The Rage
USR is as follows:
Rage - Some warriors are little more than mindless killing machined, incapable of rational thought and only interested in getting to grips with the enemy as soon as possible. In the Movement phase, units subject to rage must always move as fast as possible towards the closest visible enemy. In the Shooting phase, they are free to decide whether to run, but if they do they must run towards the closest visible enemy. in the Assault Phase they must always consolidate towards the closest visible enemy. Whilst falling back, embarked on a transport, or if no enemy is visible, they ignore this rule.
Background
I recently played a game against one of my regular opponents. I played Space Wolves, and he played Blood Angels with a large Jump Pack Death Company equipped with a bunch of Power Weapons and Power Fists, Lemartes, and an attached Librarian. At one point, I had two Rhinos and a Razorback each within 3" of his Death Company, and about 8"-12" away I had two units of Grey Hunters, two Razorbacks, and two units of Long Fangs. The intent was to force his Death Company to go after the closer vehicles in order to stall them long enough for my Thunderwolves to get into position for a charge, and preserve my gunline from taking a massive charge.
The board looked as follows:
1) Razorback (Closest model)
2) Death Company
3) Razorback
4) Grey Hunters
5) Razorback
6) Grey Hunters
7) Long Fangs
8) Long Fangs
The unmarked units weren't involved, and the thing in front of the Long Fangs marked #7 was a broken pile of rubble. The table edge is marked as such.
On my opponents turn, he moved one Death Company model toward the Razorback (#1) which we determined was closest, stopping exactly 1" away, then stated that "The unit had moved as fast as possible toward the closest visible enemy", and proceeded to string out the rest of the Death Company such that most of the rest of his models were 1" away from my line of Grey Hunters, Razorbacks and Long Fangs. None of the rest of his models moved toward the Razorback at all, but he claimed that one model doing so satisfied what the "unit" was required to do specifically because the rule did not say "Models in the unit", it just said "unit", and he was free to move the rest of the models as he pleased.
After his move the board looked as follows:
1) The model that moved first toward the Razorback which was closest.
He then proceeded to assault all of the models in my line, and the ensuing combat wiped out both Razorbacks, both packs of Grey Hunters and one pack of Long Fangs before I even made a single attack, scoring him 5 Kill points where he would have only been able to score 1-2 had he been forced to go after the Razorback.
My question is, does this seem like a correct interpretation of the rule? As it states, they are supposed to be mindless killing machines not capable of making rational decisions. They see an enemy right in front of them and attack it without thought rather than determining what would be the best tactical decision. The unit is heinously powerful, and Rage is supposed to be a limiting factor so your opponent cannot just smash into whatever they want and kill it. Fluff of course does not equal rules, but why have a rule like Rage if it's so easily ignored?