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![[Post New]](/s/i/i.gif) 2011/04/20 17:49:19
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Screaming Banshee
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Hey guys,
Just flipping through the codex in an attempt to try differentiate a Chaos army from a vanilla SM one and I see the entry for Lesser Daemons...
Err, what is the point in them? Barring an extra attack and the fearless rule, are they just CSM with no ranged capability? I get that they're cheaper and can deep strike in... only to get shot for a turn before they go into assault?
A Greater Daemon, however.... oooooh baby
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![[Post New]](/s/i/i.gif) 2011/04/20 17:57:50
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Regular Dakkanaut
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i also fail to the point of them in a game winning sense. But since they and the S.G.D are not aligned to any god then you can go nutz converting some. I plan on converting some cyborg daemons to tag along with iron warriors. So it would seem the daemons are more targetted towards painters / converters than the win at all costs gamer. Same can also be said about chaos spawn.
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Best army project : The Khrave & Barghesi
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![[Post New]](/s/i/i.gif) 2011/04/20 18:03:02
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Eternally-Stimulated Slaanesh Dreadnought
rainbow dashing to your side
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2 words. Daemon bomb!!! Have a unit of nurgle bikers ride up to a gun line, spawn a few units of LDs and have them assult as soon as they come out 8)
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my little space marine army, now 20% cooler http://www.dakkadakka.com/dakkaforum/posts/list/424613.page
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![[Post New]](/s/i/i.gif) 2011/04/20 18:13:33
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Bonkers Buggy Driver with Rockets
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Well they're cheap, they don't take up space on the FOC, they can assault straight out of Deep Strike and, if you have an Icon, they don't scatter...
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Codex: Grey Knights touched me in the bad place... |
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![[Post New]](/s/i/i.gif) 2011/04/20 18:21:35
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Bloodthirsty Bloodletter
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They can assault the turn they arrive. If you're already up in the enemy's front lines when they show up, dropping Daemons can add some nice disruption to the enemy ranks.
That said, it's still usually more worthwhile to buy more marines than daemons.
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In the grim darkness of the far future, there are only rules disputes.
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![[Post New]](/s/i/i.gif) 2011/04/20 18:34:09
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Boosting Space Marine Biker
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They can DS, they don't count against FOC, and IIRC, they are also scoring. Good way to contest/steal a far flung objective.
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"The one hand: a Fist. The other hand: held out to your brother."
12500+ pts.
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![[Post New]](/s/i/i.gif) 2011/04/20 18:37:54
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Automated Rubric Marine of Tzeentch
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Son 0f Dorn wrote:They can DS, they don't count against FOC, and IIRC, they are also scoring. Good way to contest/steal a far flung objective. 
You can only DS them in range of an Icon.
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![[Post New]](/s/i/i.gif) 2011/04/20 18:42:46
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Dakka Veteran
Culver City, CA
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GW tries to make the new codex not make your models unusable, and a lot of people had demons because in the old codex they were awesome.
Although my poor IW bassie has been sad for a while.
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"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor
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![[Post New]](/s/i/i.gif) 2011/04/20 18:47:22
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Boosting Space Marine Biker
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Park it next to that SW LR. Sucks that those were removed.
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This message was edited 1 time. Last update was at 2011/04/20 18:48:19
"The one hand: a Fist. The other hand: held out to your brother."
12500+ pts.
2500 pts.
"Primarch-Progenitor, to your glory and the glory of him on earth!"
My Blog |
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![[Post New]](/s/i/i.gif) 2011/04/20 20:24:41
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Decrepit Dakkanaut
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They are cheap scoring units. They can also tie up melee units with power weapons far more effectively than normal CSM units can.
They also have exactly the same number of attacks, in effect, as the CSM has 2 CCW.
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![[Post New]](/s/i/i.gif) 2011/04/20 20:31:41
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Cultist of Nurgle with Open Sores
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So Grey Knights have something to smoosh.
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Armies:
"Hazmarines" chapter - several 1,000 points
The craftworld "Yal Tir" - 2,000 pts & growing
- Nurgle cultists... coming soon... |
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![[Post New]](/s/i/i.gif) 2011/04/20 20:34:09
Subject: Re:What is the point in Lesser Daemons in Codex: CSM?
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Fixture of Dakka
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They provide weight of assault without having a fixed position. They're vector of attack is only limited to anywhere else you have any guys. This is a pretty damn big deal: instant mobility.
The same thing makes that good at swooping up objectives.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/04/20 20:38:51
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Servoarm Flailing Magos
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Because when CSM was realesed there was no deamons 'dex. This entry was so there was use for those models without GW letting out any news that there would be a deamon codex till later.
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"Praise Be To The Omissiah!"
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Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2011/04/20 20:45:29
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Battlefortress Driver with Krusha Wheel
...urrrr... I dunno
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I like Summoned Daemons, they're great for horrendously irritating an opponent and tying up key units, or even contesting objectives. Mostly, I like the fact that, bar their save, they have a marine's statline and yet can assault out of deep strike.
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![[Post New]](/s/i/i.gif) 2011/04/20 21:29:12
Subject: What is the point in Lesser Daemons in Codex: CSM?
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5th God of Chaos! (Yea'rly!)
The Great State of Texas
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Henners91 wrote:Hey guys,
Just flipping through the codex in an attempt to try differentiate a Chaos army from a vanilla SM one and I see the entry for Lesser Daemons...
Err, what is the point in them? Barring an extra attack and the fearless rule, are they just CSM with no ranged capability? I get that they're cheaper and can deep strike in... only to get shot for a turn before they go into assault?
A Greater Daemon, however.... oooooh baby 
In the time before the Great Shreeving, the full weight of chaos was available to the legions. Bloodletters, demonettes, keepers of secrets, Tzeentch flamers, all was aplenty.
And it was good.
But there was a hugh and cry among the followers of the corpse god, and with a cry of "its too complex" and "they have stuff we don't have THATS NOT FAIR!!!" they did march upon the gates of Mordor ( GW), and did bind Chaos with powerful magiks, and did restrain it with wards.
And now you have generic demons.
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![[Post New]](/s/i/i.gif) 2011/04/20 21:30:39
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Kovnik
Bristol
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nosferatu1001 wrote:They are cheap scoring units. They can also tie up melee units with power weapons far more effectively than normal CSM units can.
They also have exactly the same number of attacks, in effect, as the CSM has 2 CCW.
I was going to post this myself
I often use mine as mentioned in a Daemon Bomb sense, its wonderful against a IG gunline. Bikers run up, laughing as Str 3 las guns bounce off T6 and only the icon needs to survive to unleash a whole wave of Daemons to kill and tie up an entire army.
Also I have made many a Tau player weep with this nasty trick.
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Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.
ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.
Black Templars- Nothing makes you manly like unalterable AV 14! |
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![[Post New]](/s/i/i.gif) 2011/04/20 21:46:25
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Ultramarine Master with Gauntlets of Macragge
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They're good at tarpitting units like Terminators, Incubi, and ironically, Bloodletters. Also daemonbombing can really mess up a gunline, so they're a good unit to have in reserve.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/04/20 21:53:51
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Shas'o Commanding the Hunter Kadre
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They are great cheap units for holding objectives, making surprise attacks and can effectively augment your forces. Just looking at the stat line won't tell you everything.
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![[Post New]](/s/i/i.gif) 2011/04/21 00:03:06
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Longtime Dakkanaut
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Cannon fodder.
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My Armies:
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2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2011/04/21 01:32:45
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Incorporating Wet-Blending
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Henners91 wrote:Err, what is the point in them?
To let GW pretend the 4th edition codex didn't cut the heart out of the army with a rusty butter knife.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2011/04/21 06:10:02
Subject: What is the point in Lesser Daemons in Codex: CSM?
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[DCM]
Tilter at Windmills
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Henners91 wrote:Err, what is the point in them?
Helping me win lots of games.
http://www.dakkadakka.com/dakkaforum/posts/list/330745.page#2170605
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![[Post New]](/s/i/i.gif) 2011/04/21 10:22:42
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Screaming Banshee
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Err, really nooby rules question... but do you HAVE to do your reserve roll each turn? Can Daemons drop when they're really not wanted?
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![[Post New]](/s/i/i.gif) 2011/04/21 10:25:51
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Decrepit Dakkanaut
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Yes, you MUST roll for reserves each turn. There is no choice in the matter
Which is why you generally dont have one unit, and you also have multiple places for them to pop up, to give you greater flexibility.
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![[Post New]](/s/i/i.gif) 2011/04/21 12:14:35
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Bonkers Buggy Driver with Rockets
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Yep. The Chaos Gods are fickle...
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Codex: Grey Knights touched me in the bad place... |
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![[Post New]](/s/i/i.gif) 2011/04/21 13:44:08
Subject: What is the point in Lesser Daemons in Codex: CSM?
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Bloodthirsty Bloodletter
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Nothing more annoying then having a greater daemon pop on turn 2, when you're nowhere near as close as you'd like to be...
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In the grim darkness of the far future, there are only rules disputes.
Ellandornia Craftworld
Heirs to Oblivion
The Host of a Thousand Screams
The Fighting 54th Necromundan Hive Rats
=====Begin Dakka Geek Code=====
DS:80S++G++MB+I--Pw40k96/re+D+++A+++/fWD196R++T(T)DM+
======End Dakka Geek Code======
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