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![[Post New]](/s/i/i.gif) 2011/04/20 18:23:05
Subject: rules clarification for STATIONARY effects
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Fresh-Faced New User
Buffalo NY
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My son used Sorsha's feat to render my army STATIONARY. We didn't understand the rules after that though. The book says that stationary units can not target or BE TARGETED or something like that. But then a few sentences later it says stationary units are automatically hit by melee and have defense of 5 vs ranged attacks. We didn't know what to do so we house ruled it that my entire army was frozen for a turn. My frozen warcaster became a punching bag and was destroyed by a barrage of pain from Sorsha.
So what's the ruling folks? How do you properly play STATIONARY?
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--zzzMAN74 |
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![[Post New]](/s/i/i.gif) 2011/04/20 18:45:56
Subject: rules clarification for STATIONARY effects
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Regular Dakkanaut
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They can be targeted, they can't be ENGAGED. Engaged is a completely different rule than targeting, and mainly comes into play when shooting into melee, or trying to channel through an arc node.
But yes, Stationary will freeze your entire army for a turn, unless they shake the effect (warjacks and casters only).
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![[Post New]](/s/i/i.gif) 2011/06/14 22:46:43
Subject: rules clarification for STATIONARY effects
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Fresh-Faced New User
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Additional question based on the OP. Her feat says "Round" not turn. So does that mean that all models that are in the affected range are stationary for 1 round starting from her current turn to her next turn? So if my entire Cygnar army including caster is hit with the feat, its stationary for the remainder of her turn, then my turn and then become unstationary at the begining of her next turn?
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![[Post New]](/s/i/i.gif) 2011/06/14 22:56:17
Subject: rules clarification for STATIONARY effects
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Regular Dakkanaut
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Taeken, You are correct in your understanding. Sorshas feat will be in affect on her turn and her opponents turn. It is a really nasty feat. a couple items to note:
1) warcasters & warjacks can shake off the effects of stationary at the beggining of thier turn
2) sorshas feet requires LOS so you can hide from it
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![[Post New]](/s/i/i.gif) 2011/06/15 15:34:20
Subject: Re:rules clarification for STATIONARY effects
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Wraith
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Shaking off can be a huge drawback still though since you're draining the available focus pool. Burning 3-4 focus off most casters is still going to be crippling for a turn.
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![[Post New]](/s/i/i.gif) 2011/06/22 16:24:18
Subject: rules clarification for STATIONARY effects
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Fresh-Faced New User
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If the warcaster is stationary, does he/she still have access to Focus? I figured since you could not feat, magic etc... while Stationary, then you did not get to do your Maintenance phase and allocate focus.
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![[Post New]](/s/i/i.gif) 2011/06/22 16:28:14
Subject: rules clarification for STATIONARY effects
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Scouting Gnoblar Trapper
Vilnius, Lithuania
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Maintenance phase is just a turn phase which are in no way dependent on warcaster, so yes, you get your focus, and you can use it to shake the stationary effect during Control Phase. In MW/H rules when some effects prevents something it's usually clearly spelled out, so if effect description doesn't say it prevents replenishing focus it doesn't prevent replenishing focus. In fact only two thing prevents replenishing of focus - feat of pSeverius and pEiryss' Disruptor Bolt.
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This message was edited 1 time. Last update was at 2011/06/22 16:34:02
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![[Post New]](/s/i/i.gif) 2011/06/23 05:15:15
Subject: Re:rules clarification for STATIONARY effects
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Battlefield Professional
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Most pSorscha players are bringing pEiryss these days for that reason. Sorscha's feat + disruptor bolt mimics the power of Sorscha's feat in MK.I: No focus means no shake effects for the warcaster and battlegroup, so you basically skip a turn thawing out. It gives the Sorscha player a bit of insulation in case the assassination run fails.
When I was playing her, the move was reload from reinholdt, get in position with windrush if necessary, feat, take two handcannon shots and maybe a razorwind if there was focus for one, then Disruptor bolt, then the mortar, then behemoth taking a pair of boosted shots, and widowmakers to ping off the last few pips (if they were still standing!). The only one to weather the primary shooting during all the games I played was Gorten, and he was left with one wound for a Widowmaker to take care of. Works like a charm. Unless they're playing Terminus. Or Hordes!
-Dis.
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![[Post New]](/s/i/i.gif) 2011/06/24 10:34:49
Subject: rules clarification for STATIONARY effects
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Trigger-Happy Baal Predator Pilot
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Her feat is pretty good. Units will not get to do anything on your turn. Shaking the effects of isn't that bad. A good strategy is also use her feat with Tempest. Not only will you freeze them but they would be knock down. So to do anything they have to spend 2 focus to activate normally
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![[Post New]](/s/i/i.gif) 2011/06/29 22:41:45
Subject: Re:rules clarification for STATIONARY effects
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Widowmaker
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disdainful wrote:Most pSorscha players are bringing pEiryss these days for that reason. Sorscha's feat + disruptor bolt mimics the power of Sorscha's feat in MK.I: No focus means no shake effects for the warcaster and battlegroup, so you basically skip a turn thawing out. It gives the Sorscha player a bit of insulation in case the assassination run fails.
When I was playing her, the move was reload from reinholdt, get in position with windrush if necessary, feat, take two handcannon shots and maybe a razorwind if there was focus for one, then Disruptor bolt, then the mortar, then behemoth taking a pair of boosted shots, and widowmakers to ping off the last few pips (if they were still standing!). The only one to weather the primary shooting during all the games I played was Gorten, and he was left with one wound for a Widowmaker to take care of. Works like a charm. Unless they're playing Terminus. Or Hordes!
-Dis.
Makes me want to rethink running a pSorscha list xD althought truthfully, 2 boosted Behemoth bombards most any caster is gone from that. with our craptastic RAT on jacks we still "Auto-Hit" on a Def 5. the roll is to check for Snake eyes IMO. but heck, you run a heavy Ranged list with pSorscha + pEiryss caster kill is practically guaranteed vs anything but Hordes or a Deathjack xD
what the peoples havn't covered, Shake off requires 1 focus or Fury. pSorscha's feat is nothing to a Hordes Army, and Disruptor bolt is useless as well. since a Warbeast does not get assigned Fury, it generates it, War Beast heavy armies are going to be your Bane witha pSorscha. when it comes to a Tourney, have 2 lists ready. and make sure one can handle Hordes armies. my Zerkova is a toolbox list that is heavier with jacks, when i get Harkevich, Zerkova will be occaisional fun plays xD
Actually i just thought of another question in regards to Stationary. because stationary says that melee Auto hits, does that mean no attack roll is needed? What about Crits? and if you do still roll would Snake Eyes still make you miss even thought stationary targets auto hit?
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Warmachine: Khador 6 casters ~150pts in models(Including Merc Solos)
Malifaux: Ramos |
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![[Post New]](/s/i/i.gif) 2011/06/30 05:43:51
Subject: Re:rules clarification for STATIONARY effects
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Paingiver
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ratch wrote:Actually i just thought of another question in regards to Stationary. because stationary says that melee Auto hits, does that mean no attack roll is needed? What about Crits? and if you do still roll would Snake Eyes still make you miss even thought stationary targets auto hit?
Auto hit means that no roll is required. You can still roll for hit, if you are trying to get critical for example. Snake eyes still misses in this case so you have to calculate if you want to risk it for gaining the critical.
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![[Post New]](/s/i/i.gif) 2011/07/01 23:13:24
Subject: Re:rules clarification for STATIONARY effects
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Widowmaker
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Metsuri wrote:ratch wrote:Actually i just thought of another question in regards to Stationary. because stationary says that melee Auto hits, does that mean no attack roll is needed? What about Crits? and if you do still roll would Snake Eyes still make you miss even thought stationary targets auto hit?
Auto hit means that no roll is required. You can still roll for hit, if you are trying to get critical for example. Snake eyes still misses in this case so you have to calculate if you want to risk it for gaining the critical.
that makes sense, in otherwords i won't be rolling for hits with Sorscha xD if i get her in Melee.
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Warmachine: Khador 6 casters ~150pts in models(Including Merc Solos)
Malifaux: Ramos |
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![[Post New]](/s/i/i.gif) 2011/08/19 22:22:29
Subject: rules clarification for STATIONARY effects
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Fresh-Faced New User
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Thanks for all the replies for my addon question. Really helped us out. I was thinking that her feat was a bit too OP the way we were playing it. I was 1-5 vs Khador because of that.
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