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Made in ca
Rampaging Carnifex





Toronto, Ontario

I've personally always loved the Bane Wolf. The ability to move 12" and fire off 2 templates, 1 of which is AP3 and always wounds on a 2+, has always been very attractive to me. It really is too bad that it competes with the Vendetta for the FA slot. I think it would see more action otherwise. Well, and maybe if it was cheaper.
   
Made in us
Longtime Dakkanaut






I would use the valkyrie if there was no vendetta. Its not as good as a gunship, but its still awesome as a transport.
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

Well I rarely use the vendetta anyway, it is good but it isn't a must have in every army style.

My favourite FA choice must be scout sentinels with AC/HK. A pair outflanking with an astropath can deal with so many evil things. Getting side or rear shots on anything short of landraiders/monoliths can spell their doom and you can also charge heavy weapons to stop them shooting at you.

Hellhounds are decent for giving cover to chimeras as they advance. Either sit next to them blocking side shots or dash forward to distract/block LOS. The inferno cannon just kills things too, even with only AP4.

Rough riders? They get little love but are a nice, fun unit. With some good conversions you can hide them behind chimeras for a nasty counter charge for very little. You also get the thrill of charging in cavalry.

While 'on paper' the valks/vends are awesome, people often forget some of the more abstract uses that units can be put to. The fliers can't block LOS to ground units and they can't gain cover very easily.

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Made in ca
Rough Rider with Boomstick





Ontario

My Armoured Sentinels, because they wreck EVERYTHING.
It's strange, what is considered the worst unit in the codex is the best unit for me.

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Hurr! Ogryn Bone 'Ead!




Golden coast games, shelton Connecticut

Bane wolf or sentinels with outflanking autocannons.

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Made in us
Lone Wolf Sentinel Pilot





San Diego, California

I already use a mix - 2 Vendettas and 2 Hellhounds.

So I'd just use the Hellhounds.

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Bloodthirsty Bloodletter





I'm really quite partial to the Hellhound. It's got way more reach than most people expect, and that inferno cannon can seriously mess things up.

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CT

Mmmmm I don't own any Vendettas so i'd probably continue to use my Armored Sentinels, hellhound and Rough Riders depending upon what type of list I am running.

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Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

Anything but the devildog. It's the slowed child of the hellhound variants.

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Regular Dakkanaut




That melta template is quite potent. I actually find the banewolf to be the slowed redhead step-child, since it has an incredibly short range and will likely die immediately after sticking its head out to fire.
   
Made in us
Longtime Dakkanaut






Norfolk, VA

I am a big fan of the Hellhound, especially if it is given a hull MM.

 
   
Made in us
Battleship Captain




Oregon

loota boy wrote:Anything but the devildog. It's the slowed child of the hellhound variants.


I've never understood the hate on the Devildog. The blast is probably more accurate with BS3 then a single shot when you factor in that you're shooting it at big models like Land Raiders and even if you don't get the center hole over it, S4 + 2D6 is still enough to hurt most vehicles. Plus being a fast tank, you can move 12" and pop that Melta Cannon onto whatever is making you unhappy. Lastly, its a good counter to T4 multi wound units like Warriors, Nobz and now Paladins with insta-kills and no armor save.



   
Made in gb
Kovnik




Bristol

Sentinels. Hell I use Sentinels and Hellhounds/devil dogs as it is, I have no desire for the Vendetta.

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Made in us
Grumpy Longbeard




New York

While I like the Sentinel, the Hellhound is just an amazing vehicle that is only underused by virtue of the fact that the Vendetta is both awesome and necessary for long-range firepower. Every once in a while I consider taking Hellhounds myself just for the ability to block movement so efficiently, not to mention the multi-melta super heavy flamer duality.
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

minigun762 wrote:
loota boy wrote:Anything but the devildog. It's the slowed child of the hellhound variants.


I've never understood the hate on the Devildog. The blast is probably more accurate with BS3 then a single shot when you factor in that you're shooting it at big models like Land Raiders and even if you don't get the center hole over it, S4 + 2D6 is still enough to hurt most vehicles. Plus being a fast tank, you can move 12" and pop that Melta Cannon onto whatever is making you unhappy. Lastly, its a good counter to T4 multi wound units like Warriors, Nobz and now Paladins with insta-kills and no armor save.





+1. it's bad for the DD, yet it's great for the Medusa. never made sense to me either.

This message was edited 1 time. Last update was at 2011/04/16 19:48:05


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Calculating Commissar






Neroku wrote:Bane wolf or sentinels with outflanking autocannons.


Okay, someone has to explain, why dose EVERYONE say scout sentinels can outflank? My codex says nothing about that.

For me, its scout sentinels with AC/HK. And baneblades are next on my purchase list.

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Page 45 of the codex, they have the scout special rule.

I personally am not a fan of anything with AV10 all around.

This message was edited 1 time. Last update was at 2011/04/16 19:42:59


 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





I've never used Sentinels, but I love the models and I really wish they wheren't shoehorned into the FA slot. But 40(45?) point autocannons that move through cover and can move and shoot seem great for disruption.

Hellhounds are good, but way to narrow for me. Bane Wolves are terribad, unfortunately. I've used DD's to good effect before, so I respect them. for 120 points they aren't a bad choice.

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Made in us
Been Around the Block





what's with all the hate for the banewolf? It looks pretty darn good to me. wounds on a 2+ and ap3.
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





Yes, it's great at killing marines. Unfortunately you have to get right up in their face to even fire, assuming you have a bunch of marines clumped up somewhere.

It's just reliant on too many small things happening for it to perform well. In my opinion at least, and I fight marines 90% of the time.

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Made in us
Fixture of Dakka





Oklahoma City, Ok.

Lord Solar Awesome wrote:what's with all the hate for the banewolf? It looks pretty darn good to me. wounds on a 2+ and ap3.


Range is it's biggest problem.....

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Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Nothing wrong with a Hellhound w/MM for non-hyper, WAAC mech guard lists. I'm going to run two in my 1500pt list soon. It may be AP4, but S6 and no cover ruins T3 FnP armies...like Dark Eldar. Nice versatile tank if you ask me.

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Made in us
Pyromaniac Hellhound Pilot





killeen TX

banewolf. as stated before, 12 inches two templates. after that, armoured sentinel squadrons with autocannons. i know, 180 pts for three, but, hey, they are good at taking out transports and tieing up furioso dreadnaughts with blood talons.

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Regular Dakkanaut




Actually, if I was using Sentinels I'd keep them in pairs to maximize ease of use of cover.
   
Made in us
Bloodthirsty Bloodletter





Indeed. I was skeptical of Sentinals initially, but I've had very good results from fielding a pair with ACs. Still trying to decide if it's better to outflank scouts or simply field armored ones and have a touch more survivability.

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Made in us
Fixture of Dakka





Oklahoma City, Ok.

Maenus_Rajhana wrote:Indeed. I was skeptical of Sentinals initially, but I've had very good results from fielding a pair with ACs. Still trying to decide if it's better to outflank scouts or simply field armored ones and have a touch more survivability.


Depends on what you want them to do. i ran 2 Scouts with ACs and outflanked them. i just happened to have the spare points and thought
why not. i was suprised both times i brought them in on turn 2, and they caused my opponent to reacact, wasting shots on them, instead of
my Chimeras for 1 turn. still can't find it in me to run the Armored Sentinels. too many points for so little return, imho.

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Made in ph
Rough Rider with Boomstick






loota boy wrote:Anything but the devildog. It's the slowed child of the hellhound variants.


On the contrary, I have used it quite a bit....I use mine with the hull heavy flamer, giving me flexibility, as I always move at cruising speed so I get to fire just 1 weapon anyway...

The funny thing is that it becomes valuable as a fire magnet..with the fast aggressive moves my opponents seem to fear it more than what it can do...I guess no one likes the idea of a blast template melta weapon approaching their lines, and due to its low profile it is much easier to get a cover save...

On the topic, the OP assumes that the vendetta is the defacto choice which every IG army must get. I beg to differ, as while it is a good choice the other FA slots also have their roles, and I have competed successfully without using a vendetta. Rough riders, the hellhound variants, valkyries, and scout sentinels are my other often used FA units. 2 years ago I co-won our local GT with a vendetta, rough riders, and a scout sentinel.



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Made in gb
Lone Wolf Sentinel Pilot




England, UK

Hellhound and/or a pair of Armoured Sentinels w/ plasma cannons.

L. Wrex

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Made in us
Rough Rider with Boomstick




Champaign, IL

alarmingrick wrote:+1. it's bad for the DD, yet it's great for the Medusa. never made sense to me either.


No, it's bad for the Medusa, too.

I had good success with the Hellhound, and I'm nowhere near being sold on running another variant. The things they do are done better by different units.

Also, Rough Riders have been going up in my estimation lately. My current project is a bunch of converting for them.

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Long-Range Black Templar Land Speeder Pilot





The Norse Lands

I use the Valkyrie anyway. I throw my Armor Eliminating Vets in there, load it up with multiple missile pods and heavy bolters for some anti infantry, and a lascannon, just in case. Pricey yes, definetly worth it though since it can move its full speed, and still fire off a lascannon, and 2 large blast templates.

Otherwise id pick any sentinel or banewolves.

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