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![[Post New]](/s/i/i.gif) 2011/03/31 21:57:56
Subject: HELP making a GK terminator ARMY at 1850 pts
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Regular Dakkanaut
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so how would you guys go about making a good 1850 point army comprised of mainly terminators nad henchmen
i was thinking for HQ
kaldor draigo 275
5 paladins, 2 psycannons, 3 halberds, apothecarie, 3 master crafted 405
5 paladins, 2 psycannons, 3 halberds, apothecarie, 390
5 paladins, 2 psycannons, 3 halberds, apothecarie, 390
5 paladins, 2 psycannons, 3 halberds, apothecarie, 390
1850
and obviously some paladins and terminators
but can yall help me make a great army? please?
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This message was edited 1 time. Last update was at 2011/03/31 23:24:46
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![[Post New]](/s/i/i.gif) 2011/03/31 22:54:38
Subject: HELP making a GK terminator ARMY at 1850 pts
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Fresh-Faced New User
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A small attempt at you making a list would be nice.
Try choosing Draigo + Paladins
Then add as many terminators into that as you can. See what you get and post it.
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![[Post New]](/s/i/i.gif) 2011/03/31 23:24:53
Subject: HELP making a GK terminator ARMY at 1850 pts
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Regular Dakkanaut
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will doo
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![[Post New]](/s/i/i.gif) 2011/04/01 02:09:15
Subject: HELP making a GK terminator ARMY at 1850 pts
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Fighter Ace
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Paladins die to Terminator killing weapons just as easily as actual terminators do. S8 is murder. You become practically immune to Autocannons, small arms fire, etc... but that's not what you should be worrying about.
I would honestly go with normal terminator squads instead and support with Henchman meatshields/ranged support, Dreadnoughts, Interceptors.
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Started wargaming with heroscape. Who says kids can't be generals?
Tournament Results:
Space Marines 2-1-0
In Soviet Russia.... you go to Gulag.
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![[Post New]](/s/i/i.gif) 2011/04/01 02:32:51
Subject: HELP making a GK terminator ARMY at 1850 pts
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Lord of the Fleet
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Hmm I would forget about draigo and paladin spam. I'd say one unit of paladins with grandmaster, then fill up with cortez, terminators, and henchmen. Psybolt Riflemen dreads will also form a solid backbone
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![[Post New]](/s/i/i.gif) 2011/04/01 02:45:35
Subject: HELP making a GK terminator ARMY at 1850 pts
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Sinewy Scourge
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Draigo and Paladin spam =/= Competitive
Its not possible, you can have Draigo as a HQ and some paladins, but you'll need Coteaz and Henchmen to do the hard slog.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2011/04/03 23:27:09
Subject: HELP making a GK terminator ARMY at 1850 pts
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Regular Dakkanaut
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i tested 2 5 man paladin units and they did phenominal, 8 psycannon shots a turn each on the move, really destroyed transports. in combat they were amazing .
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![[Post New]](/s/i/i.gif) 2011/04/03 23:55:24
Subject: HELP making a GK terminator ARMY at 1850 pts
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Ultramarine Chaplain with Hate to Spare
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If you're going with Paladin spam then take all Haldberds except have 1 guy take a Daemon Hammer encase you get assaulted by a walker or MC.
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![[Post New]](/s/i/i.gif) 2011/04/04 01:42:40
Subject: HELP making a GK terminator ARMY at 1850 pts
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Alluring Mounted Daemonette
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FlingitNow wrote:If you're going with Paladin spam then take all Haldberds except have 1 guy take a Daemon Hammer encase you get assaulted by a walker or MC.
I disagree. You shouldn't take any force swords off unless you give one guy a warding stave so you can allocate the lascannon shots on him for the 2+ save. You know why you keep the force swords on? Because they make your invul 4+ instead of 5+...giving you a 50 percent chance of surviving the termie killer weapons.
Draigo can cast Hammerhand, as can the paladins/termies. Now you're strength 6. So here's what I'm doing...adding a librarian in the mix for a third hammerhand and even a might of titan if needed. Now paladins are strength 8 and draigo is 9. Upgrade the librarian to psyker level 3 and you can make them all init 10 also. Nothing will survive assault with that, your paladins will be even more survivable with a 4+ invul and a 2+ invul to handle anti-tank shots. Worried about dreads still? Then take summon in case you need to call a dreadknight to your side...but frankly, I think a strength 9 draigo or some of the librarians psychic attacks will deal with dreads. Automatically Appended Next Post: and by making those 2 10 man squads, you can eliminate two apothecaries, giving you 150 points more to play with...which will give you a librarian, or a dreadknight.
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This message was edited 1 time. Last update was at 2011/04/04 01:44:07
The Daemonic Alliance Infinite Points
Nightbringer's Darkness 3000 Points
Titan's Knights of the Round: 4000 points
"Too often we enjoy the comfort of opinion without the discomfort of thought." JFK |
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![[Post New]](/s/i/i.gif) 2011/04/04 22:18:30
Subject: HELP making a GK terminator ARMY at 1850 pts
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Ultramarine Chaplain with Hate to Spare
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I disagree. You shouldn't take any force swords off unless you give one guy a warding stave so you can allocate the lascannon shots on him for the 2+ save. You know why you keep the force swords on? Because they make your invul 4+ instead of 5+...giving you a 50 percent chance of surviving the termie killer weapons.
? How on earth does the warding stave help against Lascannons? So which would you rather a 4+ invun against attacks or to not face those attacks at all? The Halberd is the better defensive option almost every time.
Draigo can cast Hammerhand, as can the paladins/termies. Now you're strength 6. So here's what I'm doing...adding a librarian in the mix for a third hammerhand and even a might of titan if needed. Now paladins are strength 8 and draigo is 9. Upgrade the librarian to psyker level 3 and you can make them all init 10 also. Nothing will survive assault with that, your paladins will be even more survivable with a 4+ invul and a 2+ invul to handle anti-tank shots. Worried about dreads still? Then take summon in case you need to call a dreadknight to your side...but frankly, I think a strength 9 draigo or some of the librarians psychic attacks will deal with dreads.
Again with the Warding stave helping you with shots. How exactly? Why would you need a 4+ invun when you're strength 9 and I10? Falchions make the most sense in that case to take maximum benefit from those buffs. And that unit is now about 1000 points (chuck a techmarine or 2 in there to go all out if thats your tactic). Yeah it is a deathstar but eggs in 1 totally unmanoucreable basket and all.
and by making those 2 10 man squads, you can eliminate two apothecaries, giving you 150 points more to play with...which will give you a librarian, or a dreadknight.
Even further compounding the eggs and basket issue.
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![[Post New]](/s/i/i.gif) 2011/04/04 22:30:33
Subject: HELP making a GK terminator ARMY at 1850 pts
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Neither warding stave nor swords help at all against ranged attacks. Melee only.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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