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Made in us
Pulsating Possessed Chaos Marine






I was playing a game casually Monday running some obliterators and rolled their difficult terrain move coming on to the board. I rolled a 1 and a 1. 1 inches could not completely put the base on the board but more than 75% fit on. Are they destroyed?

Chaos daemons 1850
Chaos Marines 1850
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2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in gb
Decrepit Dakkanaut




Yes. See the BRB FAQ
   
Made in us
Pulsating Possessed Chaos Marine






nosferatu1001 wrote:Yes. See the BRB FAQ

Well, looks like DSing obliterators are the best option in that mission.

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in gb
Decrepit Dakkanaut




It's a 1 / 36 chance of dying, vs a 1/1 chance of not turning up first turn.

"Best" is hideously relative, especially in an icon-less army

This message was edited 1 time. Last update was at 2011/03/20 00:09:36


 
   
Made in us
Pulsating Possessed Chaos Marine






nosferatu1001 wrote:It's a 1 / 36 chance of dying, vs a 1/1 chance of not turning up first turn.

"Best" is hideously relative, especially in an icon-less army


Good point, I just seem to be cursed lately. 3/17 games Ive played with them the past year this has hit me.

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in gb
Decrepit Dakkanaut




If you run 3 squads then that ups the odds of at least 1 per game quite high.
   
Made in us
Dakka Veteran




With 3 squads you have about 8% probability of one the squads not making it.

3/17 is 17.6%, so assuming 3 squad its unlucky but still probably within one standard deviation. (I'm not a real math nerd so I couldn't be bothered to work it out.)

This message was edited 2 times. Last update was at 2011/03/20 00:30:39


 
   
Made in us
Been Around the Block





Q: What happens when a unit arrives from reserves but is
unable to completely move onto the board? (p94)
A: The unit is destroyed and removed from pla

I don't like the idea of extrapolating this to Slow and Purposeful.

I will endeavor to find it, but I believe there is a rule in the BRB that disallows the use of a USR that will not let a unit move fully onto the table.

It's been a while since I've looked for it, so I could be wrong.
   
Made in us
Space Marine Scout with Sniper Rifle





Aren't you glad I'm a generous TO and let them live with opponents permission? lol
   
Made in us
Fixture of Dakka





San Jose, CA

Kyvik wrote:
Q: What happens when a unit arrives from reserves but is
unable to completely move onto the board? (p94)
A: The unit is destroyed and removed from pla

I don't like the idea of extrapolating this to Slow and Purposeful.

I will endeavor to find it, but I believe there is a rule in the BRB that disallows the use of a USR that will not let a unit move fully onto the table.

It's been a while since I've looked for it, so I could be wrong.


No, that does not apply in this case.

BRB p.94 - Arriving from Reserves:
"If the unit has a specific rule forcing it to move in a specific direction (such as 'rage', for example) or that could stop it from moving, the rule is ignored in the phase it arrives from Reserves."

SnP does not force the unit to move in a certain direction nor does it stop it from moving.



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Made in us
Regular Dakkanaut




jy2 wrote:
Kyvik wrote:
Q: What happens when a unit arrives from reserves but is
unable to completely move onto the board? (p94)
A: The unit is destroyed and removed from pla

I don't like the idea of extrapolating this to Slow and Purposeful.

I will endeavor to find it, but I believe there is a rule in the BRB that disallows the use of a USR that will not let a unit move fully onto the table.

It's been a while since I've looked for it, so I could be wrong.


No, that does not apply in this case.

BRB p.94 - Arriving from Reserves:
"If the unit has a specific rule forcing it to move in a specific direction (such as 'rage', for example) or that could stop it from moving, the rule is ignored in the phase it arrives from Reserves."

SnP does not force the unit to move in a certain direction nor does it stop it from moving.



the way it sounds from the OP was that he was running on from reserves...if thats the case then rolling snake eyes for SnP will cause the unit to be destroyed

but let me take this a little further...in DoW it states that units other than your 1 HQ and your 2 troops that are not held in reserves are to enter the game by moving in from their own table edge just like moving in from reserves. would that then cause the unit to be destroyed if it rolled snake eyes on SnP?

This message was edited 2 times. Last update was at 2011/03/20 06:13:47


 
   
Made in us
Dakka Veteran




The op was a SnP move.

I don't think you can run on from reserves. You first have to perform a normal move (which can include not moving) before you can run. And when you move onto the board you have to make it all the way on with your normal move.

The FAQ quoted does not allow for any exceptions. If a model does not move all the way onto the board, it is destroyed.

This message was edited 1 time. Last update was at 2011/03/20 12:53:58


 
   
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Death-Dealing Dark Angels Devastator



Talladega, AL

How large is a land raider exactly?

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[DCM]
Tilter at Windmills






Manchester, NH

Just over 6", but it can fit onto the table in less if you angle it.

Back to the original question, Oblits technically (RAW) die if you roll 1,1 trying to move them onto the board. IME most players are happy to allow them to move on, however, extrapolating it as RAI covered under the rule Jy2 quoted.

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Made in us
Pulsating Possessed Chaos Marine






Katfish! wrote:Aren't you glad I'm a generous TO and let them live with opponents permission? lol


Lol definitely. Thinking back, I might have have won that game without them. My dice were on fire!

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
 
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