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Made in us
Nurgle Predator Driver with an Infestation




Does anyone know if the space marine power gate of infinity allows you to use teleport homers or just locator beacons ?

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Unless explicitly restricted to units arriving from reserves, anything influencing deep strikes will work for/against deepstriking by using the gate.

This message was edited 1 time. Last update was at 2011/04/03 16:26:49


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Ship's Officer






Jidmah wrote:Unless explicitly restricted to units arriving from reserves, anything influencing deep strikes will work for/against deepstriking by using the gate.


Not necessarily. Teleport homers only work for unit arriving by "Teleport," however you choose to define that term. GoI is not explicitly Teleporting, so there's an argument for teleport homers not working (in the same way that GK's "The Summoning" is also unaffected).

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






So the only thing actually teleporting are models in terminator armor arriving from reserves?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Lord of the Fleet






Jidmah wrote:Unless explicitly restricted to units arriving from reserves, anything influencing deep strikes will work for/against deepstriking by using the gate.

Except that teleport homers are explicitly only for terminators.

Jidmah wrote:So the only thing actually teleporting are models in terminator armor arriving from reserves?

Only for terminators, certainly. The confusion is whether "arriving" means "arriving from reserve" or "being placed using deep strike however".


NB: There are two types of beacons in C:SM -

Teleport Homers "if terminators wish to teleport onto the battlefield using deep strike"

Locator Beacon "if a unit wishes to arrive on the battlefield using deep strike"
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

The teleport homer states that terminators arriving from deep strike, the only way they can by using the armors special rule, don't scatter if withing 6 inches of the homer.

However, the GoI states the model is removed from the table and placed anywhere withing 24 inches per normal deep strike rules.

A model doing so in terminator armor can follow the rules for teleporting in from reserves, but GoI places you. So the rules conflict. You could argue either way honestly.

A locator beacon works just fine though for this.

This message was edited 1 time. Last update was at 2011/04/03 17:02:00


Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Meh, could have figured out that one by not being too lazy to look into the codex.

You can't arrive on the battlefield if you're allready there, so neither works for the gate.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Lord Commander in a Plush Chair






juraigamer wrote:The teleport homer states that terminators arriving from deep strike, the only way they can by using the armors special rule, don't scatter if withing 6 inches of the homer.

However, the GoI states the model is removed from the table and placed anywhere withing 24 inches per normal deep strike rules.

A model doing so in terminator armor can follow the rules for teleporting in from reserves, but GoI places you. So the rules conflict. You could argue either way honestly.

A locator beacon works just fine though for this.


Locator Beacons do work just fine.

Even terminators "gating" with a termi-Librarian cannot benefit from teleport homers do to the following bolded Portion:
"if terminators wish to teleport onto the battlefield using deep strike"


In both cases of teleport homers and Locator Beacons; the Gate places the unit back on the field using Deep Strike, but with termies doing so they are not "Teleporting" that is only for when they are Placed in reserves at army deployment and choosing to deepstrike. Any deepstrikes they do from the Field(table) are not teleporting.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

So I assume you can only teleport from reserve then, otherwise it's a simple deepstrike.

Very annoying having to look at 4 different pages in two books just to figure out one thing. Grrrr, GW!

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
Lord Commander in a Plush Chair






Yeah it is just in from normal reserve-deepstriking. the whole of the rule is found in only 1 book though: C:SM(or any variants that have deep-strike capable termies) The termie armor entry states that termies can be teleported onto the battle field, by Deepstriking as normal reserve deployment capabilities
C:SM page 102, second to last paragraph in terminator Armor wrote:Any model wearing Terminator Armor may be teleported onto the battlefield. They may always start the game in reserve and arrive using the Deepstrike rules, even if it is not part of the mission being played.

Then look to teleport homers in the same book:
C:SM page 101, teleport homer, second sentence wrote:If terminators wish to teleport onto the battle via deepstrike and choose to do so within 6" of a model carrying a teleport Homer, then they won't scatter

the only way terminators teleport onto the battle via deepstrike is when the where held in reserve and prepared for deepstriking, any other way from them to Deepstrike onto the battlefield is not teleporting(it would be using the other available special rule to Deepstrike, in this case "gate of infinity"),

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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