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![[Post New]](/s/i/i.gif) 2011/04/21 00:32:48
Subject: Wound Allocation and Instant Death
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Road-Raging Blood Angel Biker
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So this issue came up in the last game I played. So, wound allocation as I understand it from the rulebook takes place before any saves and instant death occurs. So lets say for instance you have a squad of 5 models and they take 10 wounds in total, two of which are rends. You allocate them as follows:
R R W W W
W W W W W
So my question is is that legal, or can you not allocate wounds to models that have suffered from a rend?
Also if that proves to be legal, could you allocate them like this:
R W W W W
R W W W W
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![[Post New]](/s/i/i.gif) 2011/04/21 00:42:17
Subject: Wound Allocation and Instant Death
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Malicious Mandrake
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How are the rending wounds causing instant death?? As far as I know, regular rending attacks don't cause instant death.
However, yes, if you take two rending wounds and 8 normal wounds on a 5 man squad, you can allocate both of the rends to one model, while the other 4 get to make 8 armor saves.
However, you must allocate Instant Death attacks to a new, unwounded model if possible as per the Instant Death Rules on page 26 of the BRB.
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Kabal of Isha's Fall 12000PTs
Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.
And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch. |
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![[Post New]](/s/i/i.gif) 2011/04/21 00:44:28
Subject: Wound Allocation and Instant Death
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Shas'o Commanding the Hunter Kadre
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You allocate the wounds evenly, you don't have to stack the instant death wounds on a single model.
Rending is different than instant death mind you, rending just states no armor saves (power weapons and such).
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![[Post New]](/s/i/i.gif) 2011/04/21 01:43:42
Subject: Wound Allocation and Instant Death
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[MOD]
Making Stuff
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Lax35 wrote:So this issue came up in the last game I played. So, wound allocation as I understand it from the rulebook takes place before any saves and instant death occurs. So lets say for instance you have a squad of 5 models and they take 10 wounds in total, two of which are rends. You allocate them as follows:
R R W W W
W W W W W
So my question is is that legal, or can you not allocate wounds to models that have suffered from a rend?
The eventual effect of the wound has no bearing on how the wound is allocated. So yes, you can assign wounds to models that have also been assigned a rending or ID wound.
Also if that proves to be legal, could you allocate them like this:
R W W W W
R W W W W
Again, yes, that's perfectly acceptable. Bear in mind, though, that it only helps you if that single model is different to the rest of the unit. If you allocate two Lascannon wounds to a single Space Marine in a squad of 5 identical Marines, you're still going to lose two Marines to Instant Death, because after the saves are rolled wounds are taken from within the identical group.
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![[Post New]](/s/i/i.gif) 2011/04/21 08:56:58
Subject: Wound Allocation and Instant Death
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Road-Raging Blood Angel Biker
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Alright guys thanks for the quick responses. And yeah I know rending is not ID, brain fart
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![[Post New]](/s/i/i.gif) 2011/04/21 09:21:21
Subject: Wound Allocation and Instant Death
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Decrepit Dakkanaut
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Galador - not quite
You must allocate wounds evenly
You then GROUP wounds into groups of lidentical models, and take saves
At THIS point any unsaved, ID causing wounds must be placed on unwounded multiwound models WITHIN the group.
This should also help the OP - while you can initially allocate two rending wounds to one model, if all 5 models are identical in the unit then 2 models will still die; this is because it is all one wound group, and the remove cqasualties step requires you to remove from within the group.
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![[Post New]](/s/i/i.gif) 2011/04/21 16:16:56
Subject: Re:Wound Allocation and Instant Death
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Fixture of Dakka
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Two Tyranid warriors (T4, W3) who are identical take two wounds from Bolters and two wounds from lascannons.
They are both killed no matter how you assign. They are identical models, therefor you have to assign the lascannon wounds that cause instant death to one model each.
Two Tyranid warriors (T4, W3), one has a Venom Cannon, one does not, take two wounds from Bolters and two wounds from lascannons.
You may assign the two lascannon wounds to the regular one and the two bolter wounds to the VC one. Regular guy is killed from ID by lascannons (that it was 2 doesn't matter), VC guy gets 2 saves against Bolters.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/04/21 18:27:00
Subject: Wound Allocation and Instant Death
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Longtime Dakkanaut
St. Louis, Missouri
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^^ Exactly.
It's lame, but it's true
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