilizing it twice... Another dread passed his cover, and the last dread was crew shaken (finally get to show off my fortitude) Crowe now really wanted to get the wyches to break, because then hed be free to charge big warrior unit nearby. This time they only lost one model (the feel no pain they snagged earlier was a hugeg help for them) but caused no wounds back to the defensive stance crowe.

Bottom of two... Showtime.



Nightfight is gone, and I got to midfield with the razorbacks, and all of my dreads could shoot. I popped two ravagers and a raider that the lone archon got into. Getting me back in the game. I got out (hindsight shows, I shouldnt have) to shoot some storm bolters at a trueborn unit but only killed one model. Now that unit was exposed to a disintegrator ravager and a disintegrator raider. But it was sa great shooting phase for me. Crowe and the wyches couldn't wound each other.

Top of three. Wyches show up and come out web way portal.. the archon joins them and they charge the middle razorback. The trueborn and the disintegrator raider/ravager all dump shots into my foolishly deployed purifier combat squad and kill 4 of 5. The wyches got unlucky and failed to pen the razor, only getting an immobilized and a bunch of shakes.


Bottom of three was another great turn for me. I popped the ravager and blew the disintegrator off the raider, and then a 5 man halberd combat squad charged the archon/wych unit after shooting at them and killing one wych. Got three wyches with cleansing flame, then lost two purifiers to the archon, then lost one more marine and killing two more wyches at I6. The single purifier tried charging ten warriors, he killed two with cleansing flame and then three more with his melee attacks at i6. But the survivors killed him off. Unfortunately for the DE, I had another razorback mounted choppy squad in range of a trueborn unit, and so they blew them away on the charge. The KP lead was too big at that point, and so we called the game so we could get another one in....


My thoughts on the list I took....

Crowe obviously could be better. But he is cheap, he makes my troops REALLY awesome, and he is a really decent, annoying tarpit. There was a great spot to be close to my opponent but completely out of LOS, and the combination of cleansing flame with the stances of a brotherhood champion is great. It doesn't matter that he doesn't have a power weapon, because I never swung once with him. Make the 2+/4++ rerollable, and count on your cleansing flame to do your wounds for you. If you are fighting something really nasty. Skip cleansing flame and go for the heroic sacrifice takeout.

the dreadnoughts were just unbelievably good in this particular game... and also since I got dawn of war, it was vitally important that I have SOMETHING with long range. Venerable is still tempting, but still probably not until the 4th dreadnought.

The mini-devs were a cool unit in the other game I played, but I lost one instantaneously and the other one never really got set up before the game ended. I still really like the idea, and had the initiative not been stolen from me I would have at least downed a vehicle with them.

the halberd half of the purfiers was also good. Even with cleansing flame it is a close run thing... they are only 5 models strong, and so not every combat is a totla push over like you might think. but for the guts inside a razorback and a troop? yes please.

The third razorback and 5 man no weapon purifiers was just the last unit i added, when i wasn't sure what to add. Still not sure i want it or need it. But i'll need a lot more games before i can figure out what else I'd take. I didn't have enough points for a psyfleman venerable.

Ok, I played another game against daemons which I'll post next... Thanks for reading!


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MORE!
   
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Deep in the Woods

Nice report.. Early testing dosent seem to make GK's as cheesy as people were thinking.. Now we just need to se some of the all Inquisitor/Henchmen armys.

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Drew_Riggio




Russia

Cleansing flame counts as shooting or no? i mean can wyches dodge it?

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Jovial Plaguebearer of Nurgle





Valdosta, Georgia

if cleansing flame counts as shoot, then no the wyches can use INV save

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Made in us
Longtime Dakkanaut






Los Angeles, CA

They were using invulns against it. It happens at initiative 10. The reason Crowe didn't blow through that unit was because he grabbed the pain token before i charged. the wyches were getting a 4++ followed by FNP to cleansing flame.

The daemon batrep will be up in about 45 minutes...

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
Abhorrent Grotesque Aberration






Hopping on the pain wagon

Yeah, that was a pretty brutal thing. The wyches got the pain token by firing their pistols at the last of the grey knights in the building - I did my shooting in that way because I wanted to make sure that they had one.

Yeah, those str8 dread shooting was just absolutely brutal and giving them cover with the razorbacks. Ouch.

Good game, Shep. I will have my revenge...

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There is a secret song at the center of the universe and its sound is like razors through flesh. 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

Shep wrote:They were using invulns against it. It happens at initiative 10. The reason Crowe didn't blow through that unit was because he grabbed the pain token before i charged. the wyches were getting a 4++ followed by FNP to cleansing flame.

The daemon batrep will be up in about 45 minutes...


It is too bad Crowe never got charged. I wonder how he does when he give his opponent furious charge and re-rolls to wound.


 
   
Made in us
Revving Ravenwing Biker




I like the look of your list, but I think you are paying too much for those razorbacks, considering you mostly just use them to screen. You can save a lot of points by taking them back to being heavy bolters (leaving Psi-ammo). You would then be able to put those points into that last naked unit of purifiers and make them a real threat.
Just a thought.



 
   
Made in us
Abhorrent Grotesque Aberration






Hopping on the pain wagon

Blackmoor wrote:
Shep wrote:They were using invulns against it. It happens at initiative 10. The reason Crowe didn't blow through that unit was because he grabbed the pain token before i charged. the wyches were getting a 4++ followed by FNP to cleansing flame.

The daemon batrep will be up in about 45 minutes...


It is too bad Crowe never got charged. I wonder how he does when he give his opponent furious charge and re-rolls to wound.


Probably about the same - obviously if I had something like Incubi it would have been much worse, but as it is, 2+ rerollable armor save on 90% of the wounds is going to let you laugh off most of those wounds. (for instance, 30 attacks, 15 hits, 23 hits with reroll, 16 wounds, 2-3 failed saves, 0-1 failed save with reroll. That is with 30 attacks.)

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There is a secret song at the center of the universe and its sound is like razors through flesh. 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

Magister187 wrote:I like the look of your list, but I think you are paying too much for those razorbacks, considering you mostly just use them to screen. You can save a lot of points by taking them back to being heavy bolters (leaving Psi-ammo). You would then be able to put those points into that last naked unit of purifiers and make them a real threat.
Just a thought.


Pretty damn good idea.... For the purifier based list, I've got strength 7 pretty well handled. Having an extra 12" range and lots of points to play with is a really smart way to go. Thanks for that.

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
Fixture of Dakka





San Jose, CA

I'm a little confused and I apologize in advance if I'm mistaken, but were you using Cleansing Flame with Crowe every combat phase? If so, can you do that? I thought that you could only do that on the 1st turn of assault.


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Made in us
Longtime Dakkanaut






Los Angeles, CA

Yes, I was, and as far as i can tell from the wording in the codex. I can. I don't see any verbage that would say its once per combat.

Just says to test before blows are struck after moves are made, and also says that its able to be used in both friendly and enemy assault phases.

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
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Death-Dealing Dark Angels Devastator



Talladega, AL

I also have a question about the use of psychic powers in a unit that combat squaded. how does that work? Can you allow both combat squads to use the hammerhead like in the demon game? I might be misreading so I apologize if I am mistaken

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Ouch. I can't see anything the dark eldar couldn't have done and had a better out come. Crow is a beast.

And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.

Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole 
   
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All over

Rifleman dreads are nasty with psybolts

   
Made in us
Fixture of Dakka





San Jose, CA

You should see the battle I just had today....I brought 3 auto vendreads and 3 auto regular dreads. Suffice to say, I destroyed all 9 of my opponents vehicles (well, 2 survived but were immobilised and had all their guns blown off).


6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
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Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

Yeah, I just took a pretty hard loss to IG, but my three psyfleman dreads were really doing damage despite the rest of my force taking a dump.

The dreadnought is very rapidly becoming the 'marquis' unit in the book for sure... fortitude and psybolts are no joke.

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
Dakka Veteran





Interesting report.

Seems Crowe isn't as terribad as I initially though.

I don't like the assault cannon razorback either. You either get the las cannon twin linked plasma gun for some much needed range and AP2 or you go with a cheap heavy bolter razorback with psybolt ammo or a Rhino so you have fire points.

The 24 inch range really hurts psycannon dev squads since you want to stay in cover but only have 24 inch range.

Instead of the expensive razorback maybe get 2 purifier squads instead 5 purifiers with 2 psy cannons 2 halberds and a daemon hammer in a rhino?

I'll be testing the Coteaz inquisition spam henchmen lists since apparently thats legal when I have time.

This message was edited 1 time. Last update was at 2011/03/18 07:23:14


 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

Avariel wrote:Instead of the expensive razorback maybe get 2 purifier squads instead 5 purifiers with 2 psy cannons 2 halberds and a daemon hammer in a rhino?


Interesting. There are less halberds, and less psycannons/heavy bolters, but there are 4 rhinos instead of 2 razorbacks if I do this...

crowe

venerable dreadnought 2x autocannon psybolts

5x purifiers 2x psycannons 3x halberds
rhino

5x purifiers 2x psycannons 3x halberds
rhino

5x purifiers 2x psycannons 3x halberds
rhino

5x purifiers 2x psycannons 3x halberds
rhino

dreadnought 2x autocannons psybolt ammo

dreadnought 2x autocannons psybolt ammo

dreadnought 2x autocannons psybolt ammo


That would give each dreadnought a hull to get cover from, but ultimately costs me two "heavy" weapons. Probably a bit easier to play as well. I'll give that a shot as well, for when i don't feel like running the dev squads.

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
 
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